Choke Tube - Full: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Weapons|Firearms|Weapon parts}} | ||
{{Page version|41.65}} | |||
{{Infobox | {{Infobox item | ||
| | |name=Choke Tube Full | ||
| | |model=Shotgun_Choke_Model.png | ||
| | |icon=ShotgunChoke.png | ||
<!--GENERAL--> | <!--GENERAL--> | ||
|weight | |weight=0.1 | ||
|weapon | |weapon=[[File:Shotgun2.png|link=JS-2000 Shotgun]] | ||
|part_type | |part_type=Canon | ||
<!--MODIFIERS--> | <!--MODIFIERS--> | ||
|weight_mod | |weight_mod=0.1 | ||
|spread_mod | |spread_mod=0.05 | ||
|damage_mod | |damage_mod=0.5 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.ChokeTubeFull | ||
}}{{ | }} | ||
{{Quote|text=Shotgun attachment. Provides a narrower blast and increased damage.|author=In-game tooltip}}'''Choke tube full''' is a weapon mod. | |||
==Usage== | ==Usage== | ||
Significantly increases damage of a [[JS-2000 Shotgun]], but decreases the blast arc to 4 tiles from 5. Can be attached using a [[screwdriver]]. | |||
==Compatible weapons== | |||
[[File:Shotgun2.png|32px]] [[JS-2000 Shotgun]] | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
== | |||
== | <!--BOT FLAG|ChokeTubeFull|41.78.16--> | ||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
< | <div>ChokeTubeFull distribution | ||
<span class="mw-customtoggle-togglebox-ChokeTubeFull" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-ChokeTubeFull"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| garagestorage | |||
| {{ll|locker}} | |||
| 15.1% | |||
|- | |||
| gunstore | |||
| {{ll|counter}} | |||
| 15.1% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-ChokeTubeFull" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|ChokeTubeFull|41.78.16--> | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2635 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item ChokeTubeFull | |||
{ | |||
DisplayCategory = WeaponPart, | |||
Type = WeaponPart, | |||
DisplayName = Choke Tube Full, | |||
Icon = ShotgunChoke, | |||
Weight = 0.1, | |||
WeightModifier = 0.1, | |||
AngleModifier = 0.05, | |||
DamageModifier = 0.5, | |||
MountOn = Shotgun, | |||
PartType = Canon, | |||
Tooltip = Tooltip_ChokeTubeFull, | |||
MetalValue = 12, | |||
WorldStaticModel = Shotgun_Choke_Ground, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
* [[Weapon mods]] | *[[Weapon mods]] | ||
* [[Weapons]] | *[[Weapons]] | ||
{{Navbox | {{Navbox items|firearms}} |
Latest revision as of 12:24, 30 April 2024
Choke Tube Full
Performance
Damage
0.5
Spread
0.05
Encumbrance mod.
0.1
Technical
Item ID
Base.ChokeTubeFull
“
Shotgun attachment. Provides a narrower blast and increased damage.
Choke tube full is a weapon mod.
Usage
Significantly increases damage of a JS-2000 Shotgun, but decreases the blast arc to 4 tiles from 5. Can be attached using a screwdriver.
Compatible weapons
Distribution
The loot distributions can be found in the table(s) below.
ChokeTubeFull distribution
Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
garagestorage | locker | 15.1% |
gunstore | counter | 15.1% |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item ChokeTubeFull
{
DisplayCategory = WeaponPart,
Type = WeaponPart,
DisplayName = Choke Tube Full,
Icon = ShotgunChoke,
Weight = 0.1,
WeightModifier = 0.1,
AngleModifier = 0.05,
DamageModifier = 0.5,
MountOn = Shotgun,
PartType = Canon,
Tooltip = Tooltip_ChokeTubeFull,
MetalValue = 12,
WorldStaticModel = Shotgun_Choke_Ground,
}