Watering Can: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Equipment|Tools|Farming tools}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Reupload|Missing (green) 3D models}} | ||
| | {{Infobox item | ||
| | |name=Watering Can | ||
|icon=TZ_WateringCan.png | |||
| | |icon_name=Empty Watering Can | ||
| | |icon2=TZ_WateringCan.png | ||
| | |icon_name2=Watering Can with Water | ||
|category=Gardening | |||
|weight='''Empty:''' 2.0<br>'''Full:''' 4.0 | |weight='''Empty:''' 2.0<br>'''Full:''' 4.0 | ||
|function=[[Cooking]] utensil | |function=[[Cooking]] utensil | ||
Line 14: | Line 15: | ||
|can_boil_water=False | |can_boil_water=False | ||
|rain_factor=0.2 | |rain_factor=0.2 | ||
| | |item_id=farming.WateredCan | ||
}}{{ | |item_id2=farming.WateredCanFull | ||
}} | |||
{{Quote|text=Contents can only be purified in a microwave.<br>Can be used to collect rainwater when placed on the ground outside.|author=In-game tooltip}} | |||
A '''watering can''' is a [[water]] container used in [[farming]]. | A '''watering can''' is a [[water]] container used in [[farming]]. | ||
==Usage== | ==Usage== | ||
===Water | ===Water storage=== | ||
A watering can can be filled with up to 40 units of water | A watering can can be filled with up to 40 units of water. It can be placed on the ground to fill with rain water. | ||
===Farming=== | ===Farming=== | ||
Line 28: | Line 30: | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|WateredCan|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>WateredCan distribution | |||
<span class="mw-customtoggle-togglebox-WateredCan" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-WateredCan"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Farmer | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| Farmer | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| factory | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| factory | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|- | |||
| farmstorage | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| farmstorage | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| gardenstore | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| gardenstore | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| gardenstore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| generalstore | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| generalstorestorage | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|- | |||
| generalstorestorage | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| gigamart | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| producestorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| shed | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|- | |||
| toolstore | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|- | |||
| toolstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| toolstorestorage | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|- | |||
| warehouse | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| warehouse | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-WateredCan" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|WateredCan|41.78.16--> | |||
It can be found in garages, crates, and sheds. | It can be found in garages, crates, and sheds. | ||
== | ==Trivia== | ||
*Is has unused [[File:WateringCan.png]] icon that is still referenced in the code. | |||
==Gallery== | |||
<gallery> | |||
WateringCan_Model.png|Old model of the watering can | |||
</gallery> | |||
==Code== | |||
{{ | {{CodeBox|[[File:TZ_WateringCan.png]] {{ID|farming.WateredCan}}<br> | ||
{{CodeSnip | |||
Type | | lang = java | ||
DisplayName | | line = true | ||
Icon | | start = 631 | ||
Weight | | source = farming.txt | ||
| retrieved = true | |||
CanStoreWater = true, | | version = 41.78.16 | ||
| code = | |||
item WateredCan | |||
{ | |||
DisplayCategory = Gardening, | |||
Type = Normal, | |||
DisplayName = Watering Can, | |||
Icon = TZ_WateringCan, | |||
Weight = 2.0, | |||
ReplaceOnUseOn = WaterSource-WateredCanFull, | |||
CanStoreWater = true, | |||
RainFactor = 0.2, | |||
Tooltip = Tooltip_item_RainFromGroundOnlyPurifyMicrowave, | |||
StaticModel = WateringCan, | |||
WorldStaticModel = WateringCanGround, | |||
SurvivalGear = TRUE, | |||
} | |||
}} | |||
[[File:TZ_WateringCan.png]] {{ID|farming.WateredCanFull}}<br> | |||
{{ | {{CodeSnip | ||
| lang = java | |||
Type | | line = true | ||
DisplayName | | start = 607 | ||
Icon = TZ_WateringCan, | | source = farming.txt | ||
Weight | | retrieved = true | ||
| version = 41.78.16 | |||
| code = | |||
item WateredCanFull | |||
{ | |||
DisplayCategory = Water, | |||
CanStoreWater = true, | Type = Drainable, | ||
IsCookable | DisplayName = Watering Can (Full), | ||
/*Icon = WateringCan,*/ | |||
Icon = TZ_WateringCan, | |||
Weight = 4.0, | |||
UseDelta = 0.025, | |||
UseWhileEquipped = false, | |||
ReplaceOnUseOn = WaterSource-WateredCanFull, | |||
ReplaceOnDeplete = WateredCan, | |||
IsWaterSource = true, | |||
CanStoreWater = true, | |||
FillFromDispenserSound = GetWaterFromDispenserPlasticBig, | |||
FillFromTapSound = GetWaterFromTapPlasticBig, | |||
/*IsCookable = TRUE,*/ | |||
RainFactor = 0.2, | |||
Tooltip = Tooltip_item_RainFromGroundOnlyPurifyMicrowave, | |||
StaticModel = WateringCan, | |||
WorldStaticModel = WateringCanGround, | |||
EatType = WateringCan, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
Line 67: | Line 240: | ||
*[[Insecticide Spray]] | *[[Insecticide Spray]] | ||
{{Navbox | {{Navbox items|containers}} | ||
[[Category: | |||
[[Category:Water containers]] | |||
[[Category:Tools]] |
Latest revision as of 14:15, 30 April 2024
farming.WateredCanFull
Can be used to collect rainwater when placed on the ground outside.
A watering can is a water container used in farming.
Usage
Water storage
A watering can can be filled with up to 40 units of water. It can be placed on the ground to fill with rain water.
Farming
- Main article: Farming
Due to its large storage capacity, the watering can is ideal for watering crops.
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
Farmer | crate | 15.1% |
Farmer | metal_shelves | 15.1% |
closet | crate | 15.1% |
closet | crate | 23.28% |
factory | crate | 15.1% |
factory | metal_shelves | 15.1% |
farmstorage | crate | 15.1% |
farmstorage | metal_shelves | 15.1% |
garagestorage | crate | 15.1% |
garagestorage | crate | 23.28% |
gardenstore | counter | 23.28% |
gardenstore | metal_shelves | 23.28% |
gardenstore | shelves | 23.28% |
generalstore | metal_shelves | 15.1% |
generalstore | shelves | 15.1% |
generalstorestorage | metal_shelves | 15.1% |
generalstorestorage | shelves | 15.1% |
gigamart | shelves | 15.1% |
producestorage | metal_shelves | 23.28% |
shed | crate | 15.1% |
storageunit | crate | 15.1% |
storageunit | crate | 23.28% |
storageunit | metal_shelves | 15.1% |
toolstore | metal_shelves | 15.1% |
toolstore | shelves | 15.1% |
toolstorestorage | metal_shelves | 15.1% |
warehouse | crate | 15.1% |
warehouse | metal_shelves | 15.1% |
It can be found in garages, crates, and sheds.
Trivia
Gallery
Code
farming.WateredCan
Source: ProjectZomboid\media\scripts\farming.txt
item WateredCan
{
DisplayCategory = Gardening,
Type = Normal,
DisplayName = Watering Can,
Icon = TZ_WateringCan,
Weight = 2.0,
ReplaceOnUseOn = WaterSource-WateredCanFull,
CanStoreWater = true,
RainFactor = 0.2,
Tooltip = Tooltip_item_RainFromGroundOnlyPurifyMicrowave,
StaticModel = WateringCan,
WorldStaticModel = WateringCanGround,
SurvivalGear = TRUE,
}
farming.WateredCanFull
Source: ProjectZomboid\media\scripts\farming.txt
item WateredCanFull
{
DisplayCategory = Water,
Type = Drainable,
DisplayName = Watering Can (Full),
/*Icon = WateringCan,*/
Icon = TZ_WateringCan,
Weight = 4.0,
UseDelta = 0.025,
UseWhileEquipped = false,
ReplaceOnUseOn = WaterSource-WateredCanFull,
ReplaceOnDeplete = WateredCan,
IsWaterSource = true,
CanStoreWater = true,
FillFromDispenserSound = GetWaterFromDispenserPlasticBig,
FillFromTapSound = GetWaterFromTapPlasticBig,
/*IsCookable = TRUE,*/
RainFactor = 0.2,
Tooltip = Tooltip_item_RainFromGroundOnlyPurifyMicrowave,
StaticModel = WateringCan,
WorldStaticModel = WateringCanGround,
EatType = WateringCan,
}