Shrimp: Difference between revisions

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The '''Shrimp''' is a perishable food item that can be used in various cooking recipes. It reduces hunger by 10 raw(Fresh),However, is dangerous uncooked.
{{Header|Project Zomboid|Items|Food|Protein|Seafood}}
It's nutritional values while raw are: 80 calories, 0 carbohydrates, 10 proteins, and 7 fat. It is better hot.
{{Page version|41.78.16}}
Will go stale after 2 days, after which they will only reduce hunger by 7 and give 10 boredom and 10 unhappiness (8 if hot).
{{Infobox item
Will rot after 4 days 9.5 food sickness(only after 7 days)
|name=Shrimp
Can be added to a soup, stew, and stir fry.
|model=Shrimp_Model.png
{{Infobox food
|icon=Shrimp.png
|display_name=Shrimp
|icon_name=Shrimp (Uncooked)
|name_colour=Food
|model2=ShrimpCooked Model.png
|name_text_colour=Food
|icon2=ShrimpCooked.png
|image=Shrimp.png
|icon_name2=Shrimp (Cooked)
|alternate_image=Rotten shrimp.png
|model3=ShrimpRotten_Model.png
|alternate_name=Shrimp(Rotten)
|icon3=ShrimpRotten.png
|alternate_image2=Cooked shrimp.png
|icon_name3=Shrimp (Rotten Uncooked)
|alternate_name2=Shrimp (Cooked)
|model4=ShrimpRotten_Model.png
|alternate_image3=Burnt Shrimp.png
|icon4=ShrimpRotten.png
|alternate_name3=Shrimp Burnt)
|icon_name4=Shrimp (Rotten Cooked)
<--GENERAL-->
|model5=ShrimpBurnt_Model.png
|icon5=ShrimpBurnt.png
|icon_name5=Shrimp (Burnt)
<!--GENERAL-->
|category=Food
|category=Food
|weight=0.1
|weight=0.1
|days_fresh=2
|days_fresh=2
|days_rotten=4|
|days_rotten=4
<!--NUTRITION-->
<!--NUTRITION-->
|hunger_change=-10
|hunger_change=-10
Line 27: Line 30:
|carbohydrates=0
|carbohydrates=0
<!--COOKING-->
<!--COOKING-->
|cook_minutes=Unknown
|cook_minutes=10
|burn_minutes=Unknown
|burn_minutes=50
|bad_microwaved=True
|dangerous_uncooked=True
|dangerous_uncooked=True
|bad_microwaved=Unknown
|good_hot=True
|good_hot=True
|bad_cold=True
<!--TECHNICAL DETAILS-->
|item_id=Base.Sausage
}}
}}
A '''shrimp''' is a perishable [[food]] [[Items|item]] used in [[cooking]].
==Usage==
===Consumable properties===
Shrimp can be eaten raw, which can make the [[player]] [[Sick|sick]]. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.
{{Consumables
|image = Shrimp.png
|hunger = -10
|perishable = 1
|cookable = 1
|dangerous uncooked = 0
|unhappiness = 0
|unrotten hunger = -7
|unrotten unhappiness = +10
|unrotten boredom = +10
|rotten hunger = -4
|rotten unhappiness = +20
|rotten boredom = +20
|unrottencooked hunger = -7
|unrottencooked unhappiness = +10
|unrottencooked boredom = +10
|rottencooked hunger = -4
|rottencooked unhappiness = +20
|rottencooked boredom = +20
|cooked hunger = -13
|cooked unhappiness = 0
|cooked boredom = 0
|burned hunger = -3
|burned boredom = +20
|burned unhappiness = +20
|burned image = ShrimpBurnt.png
|rotten image = ShrimpRotten.png
|cooked image = ShrimpCooked.png
}}
==Crafting==
===Cooking===
{{Main|Cooking}}
{{Crafting/sandbox2
|shrimp_cooked
}}
===What it can make===
Shrimp can be used to make [[Fried Shrimp|fried shrimp]].
{{Crafting/sandbox2
|fried_shrimp_uncooked
}}
===Evolved recipes===
Shrimp is a [[cooking]] [[Recipe ingredients|ingredient]].
{{EvolvedRecipesForItem|pizza=10|soup=10|stew=10|pie=10|stirfry=10|sandwichcooked=10|burgercooked=10|saladcooked=10|roastedvegetables=10|rice=10|pasta=10|burritocooked=10|tacocooked=5}}
==Distribution==
The loot distributions can be found in the table(s) below.
<!--BOT FLAG|Sausage|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>Sausage distribution
        <span class="mw-customtoggle-togglebox-Sausage" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Sausage">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | all
    | {{ll|GroceryBag1}}
    | 1
    | 0.8
    |-
    | all
    | {{ll|fridge}}
    | 4
    | 1.0
    |-
    | all
    | {{ll|fridge}}
    | 4
    | 0.8
    |-
    | butcher
    | {{ll|displaycasebutcher}}
    | 4
    | 10.0
    |-
    | butcher
    | {{ll|displaycasebutcher}}
    | 4
    | 20.0
    |-
    | butcher
    | {{ll|freezer}}
    | 4
    | 10.0
    |-
    | cafeteriakitchen
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | italiankitchen
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | italiankitchen
    | {{ll|freezer}}
    | 4
    | 10.0
    |-
    | italiankitchen
    | {{ll|fridge}}
    | 4
    | 10.0
    |-
    | kitchen
    | {{ll|freezer}}
    | 4
    | 4.0
    |-
    | kitchen
    | {{ll|freezer}}
    | 4
    | 8.0
    |-
    | westernkitchen
    | {{ll|freezer}}
    | 4
    | 10.0
    |-
    | westernkitchen
    | {{ll|fridge}}
    | 4
    | 10.0
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Sausage" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Sausage|41.78.16-->
Shrimp can be found inside [[refrigerator]]s.
==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 6848
  | source = items_food.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Shrimp
{
DisplayName = Shrimp,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = Shrimp,
BadInMicrowave = true,
DangerousUncooked = TRUE,
EvolvedRecipe = Pizza:10;Soup:10;Stew:10;Pie:10;Stir fry Griddle Pan:10;Stir fry:10;Sandwich:10|Cooked;Sandwich Baguette:10|Cooked;Burger:10|Cooked;Salad:10|Cooked;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10;Burrito:10|Cooked;Taco:5|Cooked,
FoodType = Seafood,
GoodHot = true,
IsCookable = TRUE,
MinutesToCook = 10,
MinutesToBurn = 60,
DaysFresh = 2,
DaysTotallyRotten = 4,
HungerChange = -10,
Calories = 80,
Carbohydrates = 0,
Lipids = 7,
Proteins = 10,
WorldStaticModel = Shrimp_Ground,
}
}}
}}
==See also==
{{Navbox items|meat}}
[[Category:Perishable food]]

Revision as of 16:37, 24 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Shrimp
Shrimp Model.png
ShrimpCooked Model.png
ShrimpRotten Model.png
ShrimpRotten Model.png
ShrimpBurnt Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Days fresh
2 days
Days until rotten
4 days
Nutrition
HungerMoodle Icon Hungry.png
-10
CaloriesCalories
80
CarbohydratesCarbohydrates
0
ProteinsProteins
10
FatFat
7
Cooking
Time until cooked
10 minutes
Time until burned
50 minutes
Dangerous uncooked
True
Bad microwaved
True
Good hot
True
Technical
Item ID
Base.Sausage

A shrimp is a perishable food item used in cooking.

Usage

Consumable properties

Shrimp can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten
Uncooked

Shrimp.png
Hunger: -10


Shrimp.png
Hunger: -7
Boredom: +10
Unhappiness: +10

ShrimpRotten.png

Hunger: -4
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Cooked

ShrimpCooked.png
Hunger: -13

ShrimpCooked.png
Hunger: -7
Boredom: +10
Unhappiness: +10

ShrimpCooked.png
Hunger: -4
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Burned

ShrimpBurnt.png
Hunger: -3
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Cooking

Main article: Cooking
Product Ingredients Tools Requirements Workstation XP
ShrimpCooked.png
Shrimp (Cooked)
Shrimp.png Shrimp (Uncooked) ×1 none none Heat source.gif
Heat source
2.5 Cooking

What it can make

Shrimp can be used to make fried shrimp.

Product Ingredients Tools Requirements Workstation XP
ShrimpFried.png
Fried Shrimp (Uncooked)
One of:
Cornflour.png Corn Flour ×1
Flour.png Flour ×1
Each of:
Shrimp.png Shrimp ×1
BakingSoda.png Baking Soda ×1 unit(s)
none none none 0.75 Cooking

Evolved recipes

Shrimp is a cooking ingredient.

Product Nutrition
Soup
Soup
10
Stew
Stew
10
Salad
Salad
10
Stir Fry
Stir Fry
10
Roasted Vegetables
Roasted Vegetables
10
Sandwich
Sandwich
10
Burger
Burger
10
Pie (savory)
Pie (savory)
10
Rice Pot/Saucepan
Rice Pot/Saucepan
10
Pasta Pot/Saucepan
Pasta Pot/Saucepan
10
Taco
Taco
5
Burrito
Burrito
10
Pizza
Pizza
10

Distribution

The loot distributions can be found in the table(s) below.

Sausage distribution Show / Hide
Containers
Building / Room Container Rolls Chance
all GroceryBag1 1 0.8
all fridge 4 1.0
all fridge 4 0.8
butcher displaycasebutcher 4 10.0
butcher displaycasebutcher 4 20.0
butcher freezer 4 10.0
cafeteriakitchen counter 4 10.0
italiankitchen counter 4 10.0
italiankitchen freezer 4 10.0
italiankitchen fridge 4 10.0
kitchen freezer 4 4.0
kitchen freezer 4 8.0
westernkitchen freezer 4 10.0
westernkitchen fridge 4 10.0

Shrimp can be found inside refrigerators.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Shrimp
	{
		DisplayName = Shrimp,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = Shrimp,
		BadInMicrowave = true,
		DangerousUncooked = TRUE,
		EvolvedRecipe = Pizza:10;Soup:10;Stew:10;Pie:10;Stir fry Griddle Pan:10;Stir fry:10;Sandwich:10

See also