Coveralls: Difference between revisions

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{{Testing|build=[[Build 41]]}}
{{Header|Project Zomboid|Items|Clothing|Full body}}
{{languages}}
{{Page version|41.78.16}}
{{header|The Game World|Items|Clothing|version=Version 41|incver=24}}
{{Infobox item
{{Infobox clothing
|name=Coveralls
| display_name = Coveralls
|model=BoiletSuitGrey_Model.png
| name_colour = Clothing
|icon=BoilerSuitWhite.png
| name_text_colour = Clothing
|icon_name=Boilersuit (white)
| image =
|model2=BoiletSuitBlue_Model.png
| image_width = 250px
|icon2=BoilerSuitBlue.png
| alternate_image = BoilerSuitWhite.png
|icon_name2=Boilersuit (blue)
| alternate_name = Boilersuit (white)
|model3=BoilerSuitRed_Model.png
| alternate_link =  
|icon3=BoilerSuitRed.png
| alternate_image2 = BoilerSuitBlue.png
|icon_name3=Boilersuit (red)
| alternate_name2 = Boilersuit (blue)
| alternate_link2 =  
| alternate_image3 = BoilerSuitRed.png
| alternate_name3 = Boilersuit (red)
| alternate_link3 =
<!-- General -->
<!-- General -->
| category = Clothing
|category=Clothing
| weight = 1.0
|weight=1.0
| body_location = FullSuit
|equipped=FullSuit
<!-- Speed -->
|run_speed=0.9
| run_speed = 0.9
|scratch_defense=10
<!-- Protection -->
|insulation=0.65
| scratch_defense = 10
|wind_resistance=0.45
<!-- Insulation -->
| insulation = 0.65
| wind_resistance = 0.45
<!-- Technical details -->
<!-- Technical details -->
| class_name = Base.Boilersuit<br>Base.Boilersuit_BlueRed
|item_id=Base.Boilersuit
}}'''Coveralls''' are an item of [[clothing]] covering the whole body.
|item_id2=Base.Boilersuit_BlueRed
|item_id3=Base.Boilersuit_Yellow
}}
'''Coveralls''' are an item of [[clothing]] covering the whole body.
 
They are able to be found in more colors other than the typical blue and red ones, this includes green coveralls, orange coveralls, black coveralls, although this is not a guarantee and a player might play Project Zomboid without finding one of these rare variations.
 
Provides decent insulation to the body, resulting in possible heat gain under many layers with the coveralls.
 
==Distribution==
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|Boilersuit|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>Boilersuit distribution
        <span class="mw-customtoggle-togglebox-Boilersuit" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Boilersuit">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | prisoncells
    | {{ll|wardrobe}}
    | 1
    | 100.0
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Boilersuit" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Boilersuit|41.78.16-->
 
<!--BOT FLAG|Boilersuit_BlueRed|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>Boilersuit_BlueRed distribution
        <span class="mw-customtoggle-togglebox-Boilersuit_BlueRed" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Boilersuit_BlueRed">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | carsupply
    | {{ll|clothingrack}}
    | 4
    | 20.0
    |-
    | carsupply
    | {{ll|clothingrack}}
    | 4
    | 10.0
    |-
    | mechanic
    | {{ll|metal_shelves}}
    | 4
    | 10.0
    |-
    | toolstore
    | {{ll|clothingrack}}
    | 4
    | 2.0
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Boilersuit_BlueRed" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Boilersuit_BlueRed|41.78.16-->
 
Likely to be found within car auto garages, warehouses, and garages.
 
==Usage==
{{Pros-cons
|pros1=Perfect for winter, due to its good insulation and wind resistance.
|pros2=Able to layer t-shirts, hoodies and vests on top of the coveralls.
|pros3=Easy to find.
|cons1=Minor running-speed reduction.
|cons2=Can cause rapid heat gain under more layers of clothing.
|cons3=Does not provide protection to areas above the groin, despite being a full-body costume.
}}
 
==Crafting==
Clothing can be torn into [[Ripped Sheets|ripped sheets]], which is a makeshift [[bandage]], an essential first aid tool. Clothing can also be turned into [[Sheet Rope|sheet ropes]], which can be used to rappel down from (and also up, as long as the player doesn't have the [[Traits#Negatives|weak]] trait) a window.
{{Crafting/sandbox2
|ripped_sheets
|sheet_rope
}}


==Body location==
==Body location==
{{Body location|body_location=BodyCostume}}
{{Body location|body_location=BodyCostume}}


==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 76
  | source = clothing_suits.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Boilersuit
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Coveralls,
        ClothingItem = Boilersuit,
        BodyLocation = Boilersuit,
        Icon = BoilerSuitWhite,
        ColorRed = 161,
        ColorGreen = 161,
        ColorBlue = 161,
        BloodLocation = Trousers;Jumper,
        RunSpeedModifier = 0.9,
        ScratchDefense = 10,
        Insulation = 0.65,
        WindResistance = 0.45,
        FabricType = Cotton,
        WorldStaticModel = BoilerSuit_Ground,
    }
}}
}}


{{Navbox_clothing}}
==See also==
{{clear}}
*[[Air Force Coveralls]]
 
{{Navbox items|full_body}}

Latest revision as of 15:17, 24 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Coveralls
BoiletSuitGrey Model.png
BoiletSuitBlue Model.png
BoilerSuitRed Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
FullSuit
Properties
Run speed
90% (disabled)
Scratch defence
10%
Insulation
65%
Wind resistance
45%
Technical
Item ID
Base.Boilersuit
Base.Boilersuit_BlueRed
Base.Boilersuit_Yellow

Coveralls are an item of clothing covering the whole body.

They are able to be found in more colors other than the typical blue and red ones, this includes green coveralls, orange coveralls, black coveralls, although this is not a guarantee and a player might play Project Zomboid without finding one of these rare variations.

Provides decent insulation to the body, resulting in possible heat gain under many layers with the coveralls.

Distribution

The loot distributions can be found in the table(s) below.

Boilersuit distribution Show / Hide
Containers
Building / Room Container Rolls Chance
prisoncells wardrobe 1 100.0
Boilersuit_BlueRed distribution Show / Hide
Containers
Building / Room Container Rolls Chance
carsupply clothingrack 4 20.0
carsupply clothingrack 4 10.0
mechanic metal_shelves 4 10.0
toolstore clothingrack 4 2.0

Likely to be found within car auto garages, warehouses, and garages.

Usage

Pros Cons
  • Perfect for winter, due to its good insulation and wind resistance.
  • Able to layer t-shirts, hoodies and vests on top of the coveralls.
  • Easy to find.
  • Minor running-speed reduction.
  • Can cause rapid heat gain under more layers of clothing.
  • Does not provide protection to areas above the groin, despite being a full-body costume.

Crafting

Clothing can be torn into ripped sheets, which is a makeshift bandage, an essential first aid tool. Clothing can also be turned into sheet ropes, which can be used to rappel down from (and also up, as long as the player doesn't have the weak trait) a window.

Product Ingredients Tools Requirements Workstation XP
Rag.png
Ripped Sheets
One of:
TshirtGeneric.png Clothing (cotton) ×1
Sheet.png Sheet ×1
none none none 0.25 Tailoring
SheetRope.png
Sheet Rope
One of:
Sheet.png Sheet ×1
Vest White.png Clothing (cotton) ×1
none none none none

Body location

Protection BodyCostume.png
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms
  • Groin
  • Thighs
  • Shins

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_suits.txt

Retrieved: Build 41.78.16
item Boilersuit
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Coveralls,
        ClothingItem = Boilersuit,
        BodyLocation = Boilersuit,
        Icon = BoilerSuitWhite,
        ColorRed = 161,
        ColorGreen = 161,
        ColorBlue = 161,
        BloodLocation = Trousers;Jumper,
        RunSpeedModifier = 0.9,
        ScratchDefense = 10,
        Insulation = 0.65,
        WindResistance = 0.45,
        FabricType = Cotton,
        WorldStaticModel = BoilerSuit_Ground,
    }

See also