Dead Mouse: Difference between revisions
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|icon3=Smallanimalmeat.png | |icon3=Smallanimalmeat.png | ||
|icon_name3=Rodent Meat | |icon_name3=Rodent Meat | ||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
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The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
{ | <!--BOT FLAG|DeadMouse|41.78.16--> | ||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
! Building/Room | <div>DeadMouse distribution | ||
! Container | <span class="mw-customtoggle-togglebox-DeadMouse" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | ||
! | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-DeadMouse"> | ||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
|- | {| class="wikitable theme-red" style="margin-right:15px; width:95%;" | ||
|garagestorage | |+ {{ll|Containers}} | ||
|{{ll|crate}} | ! Building / Room | ||
|4 | ! Container | ||
|2 | ! Rolls | ||
|} | ! Chance | ||
|- | |||
| all | |||
| {{ll|junk}} | |||
| 1 | |||
| 2.0 | |||
|- | |||
| bar | |||
| {{ll|bin}} | |||
| 1 | |||
| 1.0 | |||
|- | |||
| bathroom | |||
| {{ll|counter}} | |||
| 1 | |||
| 2.0 | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 1 | |||
| 1.0 | |||
|- | |||
| motelroomoccupied | |||
| {{ll|bin}} | |||
| 1 | |||
| 2.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-DeadMouse" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|DeadMouse|41.78.16--> | |||
Dead mice can be found in {{ll|Containers#Counters|kitchen counters}} and {{ll|Oven|ovens}}. | Dead mice can be found in {{ll|Containers#Counters|kitchen counters}} and {{ll|Oven|ovens}}. | ||
Revision as of 15:20, 24 April 2024
A dead mouse is a perishable food item used in cooking.
Usage
Consumable properties
A dead mouse can be eaten raw, which will make the player sick. Consuming after being cooked will not make the player sick and provide the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |
---|---|---|---|
Uncooked
|
|
|
Hunger: -4 |
Cooked
|
| ||
Burned
|
|
Crafting
A dead mouse can be used in various cooking recipes.
Cooking
- Main article: Cooking
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Rodent Meat |
One of: Kitchen Knife ×1 Hunting Knife ×1 Meat Cleaver ×1 Stone Knife ×1 Machete ×1 |
none | none | none | 2.5 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Dead mice can be found in kitchen counters and ovens.
Trapping
- Main article: Trapping
Mice can usually be caught around farms, trailer parks and urban settings and rarely in forests. They are active all day.
They can only be caught using a mouse trap, and using cheese, processed cheese, peanut butter, chocolate, bacon bits, an apple, orange or tomato as bait.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item DeadMouse
{
DisplayName = Dead Mouse,
DisplayCategory = Food,
Type = Food,
Weight = 0.05,
Icon = MouseDead,
BadInMicrowave = true,
DangerousUncooked = TRUE,
IsCookable = TRUE,
MinutesToCook = 15,
MinutesToBurn = 50,
DaysFresh = 6,
DaysTotallyRotten = 10,
HungerChange = -10,
UnhappyChange = 30,
Calories = 220,
Carbohydrates = 0.7,
Lipids = 3.15,
Proteins = 9.5,
CustomEatSound = EatingDeadAnimal,
StaticModel = DeadMouse,
WorldStaticModel = DeadMouseWorld,
}