Socks: Difference between revisions
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{{Items | {{Header|Project Zomboid|Items|Clothing|Footwear|Socks}} | ||
| | {{Page version|41.78.16}} | ||
|weight = 1 | {{Infobox item | ||
|name=Socks | |||
|model=Sock_Ankle_Model.png | |||
|icon=SocksAnkleWhite.png | |||
|icon_name=Socks | |||
<!--GENERAL--> | |||
|category=Clothing | |||
|weight=0.1 | |||
|equipped=Feet | |||
|material_type=Cotton | |||
<!--PROTECTION--> | |||
|insulation=0.15 | |||
|wind_resistance=0.1 | |||
<!--TECHNICAL DETAILS--> | |||
|item_id=Base.Socks_Ankle | |||
}} | }} | ||
'''Socks''' are wearable [[clothing]] as of [[build 41]], providing some insulation from the cold for the [[player]]. | |||
==Usage== | |||
===Pros and cons=== | |||
{{Pros-cons | |||
<!-- #PROS# - below this line --> | |||
|pros1 = Lightweight and very common. | |||
|pros2 = Provides a small amount of insulation and wind resistance. | |||
<!-- #CONS# - below this line --> | |||
|cons1 = Offers no additional protection against any damage type. | |||
|cons2 = Not as insulating as other options, such as [[Long Socks|long socks]]. | |||
}} | |||
==Body location== | |||
{| style="text-align: center;" | |||
|{{Body location|body_location=Shoes}} | |||
|} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Socks_Ankle|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Socks_Ankle distribution | |||
<span class="mw-customtoggle-togglebox-Socks_Ankle" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Socks_Ankle"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Bag_ALICEpack | |||
| {{ll|Bag_ALICEpack}} | |||
| 1.61% | |||
|- | |||
| Bag_BigHikingBag | |||
| {{ll|Bag_BigHikingBag}} | |||
| 1.61% | |||
|- | |||
| Bag_DuffelBag | |||
| {{ll|Bag_DuffelBag}} | |||
| 1.61% | |||
|- | |||
| Bag_DuffelBagTINT | |||
| {{ll|Bag_DuffelBagTINT}} | |||
| 1.61% | |||
|- | |||
| Bag_NormalHikingBag | |||
| {{ll|Bag_NormalHikingBag}} | |||
| 1.61% | |||
|- | |||
| all | |||
| {{ll|dresser}} | |||
| 3.98% | |||
|- | |||
| all | |||
| {{ll|locker}} | |||
| 3.98% | |||
|- | |||
| all | |||
| {{ll|wardrobe}} | |||
| 3.98% | |||
|- | |||
| bathroom | |||
| {{ll|locker}} | |||
| 3.98% | |||
|- | |||
| bathroom | |||
| {{ll|locker}} | |||
| 19.27% | |||
|- | |||
| bedroom | |||
| {{ll|dresser}} | |||
| 3.98% | |||
|- | |||
| bedroom | |||
| {{ll|wardrobe}} | |||
| 3.98% | |||
|- | |||
| changeroom | |||
| {{ll|locker}} | |||
| 3.98% | |||
|- | |||
| changeroom | |||
| {{ll|locker}} | |||
| 19.27% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| clothingstore | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| daycare | |||
| {{ll|wardrobe}} | |||
| 3.98% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| garagestorage | |||
| {{ll|locker}} | |||
| 19.27% | |||
|- | |||
| laundry | |||
| {{ll|clothingdryer}} | |||
| 2.81% | |||
|- | |||
| laundry | |||
| {{ll|clothingdryer}} | |||
| 23.28% | |||
|- | |||
| laundry | |||
| {{ll|clothingdryer}} | |||
| 41.14% | |||
|- | |||
| laundry | |||
| {{ll|clothingdryerbasic}} | |||
| 2.81% | |||
|- | |||
| laundry | |||
| {{ll|clothingdryerbasic}} | |||
| 23.28% | |||
|- | |||
| laundry | |||
| {{ll|clothingdryerbasic}} | |||
| 41.14% | |||
|- | |||
| laundry | |||
| {{ll|clothingwasher}} | |||
| 2.81% | |||
|- | |||
| laundry | |||
| {{ll|clothingwasher}} | |||
| 23.28% | |||
|- | |||
| laundry | |||
| {{ll|clothingwasher}} | |||
| 41.14% | |||
|- | |||
| laundry | |||
| {{ll|counter}} | |||
| 2.81% | |||
|- | |||
| laundry | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| laundry | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| prisoncells | |||
| {{ll|wardrobe}} | |||
| 10.78% | |||
|- | |||
| shoestore | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| toolstore | |||
| {{ll|counter}} | |||
| 19.27% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Clothing | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Socks_Ankle" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Socks_Ankle|41.78.16--> | |||
===Buildings=== | |||
{{See|Businesses}} | |||
Socks can be found in a wide variety of rooms and buildings, including: | |||
*Bathroom lockers | |||
*Bedroom dressers and wardrobes | |||
*Changing room lockers | |||
*Closet crates | |||
*Clothing store counters | |||
*Daycare wardrobes | |||
*Fire storage metal shelves | |||
*Garage crates | |||
*Garage lockers | |||
*Laundry washers, dryers, and counters | |||
*Prison wardrobes | |||
*Shoe store counters | |||
*Storage unit crates | |||
*Tool store counters | |||
===Vehicles=== | |||
{{See|Vehicles}} | |||
Socks can be found in truck beds, firetruck beds, and occasionally inside bags that spawn in vehicles. | |||
===Foraging=== | |||
{{See|Foraging}} | |||
Foraging is not a reliable way to find clothing, though foraging [[Foraging#Item types and locations|in the right zone]] can improve the odds of finding clothes somewhat. Socks are classified as an ''uncommon'' drop among clothes spawned via foraging. Like all clothes, socks can be foraged on any kind of floor tile, unlike [[berries]], for example, which are limited to natural tiles such as grass. | |||
===NPCs=== | |||
{{See|NPC}} | |||
Socks can commonly be found on dead zombies. | |||
==Trivia== | |||
Socks could once be used in crafting [[Molotov Cocktail|molotov cocktails]], however this functionality appears to have been removed. | |||
{| class="wikitable theme-red" width="550" style="text-align: center;" | |||
|- | |||
! colspan="2" |Alpha | |||
|- | |||
| Build 41 || Socks are now wearable. | |||
|- | |||
| RC 2.9 || Clothing bug. | |||
|} | |||
==Body location== | |||
{{Body location|body_location=Shoes}} | |||
==Code== | |||
{{CodeBox | | |||
===Item=== | |||
[[File:SocksAnkleWhite.png]] {{ID|Base.Socks_Ankle}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 3 | |||
| source = clothing_shoes.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Socks_Ankle | |||
{ | |||
DisplayCategory = Clothing, | |||
Type = Clothing, | |||
DisplayName = Socks, | |||
ClothingItem = Socks_Ankle, | |||
BodyLocation = Socks, | |||
Icon = SocksAnkleWhite, | |||
BloodLocation = Shoes, | |||
Insulation = 0.15, | |||
WindResistance = 0.1, | |||
Weight = 0.1, | |||
FabricType = Cotton, | |||
WorldStaticModel = Sock_Ankle_Ground, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Clothing]] | |||
*[[Shoes]] | |||
*[[Belt]] | |||
*[[Underwear]] | |||
{{Navbox items|footwear}} |
Latest revision as of 19:43, 30 April 2024
Socks are wearable clothing as of build 41, providing some insulation from the cold for the player.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
Bag_ALICEpack | Bag_ALICEpack | 1.61% |
Bag_BigHikingBag | Bag_BigHikingBag | 1.61% |
Bag_DuffelBag | Bag_DuffelBag | 1.61% |
Bag_DuffelBagTINT | Bag_DuffelBagTINT | 1.61% |
Bag_NormalHikingBag | Bag_NormalHikingBag | 1.61% |
all | dresser | 3.98% |
all | locker | 3.98% |
all | wardrobe | 3.98% |
bathroom | locker | 3.98% |
bathroom | locker | 19.27% |
bedroom | dresser | 3.98% |
bedroom | wardrobe | 3.98% |
changeroom | locker | 3.98% |
changeroom | locker | 19.27% |
closet | crate | 10.78% |
clothingstore | counter | 23.28% |
daycare | wardrobe | 3.98% |
garagestorage | crate | 10.78% |
garagestorage | locker | 19.27% |
laundry | clothingdryer | 2.81% |
laundry | clothingdryer | 23.28% |
laundry | clothingdryer | 41.14% |
laundry | clothingdryerbasic | 2.81% |
laundry | clothingdryerbasic | 23.28% |
laundry | clothingdryerbasic | 41.14% |
laundry | clothingwasher | 2.81% |
laundry | clothingwasher | 23.28% |
laundry | clothingwasher | 41.14% |
laundry | counter | 2.81% |
laundry | counter | 23.28% |
laundry | counter | 41.14% |
prisoncells | wardrobe | 10.78% |
shoestore | counter | 23.28% |
storageunit | crate | 10.78% |
toolstore | counter | 19.27% |
Buildings
- See more: Businesses
Socks can be found in a wide variety of rooms and buildings, including:
- Bathroom lockers
- Bedroom dressers and wardrobes
- Changing room lockers
- Closet crates
- Clothing store counters
- Daycare wardrobes
- Fire storage metal shelves
- Garage crates
- Garage lockers
- Laundry washers, dryers, and counters
- Prison wardrobes
- Shoe store counters
- Storage unit crates
- Tool store counters
Vehicles
- See more: Vehicles
Socks can be found in truck beds, firetruck beds, and occasionally inside bags that spawn in vehicles.
Foraging
- See more: Foraging
Foraging is not a reliable way to find clothing, though foraging in the right zone can improve the odds of finding clothes somewhat. Socks are classified as an uncommon drop among clothes spawned via foraging. Like all clothes, socks can be foraged on any kind of floor tile, unlike berries, for example, which are limited to natural tiles such as grass.
NPCs
- See more: NPC
Socks can commonly be found on dead zombies.
Trivia
Socks could once be used in crafting molotov cocktails, however this functionality appears to have been removed.
Alpha | |
---|---|
Build 41 | Socks are now wearable. |
RC 2.9 | Clothing bug. |
Body location
|
Code
Item
Base.Socks_Ankle
Source: ProjectZomboid\media\scripts\clothing\clothing_shoes.txt
item Socks_Ankle
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Socks,
ClothingItem = Socks_Ankle,
BodyLocation = Socks,
Icon = SocksAnkleWhite,
BloodLocation = Shoes,
Insulation = 0.15,
WindResistance = 0.1,
Weight = 0.1,
FabricType = Cotton,
WorldStaticModel = Sock_Ankle_Ground,
}