Rabbit Meat: Difference between revisions
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===Obtaining=== | ===Obtaining=== | ||
Rabbit meat is made by butchering a [[Dead Rabbit|dead rabbit]] which has been [[trapping|caught]]. | Rabbit meat is made by butchering a [[Dead Rabbit|dead rabbit]] which has been [[trapping|caught]]. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|rabbit_meat | |||
}} | |||
===Cooking=== | ===Cooking=== | ||
{{Main|Cooking}} | {{Main|Cooking}} | ||
{{Crafting | {{Crafting/sandbox2 | ||
|rabbit_meat_cooked | |||
}} | |||
===Evolved recipes=== | ===Evolved recipes=== |
Revision as of 12:57, 8 April 2024
Rabbit meat is a perishable food item used in cooking.
Usage
Consumable properties
Rabbit meat can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.
Note that the nutrition values depends on how big the rabbit is. The figures below are based on a rabbit providing -30 hunger.
Fresh | Stale | Rotten | |
---|---|---|---|
Uncooked
|
|
|
Hunger: -13 |
Cooked
|
|
| |
Burned
|
|
Crafting
Obtaining
Rabbit meat is made by butchering a dead rabbit which has been caught.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Rabbit Meat |
One of: Kitchen Knife ×1 Hunting Knife ×1 Meat Cleaver ×1 Stone Knife ×1 Machete ×1 Each of: Dead Rabbit ×1 |
none | none | none | 2.5 Cooking |
Cooking
- Main article: Cooking
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Rabbit Meat (Cooked) |
Rabbit Meat (Uncooked) ×1 | none | none | Heat source |
2.5 Cooking |
Evolved recipes
Rabbit meat is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
15 |
Stew |
15 |
Salad |
10 |
Stir Fry |
15 |
Roasted Vegetables |
15 |
Sandwich |
5 |
Burger |
10 |
Pie (savory) |
15 |
Rice Pot/Saucepan |
15 |
Pasta Pot/Saucepan |
15 |
Distribution
Rabbit meat do not spawn naturally and can only be obtained through crafting.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Rabbitmeat
{
DisplayName = Rabbit Meat,
DisplayCategory = Food,
Type = Food,
Weight = 0.3,
Icon = Rabbitmeat,
BadCold = true,
BadInMicrowave = true,
DangerousUncooked = TRUE,
EvolvedRecipe = Soup:15;Stew:15;Pie:15;Stir fry Griddle Pan:15;Stir fry:15;Sandwich:5