Glue: Difference between revisions
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{{Header|Project Zomboid|Items|Materials|Repair materials}} | |||
{{ | {{Page version|41.78.16}} | ||
{{ | {{Improve}} | ||
| | {{Infobox item | ||
|weight = 0.1 | |name=Glue | ||
|model=Glue_Model.png | |||
|icon=Glue.png | |||
|icon_name=Glue | |||
|category=Material | |||
|weight=0.1 | |||
|function=Repair [[Weapons|weapon]] | |||
|max_units=5 | |||
|tags=Glue | |||
|item_id=Base.Glue | |||
}} | }} | ||
A '''glue''' is a repair material which can be found in storage cupboards in houses, boxes in warehouses, desks in schools and in sheds. It's used to repair weapons to a useable state. | |||
Using glue does not require any skill in [[carpentry]] to use. | |||
Using | |||
Glue is a multi-use item and can be used repeatedly until the container has run out. It can give between 10-25% repair for the first use on a weapon and this percentage decreases with every repair. | Glue is a multi-use item and can be used repeatedly until the container has run out. It can give between 10-25% repair for the first use on a weapon and this percentage decreases with every repair. | ||
=== Amount of | ===Amount of glue used per item repair=== | ||
{{ | {{Unverified}} | ||
Each tube of Glue has 5 uses. | Each tube of Glue has 5 uses. | ||
Line 19: | Line 28: | ||
1 use per repair : [[Kitchen Knife]], [[Hunting Knife]] | 1 use per repair : [[Kitchen Knife]], [[Hunting Knife]] | ||
For further details on all repair materials, please see [[ | For further details on all repair materials, please see [[durability]] for more information. | ||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Glue|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Glue distribution | |||
<span class="mw-customtoggle-togglebox-Glue" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Glue"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| all | |||
| {{ll|Bag_DuffelBagTINT}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|desk}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| all | |||
| {{ll|filingcabinet}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| all | |||
| {{ll|junk}} | |||
| 1 | |||
| 2.0 | |||
|- | |||
| all | |||
| {{ll|officedrawers}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| all | |||
| {{ll|other}} | |||
| 1 | |||
| 2.0 | |||
|- | |||
| artstore | |||
| {{ll|counter}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| artstore | |||
| {{ll|shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 1 | |||
| 0.2 | |||
|- | |||
| bedroom | |||
| {{ll|desk}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| classroom | |||
| {{ll|counter}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| classroom | |||
| {{ll|desk}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| classroom | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| daycare | |||
| {{ll|counter}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| daycare | |||
| {{ll|desk}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| daycare | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| empty | |||
| {{ll|crate}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| kitchen | |||
| {{ll|shelves}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| livingroom | |||
| {{ll|sidetable}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| office | |||
| {{ll|counter}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| office | |||
| {{ll|desk}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| office | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 2.0 | |||
|} | |||
</div> | |||
<div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Vehicles}} | |||
! Vehicle Type/Location | |||
! Rolls | |||
! Chance | |||
|- | |||
| CarpenterTruckBed | |||
| 4 | |||
| 8 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Glue" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Glue|41.78.16--> | |||
==Code== | ==Code== | ||
{{CodeBox |{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1704 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Glue | |||
{ | { | ||
DisplayCategory = Material, | |||
Weight = 0.1, | Weight = 0.1, | ||
Type = Drainable, | Type = Drainable, | ||
Line 31: | Line 217: | ||
DisplayName = Glue, | DisplayName = Glue, | ||
Icon = Glue, | Icon = Glue, | ||
} | Tooltip = Tooltip_FixItems, | ||
SurvivalGear = TRUE, | |||
WorldStaticModel = Glue, | |||
Tags = Glue, | |||
} | |||
}}}} | |||
==See also== | |||
*[[Adhesive Tape]] | |||
*[[Duct Tape]] | |||
*[[Wood Glue]] | |||
*[[Durability]] | |||
{{Navbox items|household}} | |||
[[Category: | [[Category:Materials]] |
Latest revision as of 15:37, 24 April 2024
A glue is a repair material which can be found in storage cupboards in houses, boxes in warehouses, desks in schools and in sheds. It's used to repair weapons to a useable state.
Using glue does not require any skill in carpentry to use.
Glue is a multi-use item and can be used repeatedly until the container has run out. It can give between 10-25% repair for the first use on a weapon and this percentage decreases with every repair.
Amount of glue used per item repair
Each tube of Glue has 5 uses.
3 uses per repair: Sledgehammer
2 uses per repair: Axe, Baseball Bat, Spiked Baseball Bat, Hammer, Frying Pan
1 use per repair : Kitchen Knife, Hunting Knife
For further details on all repair materials, please see durability for more information.
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
all | Bag_DuffelBagTINT | 4 | 8.0 |
all | desk | 4 | 2.0 |
all | filingcabinet | 4 | 2.0 |
all | junk | 1 | 2.0 |
all | officedrawers | 4 | 2.0 |
all | other | 1 | 2.0 |
artstore | counter | 4 | 2.0 |
artstore | shelves | 4 | 10.0 |
bedroom | crate | 1 | 0.2 |
bedroom | desk | 4 | 2.0 |
classroom | counter | 4 | 2.0 |
classroom | desk | 4 | 2.0 |
classroom | metal_shelves | 4 | 2.0 |
closet | crate | 4 | 10.0 |
closet | crate | 4 | 2.0 |
daycare | counter | 4 | 2.0 |
daycare | desk | 4 | 2.0 |
daycare | metal_shelves | 4 | 2.0 |
empty | crate | 4 | 2.0 |
garagestorage | crate | 4 | 2.0 |
generalstore | shelves | 4 | 2.0 |
kitchen | counter | 4 | 2.0 |
kitchen | shelves | 4 | 2.0 |
livingroom | sidetable | 4 | 2.0 |
office | counter | 4 | 2.0 |
office | desk | 4 | 2.0 |
office | metal_shelves | 4 | 2.0 |
Vehicle Type/Location | Rolls | Chance |
---|---|---|
CarpenterTruckBed | 4 | 8 |
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item Glue
{
DisplayCategory = Material,
Weight = 0.1,
Type = Drainable,
UseDelta = 0.2,
UseWhileEquipped = FALSE,
DisplayName = Glue,
Icon = Glue,
Tooltip = Tooltip_FixItems,
SurvivalGear = TRUE,
WorldStaticModel = Glue,
Tags = Glue,
}