Strawberries: Difference between revisions
LaDestitute (talk | contribs) (Created page with "{{languages}} {{Consumables |image = Strawberries.png |weight = 0.2 }} A perishable food item that goes bad as time passes. Strawberries are often inside of refrigerators,...") |
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{{ | {{Header|Project Zomboid|Items|Food|Fruit}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
|weight = 0.2 | |name=Strawberries | ||
|model=Strawberry_Model.png | |||
|icon=BerryStraw.png | |||
|icon_name=Strawberries | |||
|model2=StrawberryRotten_Model.png | |||
|icon2=Strawberries rotten.png | |||
|icon_name2=Strawberries (Rotten) | |||
<!--GENERAL--> | |||
|category=Food | |||
|weight=0.1 | |||
|days_fresh=2 | |||
|days_rotten=3 | |||
<!--NUTRITION--> | |||
|hunger_change=-5 | |||
|thirst_change=-5 | |||
|calories=4 | |||
|lipids=0.04 | |||
|proteins=0.08 | |||
|carbohydrates=0.92 | |||
<!--TECHNICAL DETAILS--> | |||
|item_id=farming.Strewberrie | |||
}} | }} | ||
{{About|fruit|crop|Strawberry plant}} | |||
'''Strawberries''' are a perishable [[food]] [[Items|item]]. | |||
== | ==Usage== | ||
{{ | ===Consumable properties=== | ||
Strawberries can be eaten, providing the player with some positive effects, however these will become negative the longer they're left to perish. | |||
{{Consumables | |||
|image = Strawberries.png | |image = Strawberries.png | ||
|hunger = -5 | |hunger = -5 | ||
Line 14: | Line 37: | ||
|unrotten hunger = -3 | |unrotten hunger = -3 | ||
|unrotten boredom = +10 | |unrotten boredom = +10 | ||
|unrotten unhappiness = + | |unrotten unhappiness = +0 | ||
|unrotten thirst = -5 | |unrotten thirst = -5 | ||
|unrotten image = Strawberry.png | |unrotten image = Strawberry.png | ||
|rotten hunger = -2 | |rotten hunger = -2 | ||
|rotten boredom = +20 | |rotten boredom = +20 | ||
|rotten unhappiness = + | |rotten unhappiness = +10 | ||
|rotten thirst = -5 | |rotten thirst = -5 | ||
|perishable = 1 | |perishable = 1 | ||
Line 25: | Line 48: | ||
}} | }} | ||
== Code == | ==Crafting== | ||
===Evolved recipes=== | |||
Strawberries are a [[cooking]] [[Recipe ingredients|ingredient]]. | |||
{{EvolvedRecipesForItem|cake=5|fruitsalad=5|pancakes=5|waffles=5|coneicecream=5|oatmeal=5|pie=5|salad=5|beverage=5}} | |||
===Sack of Strawberries=== | |||
{{Crafting/sandbox2 | |||
|strawberries | |||
}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Strewberrie|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Strewberrie distribution | |||
<span class="mw-customtoggle-togglebox-Strewberrie" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Strewberrie"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 6.29% | |||
|- | |||
| bakery | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| bakerykitchen | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| cafe | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| cafekitchen | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| donut_kitchenstorage | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| gigamart | |||
| {{ll|grocerstand}} | |||
| 23.28% | |||
|- | |||
| gigamart | |||
| {{ll|grocerstand}} | |||
| 41.14% | |||
|- | |||
| grocery | |||
| {{ll|grocerstand}} | |||
| 23.28% | |||
|- | |||
| grocery | |||
| {{ll|grocerstand}} | |||
| 41.14% | |||
|- | |||
| icecreamkitchen | |||
| {{ll|fridge}} | |||
| 23.28% | |||
|- | |||
| icecreamkitchen | |||
| {{ll|fridge}} | |||
| 41.14% | |||
|- | |||
| kitchen_crepe | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| --- | |||
| 8 | |||
| Forest 5<br> DeepForest 5<br> FarmLand 15<br> Farm 15 | |||
| -10 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| April<br>May<br>June | |||
| January<br>February<br>October<br>November | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Strewberrie" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Strewberrie|41.78.16--> | |||
<!--BOT FLAG|SackProduce_Strawberry|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>SackProduce_Strawberry distribution | |||
<span class="mw-customtoggle-togglebox-SackProduce_Strawberry" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-SackProduce_Strawberry"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis: 30%;"> | |||
{| class="wikitable theme-red sortable" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| grocerystorage | |||
| {{ll|crate}} | |||
| 1.87% | |||
|- | |||
| grocerystorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| grocerystorage | |||
| {{ll|metal_shelves}} | |||
| 1.87% | |||
|- | |||
| grocerystorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| grocerystorage | |||
| {{ll|smallcrate}} | |||
| 1.87% | |||
|- | |||
| grocerystorage | |||
| {{ll|smallcrate}} | |||
| 23.28% | |||
|- | |||
| producestorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| producestorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| producestorage | |||
| {{ll|crate}} | |||
| 76.55% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-SackProduce_Strawberry" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|SackProduce_Strawberry|41.78.16--> | |||
===Farming=== | |||
Strawberries can be grown by [[farming]] with [[Strawberry Seeds|strawberry seeds]]. | |||
{{Crafting/sandbox2 | |||
|strawberry_plant | |||
}} | |||
==Code== | |||
{{CodeBox|[[File:BerryStraw.png]] {{ID|Farming.Strewberrie}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 51 | |||
| source = farming.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Strewberrie | |||
{ | { | ||
DisplayCategory = Food, | |||
Type = Food, | Type = Food, | ||
DisplayName = Strawberries, | DisplayName = Strawberries, | ||
Icon = BerryStraw, | Icon = BerryStraw, | ||
Weight = 0. | Weight = 0.1, | ||
HungerChange = -5, | HungerChange = -5, | ||
ThirstChange = -5, | ThirstChange = -5, | ||
Line 37: | Line 243: | ||
DaysFresh = 2, | DaysFresh = 2, | ||
DaysTotallyRotten = 5, | DaysTotallyRotten = 5, | ||
EvolvedRecipe = Cake:5, | EvolvedRecipe = Cake:5;FruitSalad:5;Pancakes:5;Waffles:5;ConeIcecream:5;Oatmeal:5;PieSweet:5;Salad:5;HotDrink:5;HotDrinkRed:5;HotDrinkWhite:5;HotDrinkSpiffo:5;HotDrinkTea:5, | ||
FoodType = | FoodType = Berry, | ||
}< | ThirstChange = -1, | ||
Carbohydrates = 0.92, | |||
Proteins = 0.08, | |||
Lipids = 0.04, | |||
Calories = 4, | |||
StaticModel = RoundFood_Red, | |||
WorldStaticModel = Strawberry_Ground, | |||
EvolvedRecipeName = Strawberry, | |||
} | |||
}} | |||
[[File:Sandbag.png]] {{ID|Base.SackProduce_Strawberry}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 8226 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item SackProduce_Strawberry | |||
{ | |||
DisplayName = Sack of Strawberries, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 2, | |||
Icon = Sandbag, | |||
CantEat = TRUE, | |||
DaysFresh = 2, | |||
DaysTotallyRotten = 5, | |||
WorldStaticModel = SandBag, | |||
} | |||
}} | |||
}} | |||
== | ==See also== | ||
*[[Berry]] | |||
{| | {{Navbox items|plants}} | ||
[[Category:Perishable food]] | |||
[[Category:Perishable | |||
Latest revision as of 05:34, 5 May 2024
- This article is about fruit. For crop, see Strawberry plant.
Strawberries are a perishable food item.
Usage
Consumable properties
Strawberries can be eaten, providing the player with some positive effects, however these will become negative the longer they're left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
Evolved recipes
Strawberries are a cooking ingredient.
Product | Nutrition |
---|---|
Salad |
5 |
Fruit Salad |
5 |
Pie (savory) |
5 |
Cake |
5 |
Pancakes |
5 |
Waffles |
5 |
Oatmeal |
5 |
Ice Cream Cone |
5 |
Beverage |
5 |
Sack of Strawberries
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Strawberries ×16 |
Sack of Strawberries ×1 | none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | fridge | 6.29% |
bakery | fridge | 19.27% |
bakerykitchen | fridge | 19.27% |
cafe | fridge | 19.27% |
cafekitchen | fridge | 19.27% |
donut_kitchenstorage | fridge | 19.27% |
gigamart | grocerstand | 23.28% |
gigamart | grocerstand | 41.14% |
grocery | grocerstand | 23.28% |
grocery | grocerstand | 41.14% |
icecreamkitchen | fridge | 23.28% |
icecreamkitchen | fridge | 41.14% |
kitchen_crepe | fridge | 19.27% |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
--- | 8 | Forest 5 DeepForest 5 FarmLand 15 Farm 15 |
-10 | - | - | - | - | April May June |
January February October November |
Building/Room | Container | Effective chance |
---|---|---|
grocerystorage | crate | 1.87% |
grocerystorage | crate | 23.28% |
grocerystorage | metal_shelves | 1.87% |
grocerystorage | metal_shelves | 23.28% |
grocerystorage | smallcrate | 1.87% |
grocerystorage | smallcrate | 23.28% |
producestorage | crate | 23.28% |
producestorage | crate | 41.14% |
producestorage | crate | 76.55% |
Farming
Strawberries can be grown by farming with strawberry seeds.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Strawberry plant |
Plowed Land ×1 Strawberry Seeds ×12 Water ×85 unit(s) |
none | none | none | none |
Code
Farming.Strewberrie
Source: ProjectZomboid\media\scripts\farming.txt
item Strewberrie
{
DisplayCategory = Food,
Type = Food,
DisplayName = Strawberries,
Icon = BerryStraw,
Weight = 0.1,
HungerChange = -5,
ThirstChange = -5,
UnhappyChange = -10,
DaysFresh = 2,
DaysTotallyRotten = 5,
EvolvedRecipe = Cake:5;FruitSalad:5;Pancakes:5;Waffles:5;ConeIcecream:5;Oatmeal:5;PieSweet:5;Salad:5;HotDrink:5;HotDrinkRed:5;HotDrinkWhite:5;HotDrinkSpiffo:5;HotDrinkTea:5,
FoodType = Berry,
ThirstChange = -1,
Carbohydrates = 0.92,
Proteins = 0.08,
Lipids = 0.04,
Calories = 4,
StaticModel = RoundFood_Red,
WorldStaticModel = Strawberry_Ground,
EvolvedRecipeName = Strawberry,
}
Base.SackProduce_Strawberry
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Strawberry
{
DisplayName = Sack of Strawberries,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 2,
DaysTotallyRotten = 5,
WorldStaticModel = SandBag,
}