Chocolate Chip Cookie: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Sweets}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Chocolate Chip Cookie | ||
| | |model=Cookie_Model.png | ||
| | |icon=CookieChocolateChip.png | ||
|icon_name=Chocolate Chip Cookie | |||
|icon2=BakingTray_CookiesBaked.png | |||
|icon_name2=Baking Tray with Chocolate Chip Cookies | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
Line 15: | Line 18: | ||
|carbohydrates=22 | |carbohydrates=22 | ||
<!--EFFECT--> | <!--EFFECT--> | ||
|unhappy_change=- | |unhappy_change=-5 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.CookieChocolateChip | ||
}}A '''cookie''' is a | |item_id2=Base.CookieChocolateChipDough | ||
}} | |||
A '''chocolate chip cookie''' is a non-perishable [[food]] [[Items|item]]. | |||
==Usage== | ==Usage== | ||
A cookie can be eaten, providing the player with some positive effects, including reducing [[ | A cookie can be eaten, providing the player with some positive effects, including reducing [[Unhappy|unhappiness]]. | ||
==Crafting== | |||
===Cooking=== | |||
{{Main|Cooking}} | |||
The player must first learn how to make chocolate chip cookies before they can be crafted. This can be done by either reading a [[Good Cooking Magazine|''Good Cooking Magazine Vol.1'']], or starting with the [[Occupation#Chef|chef occupation]] during character creation. | |||
{{Crafting/sandbox2 | |||
|baking_tray_with_chocolate_chip_cookie_uncooked | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|CookieChocolateChip|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>CookieChocolateChip distribution | |||
<span class="mw-customtoggle-togglebox-CookieChocolateChip" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-CookieChocolateChip"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Lunchbag | |||
| {{ll|Lunchbag}} | |||
| 6.41% | |||
|- | |||
| Lunchbox | |||
| {{ll|Lunchbox}} | |||
| 6.41% | |||
|- | |||
| Lunchbox2 | |||
| {{ll|Lunchbox2}} | |||
| 6.41% | |||
|- | |||
| all | |||
| {{ll|displaycasebakery}} | |||
| 23.28% | |||
|- | |||
| bakery | |||
| {{ll|displaycase}} | |||
| 23.28% | |||
|- | |||
| bakery | |||
| {{ll|displaycasebakery}} | |||
| 23.28% | |||
|- | |||
| bakery | |||
| {{ll|grocerstand}} | |||
| 23.28% | |||
|- | |||
| bakery | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| bakerykitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| cafe | |||
| {{ll|displaycase}} | |||
| 23.28% | |||
|- | |||
| cafe | |||
| {{ll|displaycasebakery}} | |||
| 23.28% | |||
|- | |||
| cafe | |||
| {{ll|grocerstand}} | |||
| 23.28% | |||
|- | |||
| cafe | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| cafekitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| cafeteria | |||
| {{ll|displaycasebakery}} | |||
| 10.78% | |||
|- | |||
| cornerstore | |||
| {{ll|displaycasebakery}} | |||
| 23.28% | |||
|- | |||
| daycare | |||
| {{ll|desk}} | |||
| 3.98% | |||
|- | |||
| gigamart | |||
| {{ll|displaycasebakery}} | |||
| 23.28% | |||
|- | |||
| grocery | |||
| {{ll|displaycasebakery}} | |||
| 23.28% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-CookieChocolateChip" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|CookieChocolateChip|41.78.16--> | |||
Chocolate chip cookies can often be found in kitchen [[Containers#Counter|counters]], bakeries, motel room [[Containers#Refrigerators|fridges]] and candy stores. | |||
== Code == | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
Type | | line = true | ||
| start = 3867 | |||
Icon | | source = items_food.txt | ||
| retrieved = true | |||
HungerChange | | version = 41.78.16 | ||
UnhappyChange = - | | code = | ||
Carbohydrates | item CookieChocolateChip | ||
Proteins | { | ||
DisplayName = Chocalate Chip Cookie, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 0.1, | |||
Icon = CookieChocolateChip, | |||
/*DaysFresh = 7, | |||
DaysTotallyRotten = 30,*/ | |||
HungerChange = -5, | |||
UnhappyChange = -5, | |||
Calories = 160, | |||
Carbohydrates = 22, | |||
Lipids = 8, | |||
Proteins = 1, | |||
CustomEatSound = EatingCrispy, | |||
WorldStaticModel = Cookie, | |||
Tags = FitsToaster, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[ | *[[Chocolate Cookie]] | ||
*[[Oatmeal Cookie]] | |||
*[[Shortbread Cookie]] | |||
*[[Sugar Cookie]] | |||
{{Navbox items|miscellaneous_food}} | |||
[[Category:Non-perishable food]] |
Latest revision as of 16:04, 30 April 2024
Base.CookieChocolateChipDough
A chocolate chip cookie is a non-perishable food item.
Usage
A cookie can be eaten, providing the player with some positive effects, including reducing unhappiness.
Crafting
Cooking
- Main article: Cooking
The player must first learn how to make chocolate chip cookies before they can be crafted. This can be done by either reading a Good Cooking Magazine Vol.1, or starting with the chef occupation during character creation.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Baking Tray with Chocolate Chip Cookie (Uncooked) |
One of: Fork ×1 Spatula ×1 Spoon ×1 One of: Olive Oil ×1 Vegetable Oil ×1 Lard ×1 Butter ×1 Margarine ×1 Each of: Empty Bowl ×1 Rolling Pin ×1 Baking Tray ×1 Baking Soda ×1 Chocolate Chips ×6 Egg (tag) ×2 Flour ×1 unit(s) Water ×1 unit(s) |
none | Chef occupation (or) Cook trait (or) Good Cooking Magazine Vol.1 |
none | 0.75 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
Lunchbag | Lunchbag | 6.41% |
Lunchbox | Lunchbox | 6.41% |
Lunchbox2 | Lunchbox2 | 6.41% |
all | displaycasebakery | 23.28% |
bakery | displaycase | 23.28% |
bakery | displaycasebakery | 23.28% |
bakery | grocerstand | 23.28% |
bakery | restaurantdisplay | 23.28% |
bakerykitchen | restaurantdisplay | 23.28% |
cafe | displaycase | 23.28% |
cafe | displaycasebakery | 23.28% |
cafe | grocerstand | 23.28% |
cafe | shelves | 23.28% |
cafekitchen | restaurantdisplay | 23.28% |
cafeteria | displaycasebakery | 10.78% |
cornerstore | displaycasebakery | 23.28% |
daycare | desk | 3.98% |
gigamart | displaycasebakery | 23.28% |
grocery | displaycasebakery | 23.28% |
Chocolate chip cookies can often be found in kitchen counters, bakeries, motel room fridges and candy stores.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item CookieChocolateChip
{
DisplayName = Chocalate Chip Cookie,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = CookieChocolateChip,
/*DaysFresh = 7,
DaysTotallyRotten = 30,*/
HungerChange = -5,
UnhappyChange = -5,
Calories = 160,
Carbohydrates = 22,
Lipids = 8,
Proteins = 1,
CustomEatSound = EatingCrispy,
WorldStaticModel = Cookie,
Tags = FitsToaster,
}