Video Game: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Electronics}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Video Game | ||
| | |model=VideoGame_Model.png | ||
| | |icon=VideoGame.png | ||
|weight = 0.3 | |icon_name=Video Game | ||
|primary_use = [[Crafting]] | |weight=0.3 | ||
| | |primary_use=[[Crafting]] | ||
}}A '''video game''' is an [[electrical]] [[item]] used in [[crafting]]. | |item_id=Base.VideoGame | ||
}} | |||
A '''video game''' is an [[electrical]] [[Items|item]] used in [[crafting]]. | |||
==Usage== | ==Usage== | ||
A video game can only be dismantled, producing | A video game can only be dismantled, producing a [[Scrap Electronics|scrap electronics]]. It ''cannot'' be used to reduce player [[boredom]], or other [[Moodles|statuses]]. | ||
==Crafting== | ==Crafting== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|scrap_electronics | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|VideoGame|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>VideoGame distribution | |||
<span class="mw-customtoggle-togglebox-VideoGame" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-VideoGame"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:50%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Electrician | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| Electrician | |||
| {{ll|metal_shelves}} | |||
| 6.29% | |||
|- | |||
| all | |||
| {{ll|Outfit_Student}} | |||
| 2.81% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 0.53% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| bedroom | |||
| {{ll|wardrobe}} | |||
| 6.29% | |||
|- | |||
| classroom | |||
| {{ll|desk}} | |||
| 3.98% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 0.53% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| daycare | |||
| {{ll|wardrobe}} | |||
| 6.29% | |||
|- | |||
| departmentstorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| departmentstorage | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 0.53% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| generalstorestorage | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| generalstorestorage | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| gigamart | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| gigamart | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| hall | |||
| {{ll|locker}} | |||
| 10.78% | |||
|- | |||
| housewarestore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| housewarestore | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| kitchenwares | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| kitchenwares | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| livingroom | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| livingroom | |||
| {{ll|wardrobe}} | |||
| 10.78% | |||
|- | |||
| pawnshop | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| pawnshopoffice | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|metal_shelves}} | |||
| 6.29% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 0.53% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 0.53% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 6.29% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-VideoGame" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|VideoGame|41.78.16--> | |||
==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 36 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item VideoGame | |||
{ | |||
DisplayCategory = Electronics, | |||
Weight = 0.3, | |||
Type = Normal, | |||
DisplayName = Video Game, | |||
Icon = VideoGame, | |||
MetalValue = 7, | |||
WorldStaticModel = VideoGame, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Electrical | *[[Electrical]] | ||
{{Navbox items|equipment}} | |||
[[Category:Electrical]] | |||
[[Category:Electricals and Transmission (Project)]] | [[Category:Electricals and Transmission (Project)]] |
Latest revision as of 06:01, 30 April 2024
A video game is an electrical item used in crafting.
Usage
A video game can only be dismantled, producing a scrap electronics. It cannot be used to reduce player boredom, or other statuses.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Scrap Electronics |
One of: Cordless Phone ×1 Digital Watch ×1 Earbuds ×1 Flashlight ×1 Hand Torch ×1 Headphones ×1 Video Game ×1 |
Screwdriver |
none | none | 0.5 Electrical |
Distribution
The loot distributions can be found in the table(s) below.
VideoGame distribution
Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
Electrician | crate | 6.29% |
Electrician | metal_shelves | 6.29% |
all | Outfit_Student | 2.81% |
bedroom | crate | 0.53% |
bedroom | crate | 6.29% |
bedroom | wardrobe | 6.29% |
classroom | desk | 3.98% |
closet | crate | 0.53% |
closet | crate | 6.29% |
closet | crate | 10.78% |
daycare | wardrobe | 6.29% |
departmentstorage | metal_shelves | 23.28% |
departmentstorage | metal_shelves | 41.14% |
garagestorage | crate | 0.53% |
garagestorage | crate | 6.29% |
garagestorage | crate | 10.78% |
generalstore | shelves | 23.28% |
generalstore | shelves | 41.14% |
generalstorestorage | shelves | 23.28% |
generalstorestorage | shelves | 41.14% |
gigamart | shelves | 23.28% |
gigamart | shelves | 41.14% |
hall | locker | 10.78% |
housewarestore | shelves | 23.28% |
housewarestore | shelves | 41.14% |
kitchenwares | shelves | 23.28% |
kitchenwares | shelves | 41.14% |
livingroom | crate | 6.29% |
livingroom | wardrobe | 10.78% |
pawnshop | crate | 6.29% |
pawnshopoffice | crate | 6.29% |
pawnshopstorage | crate | 6.29% |
pawnshopstorage | metal_shelves | 6.29% |
storageunit | crate | 0.53% |
storageunit | crate | 6.29% |
storageunit | crate | 10.78% |
storageunit | metal_shelves | 0.53% |
storageunit | metal_shelves | 6.29% |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item VideoGame
{
DisplayCategory = Electronics,
Weight = 0.3,
Type = Normal,
DisplayName = Video Game,
Icon = VideoGame,
MetalValue = 7,
WorldStaticModel = VideoGame,
}