Flame Trap
(Redirected from Flame Trap)
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English |
Navigation:Main Index>Project Zomboid>Items>Weapons>Throwables>Bombs and Traps>Flame TrapPage Updated: Version 40.43
Flame Trap | ||
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General | ||
Category | Weapon | |
Weight | 1.5 | |
Equipped | One-handed | |
Damage | ||
Type | Fire | |
Swing time | 1.5 | |
Range | 0–10 tiles | |
Damage | 0–0 | |
Fire power | 97 | |
Fire range | 6 tiles | |
Fire timer | 10 | |
Technical details | ||
Ingredients |
1 × Empty Bottle 1 × Gas Can 1 × Ripped Sheets | |
Base ID | See Item IDs |
“ | “Equip trap and perform basic attack to throw.” |
— In-game tooltip |
Usage
Once thrown, Flame Traps will cover an average area of 12x12 squares, starting several fires in the process. The fires themselves will last for about 10 in-game minutes, not taking into account any other objects or zombies caught in the flames.
Crafting
Obtaining
The flame trap requires several common items found in houses, and can only be crafted by players that have chosen the Engineer occupation.
Product | Recipe | Description | Skill Level | ||||||||||||||||||||
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Make Flame Trap | ![]() Engineer
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Upgrades
An aerosol bomb can also be upgraded with a motion sensor, timer, or remote control.
Product | Recipe | Description | Skill Level | |||||||||||||||||||||||
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Make Flame Trap with Timer | ![]() Electronics Magazine Vol.2
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Make Flame Trap with Sensor | Electricity 2 or ![]() Electronics Magazine Vol.3
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Make Remote Flame Trap | Electricity 2 or ![]() Electronics Magazine Vol.4
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Distribution
Flame traps are one of the rarest items in the game to find. Other than obtaining through crafting, they can only be found in the trunk of a survivalist vehicle.
Item IDs
Item | Class name |
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Flame Trap | Base.FlameTrap |
Flame Trap with Timer | Base.FlameTrapTriggered |
Flame Trap with Sensor (V1) | Base.FlameTrapSensorV1 |
Flame Trap with Sensor (V2) | Base.FlameTrapSensorV2 |
Flame Trap with Sensor (V3) | Base.FlameTrapSensorV3 |
Remote Flame Trap | Base.FlameTrapRemote |
Code
From newitems.txt (Project Zomboid directory/media/scripts/)
Retrieved | |
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Version 40.6 |
item FlameTrap MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Bat, UseSelf = TRUE, DisplayName = Flame Trap, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Molotov, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = BottleWithGas, FirePower = 97, FireRange = 6, ExplosionSound = SmallExplosion, Tooltip = Tooltip_Trap,
See also