Snare Trap: Difference between revisions
No edit summary |
m (Automated Formatting) |
||
(28 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
( | {{Header|Project Zomboid|Items|Trapping}} | ||
{{Page version|41.78.16}} | |||
{{Infobox tile | |||
|name=Snare Trap | |||
|image=SnareTrapAnim.gif | |||
|icon=TrapSnare.png | |||
|icon_name=Snare Trap | |||
<!--General--> | |||
|category=Trapping | |||
|weight=0.5 | |||
|size=1 | |||
|function=Catch [[animals]] | |||
<!--Properties--> | |||
|health=50 | |||
|strength=10 | |||
|animals=[[File:Rabbit.png|link=Rabbit]] [[File:Squirrel.png|link=Squirrel]] | |||
<!--Build--> | |||
|crafting=true | |||
|build_skill=[[The Hunter Magazine|The Hunter Magazine Vol. 1]] | |||
|build_skill2=[[Trapping]] | |||
|build_level2=1 | |||
|build_tool_tag=Saw | |||
|ingredients=[[Plank]]<br>[[Twine]] (2 units) | |||
<!--Disassemble--> | |||
|destroy=true | |||
|products=[[Scrap Wood]]<br>[[Twine]] (2 units) | |||
<!--Technical--> | |||
|item_id=Base.TrapSnare | |||
|tile_id=constructedobjects_01_16 | |||
}} | |||
A '''snare trap''' is a medium-sized trap used by novice trappers. | |||
==Usage== | |||
A snare trap is one of several traps used in [[trapping]] to catch a variety of [[animals|wildlife]]. | |||
===Trapping=== | |||
{{Main|Trapping}} | |||
Snare traps can be used to catch [[rabbit]]s and [[squirrel]]s. | |||
{| width="100px" style="text-align:left;" | |||
|+ '''''Catch chance:''''' | |||
| [[File:Rabbit.png|32px|link=Dead Rabbit|Rabbit]] || 30% | |||
|- | |||
| [[File:Squirrel.png|32px|link=Dead Squirrel|Squirrel]] || 30% | |||
|} | |||
==Crafting== | |||
To craft a snare trap, the player must have picked either the [[Occupation#Park Ranger|"Park Ranger" occupation]] or [[Traits|"Hunter" trait]] during character creation. Otherwise, it will be learned after reaching trapping level 1, or reading ''[[The Hunter Magazine|The Hunter Magazine Vol.1]]'' | |||
===Trapping=== | |||
{{Main|Trapping}} | |||
{{Crafting/sandbox2 | |||
|snare_trap | |||
}} | |||
==Code== | |||
{{CodeBox| | |||
{| | ===Item=== | ||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2291 | |||
| source = newitems.txt | |||
{{ | | retrieved = true | ||
| version = 41.78.16 | |||
| code = | |||
item TrapSnare | |||
{ | |||
DisplayCategory = Trapping, | |||
Weight = 0.5, | |||
Type = Normal, | |||
DisplayName = Snare Trap, | |||
Icon = TrapSnare, | |||
Trap = true, | |||
} | |||
}} | |||
===Tile=== | |||
{{CodeSnip | |||
| lang = lua | |||
| line = false | |||
| path = ProjectZomboid\media\lua\server\Traps | |||
| source = TrapDefinition.lua | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
local snareTrap = {}; | |||
snareTrap.type = "Base.TrapSnare"; | |||
snareTrap.sprite = "constructedobjects_01_16"; | |||
snareTrap.closedSprite = "constructedobjects_01_17"; | |||
snareTrap.trapStrength = 10; | |||
snareTrap.destroyItem = { "Base.UnusableWood", "Base.Twine", "Base.Twine" }; | |||
table.insert(Traps, snareTrap); | |||
}} | |||
}} | |||
==See also== | |||
*[[Cage Trap]] | |||
*[[Trap Crate]] | |||
*[[Trap Box]] | |||
*[[Stick Trap]] | |||
{{Navbox items|survival}} |
Latest revision as of 12:12, 14 April 2024
A snare trap is a medium-sized trap used by novice trappers.
Usage
A snare trap is one of several traps used in trapping to catch a variety of wildlife.
Trapping
- Main article: Trapping
Snare traps can be used to catch rabbits and squirrels.
30% | |
30% |
Crafting
To craft a snare trap, the player must have picked either the "Park Ranger" occupation or "Hunter" trait during character creation. Otherwise, it will be learned after reaching trapping level 1, or reading The Hunter Magazine Vol.1
Trapping
- Main article: Trapping
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Snare Trap |
Plank ×1 Twine ×2 unit(s) |
Saw (tag) |
Trapping 1 (and) The Hunter Magazine Vol.1 |
none | 0.25 Carpentry |
Code
Item
Source: ProjectZomboid\media\scripts\newitems.txt
item TrapSnare
{
DisplayCategory = Trapping,
Weight = 0.5,
Type = Normal,
DisplayName = Snare Trap,
Icon = TrapSnare,
Trap = true,
}
Tile
Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua
local snareTrap = {};
snareTrap.type = "Base.TrapSnare";
snareTrap.sprite = "constructedobjects_01_16";
snareTrap.closedSprite = "constructedobjects_01_17";
snareTrap.trapStrength = 10;
snareTrap.destroyItem = { "Base.UnusableWood", "Base.Twine", "Base.Twine" };
table.insert(Traps, snareTrap);