Hunting Knife: Difference between revisions

From PZwiki
No edit summary
m (Distribution table update)
 
(30 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{languages}}
{{Header|Project Zomboid|Items|Weapons|Melee weapons|Short blade weapons}}
{{header|Project Zomboid|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=54}}{{Infobox weapon
{{Page version|41.78.16}}
|display_name=Hunting Knife
{{Infobox item
|name_colour=Weapon
|name=Hunting Knife
|name_text_colour=Weapon
|model=HuntingKnife_Model.png
|image=HuntingKnife_Model.png
|icon=HuntingKnife.png
|image_width=150px
|alternate_image=HuntingKnife.png
|alternate_name=
|alternate_link=
<!--GENERAL-->
<!--GENERAL-->
|category=Weapon
|category=Weapon
|weight=0.5
|weight=0.5
|function=[[Cooking]]
|function=[[Weapons|Weapon]]<br>[[Cooking]]
|equipped=One-handed
|equipped=One-handed
|condition_max=10
|condition_max=10
Line 26: Line 22:
|kill_move=Jaw stab
|kill_move=Jaw stab
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Base.HuntingKnife
|item_id=Base.HuntingKnife
}}A '''hunting knife''' is a blade melee [[weapon]].
}}
A '''hunting knife''' is a short blade melee [[weapon]].


==Usage==
==Usage==
The hunting knife is an uncommon short blade [[weapon]] that can also be used in [[cooking]].
===Weapon===
===Weapon===
The hunting knife has a 'Jaw Stab' attack which can kill a zombie instantly if close enough and timed correctly. It is also capable of performing backstabs on zombies that haven't noticed the player. There's a chance that after these attacks, the knife can get stuck in a zombie and will have to be looted back from the corpse, so beware of that. The hunting knife only hits one zombie at a time, so it is best if used in single combat or if zombies are relatively spread out when attacking.  
The hunting knife has a 'Jaw Stab' attack, which can kill a zombie instantly if close enough and timed correctly. It is also capable of performing backstabs on zombies that haven't noticed the player. There's a chance that after these attacks, the knife can get stuck in a zombie and will have to be looted back from the corpse. The hunting knife is a single attack weapon, and is best used when on a 1 on 1 fight with a [[zombie]].


===Breaking doors===
===Breaking doors===
Line 40: Line 39:


==Condition==
==Condition==
The condition of the hunting knife is influenced by the [[Skills#Combat|maintenance skill]]. It has a maximum condition of just 5 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: <code>1 in (15 + maintenance x 2)</code>
The hunting knife is a [[Skills#Combat|short blade]] weapon. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: <code>1 in (15 + maintenance x 2)</code>


===Repairing===
===Repairing===
Line 57: Line 56:
}}
}}


== Crafting ==
==Crafting==
{{Crafting header|ing=4}}
{{Crafting/sandbox2
{{Crafting general|027|ing=4}}
|notched_wooden_plank
{{Crafting fishing|002|ing=4}}
|fishing_rod_crafted
|}
}}
 
===Weapons===
===Weapons===
{{Crafting header|ing=3}}
{{Crafting/sandbox2
{{Crafting survivalist|005|ing=3}}
|stake
{{Crafting survivalist|101|ing=3}}
|crafted_spear
{{Crafting survivalist|112|ing=3}}
|spear_with_hunting_knife
|}
}}
 
===Cooking===
===Cooking===
{{Main|Cooking}}
{{Main|Cooking}}
The hunting knife is used in various cooking recipes.  
The hunting knife is used in various cooking recipes.
{{Crafting header|ing=2}}
{{Crafting/sandbox2
{{Crafting cooking|117|ing=2}}
|bread_slices
{{Crafting cooking|118|ing=2}}
|ham_slice
{{Crafting cooking|119|ing=2}}|-
|bacon_strips
{{Crafting cooking|120|ing=2}}|-
|bacon_bits
{{Crafting cooking|121|ing=2}}|-
|fish_fillet
{{Crafting cooking|122|ing=2}}
|frog_meat
{{Crafting cooking|123|ing=2}}
|small_bird_meat
{{Crafting cooking|124|ing=2}}
|rabbit_meat
{{Crafting cooking|125|ing=2}}
|rodent_meat
{{Crafting cooking|401|ing=2}}
|watermelon_slice
{{Crafting cooking|403|ing=2}}
|cake_slice
{{Crafting cooking|404|ing=2}}
|pie_slice
|}
}}


==Distribution==
==Distribution==
Hunting knives can be found in bedrooms, police station storage, gunstores, in fishing storage and in a few other places ingame. They can also rarely be found impaled into zombies after some time has passed.
The loot distributions can be found in the table(s) below.


== Code ==
<!--BOT FLAG|HuntingKnife|41.78.16-->
===Item===
{{clear}}
'''''From items_weapons.txt (Project Zomboid directory/media/scripts/)'''''
<div class="togglebox theme-red">
{{Retrieved|version=41|incver=54}}
    <div>HuntingKnife distribution
<pre> item HuntingKnife
        <span class="mw-customtoggle-togglebox-HuntingKnife" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
MaxRange = 0.9,
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-HuntingKnife">
WeaponSprite = HuntingKnife,
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
MinAngle = 0.65,
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
Type = Weapon,
    |+ {{ll|Containers}}
MinimumSwingTime = 2,
    ! Building / Room
KnockBackOnNoDeath = FALSE,
    ! Container
SwingAmountBeforeImpact = 0.02,
    ! Rolls
Categories = SmallBlade,
    ! Chance
ConditionLowerChanceOneIn = 15,
    |-
Weight = 0.5,
    | SafehouseLoot
SplatNumber = 4,
    | {{ll|counter}}
PushBackMod = 0.3,
    | 4
SubCategory = Stab,
    | 10.0
AimingMod = 0.8,
    |-
ConditionMax = 10,
    | all
MaxHitCount = 1,
    | {{ll|Bag_Military}}
IsAimedHandWeapon = TRUE,
    | 1
DoorDamage = 1,
    | 0.5
SwingAnim = Stab,
    |-
DisplayName = Hunting Knife,
    | all
MinRange = 0.61,
    | {{ll|Outfit_Bandit}}
CloseKillMove = Jaw_Stab,
    | 1
SwingTime = 2,
    | 6.0
KnockdownMod = 0,
    |-
SplatBloodOnNoDeath = TRUE,
    | all
Icon = HuntingKnife,
    | {{ll|Outfit_Biker}}
RunAnim = Run_Weapon2,
    | 1
IdleAnim = Idle_Weapon2,
    | 8.0
TreeDamage = 2,
    |-
EnduranceMod = 0.5,
    | all
BreakSound = HuntingKnifeBreak,
    | {{ll|locker}}
MetalValue = 30,
    | 4
CriticalChance = 50,
    | 6.0
CritDmgMultiplier = 3,
    |-
MinDamage = 0.6,
    | armysurplus
MaxDamage = 1.2,
    | {{ll|metal_shelves}}
WeaponLength = 0.25,
    | 4
DamageCategory = Slash,
    | 6.0
DamageMakeHole = TRUE,
    |-
HitFloorSound = HuntingKnifeHit,
    | closet
ImpactSound = HuntingKnifeHit,
    | {{ll|crate}}
DoorHitSound = HuntingKnifeHit,
    | 4
HitSound = HuntingKnifeHit,
    | 6.0
SwingSound = HuntingKnifeSwing,
    |-
AttachmentType = Knife,
    | drugshack
Tags = CutPlant,
    | {{ll|counter}}
</pre>
    | 4
    | 6.0
    |-
    | drugshack
    | {{ll|crate}}
    | 4
    | 6.0
    |-
    | pawnshop
    | {{ll|displaycase}}
    | 4
    | 6.0
    |}
</div>
<div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Vehicles}}
    ! Vehicle Type/Location
    ! Rolls
    ! Chance
    |-
    | CarpenterGloveBox
    | 1
    | 0.1
    |-
    | ConstructionWorkerGloveBox
    | 1
    | 0.1
    |-
    | DistilleryGloveBox
    | 1
    | 0.1
    |-
    | ElectricianGloveBox
    | 1
    | 0.1
    |-
    | FarmerGloveBox
    | 1
    | 0.1
    |-
    | FireGloveBox
    | 1
    | 0.1
    |-
    | FishermanGloveBox
    | 1
    | 0.1
    |-
    | FossoilGloveBox
    | 1
    | 0.1
    |-
    | GloveBox
    | 1
    | 0.1
    |-
    | GolfGloveBox
    | 1
    | 0.1
    |-
    | HeraldsGloveBox
    | 1
    | 0.1
    |-
    | HunterGloveBox
    | 1
    | 0.1
    |-
    | HunterTruckBed
    | 4
    | 8
    |-
    | MassGenFacGloveBox
    | 1
    | 0.1
    |-
    | McCoyGloveBox
    | 1
    | 0.1
    |-
    | MetalWelderGloveBox
    | 1
    | 0.1
    |-
    | PainterGloveBox
    | 1
    | 0.1
    |-
    | PoliceGloveBox
    | 1
    | 0.1
    |-
    | PostalGloveBox
    | 1
    | 0.1
    |-
    | RadioGloveBox
    | 1
    | 0.1
    |-
    | RangerGloveBox
    | 1
    | 0.1
    |-
    | SpiffoGloveBox
    | 1
    | 0.1
    |-
    | SurvivalistGlovebox
    | 1
    | 10
    |-
    | TransitGloveBox
    | 1
    | 0.1
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-HuntingKnife" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|HuntingKnife|41.78.16-->


=== Repair ===
==Trivia==
'''''From fixing.txt (Project Zomboid directory/media/scripts/)'''''
Upon closer inspection of the knife blade's general shape and relative size in the player's hand, the hunting knife looks like a crude version of a bowie knife.
{{Retrieved|version=40|incver=9}}
 
<pre> fixing Fix Hunting Knife
==Code==
Require : HuntingKnife,
{{CodeBox
Fixer : DuctTape,
| {{CodeSnip
Fixer : Glue,
  | lang = java
Fixer : Scotchtape=2,</pre>
  | line = true
  | start = 3369
  | source = items_weapons.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item HuntingKnife
{
    DisplayCategory = Weapon,
MaxRange = 0.9,
WeaponSprite = HuntingKnife,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlade,
ConditionLowerChanceOneIn = 15,
Weight = 0.5,
SplatNumber = 4,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 10,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 1,
SwingAnim = Stab,
DisplayName = Hunting Knife,
MinRange = 0.61,
CloseKillMove = Jaw_Stab,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = TRUE,
Icon = HuntingKnife,
RunAnim = Run_Weapon2,
        IdleAnim = Idle_Weapon2,
        TreeDamage  =  2,
        EnduranceMod = 0.5,
        BreakSound  =  HuntingKnifeBreak,
        MetalValue = 30,
        CriticalChance = 50,
        CritDmgMultiplier = 3,
        MinDamage = 0.6,
        MaxDamage = 1.2,
WeaponLength = 0.25,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound = HuntingKnifeHit,
        ImpactSound = HuntingKnifeHit,
        DoorHitSound = HuntingKnifeHit,
HitSound = HuntingKnifeHit,
SwingSound = HuntingKnifeSwing,
AttachmentType = Knife,
        Tags = CutPlant;SharpKnife,
    }
}}
}}


==See also==
==See also==
Line 155: Line 333:
*[[Butter Knife]]
*[[Butter Knife]]
*[[Meat Cleaver]]
*[[Meat Cleaver]]
*[[Bread Knife]]
{{Navbox items|blade}}


{{Navbox_equipment}}{{Navbox_weapons}}
[[Category:Cooking tools]]
[[Category:Tools]]
[[Category:Tools]]

Latest revision as of 15:46, 24 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Hunting Knife
HuntingKnife Model.png
General
Category
Weapon
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Equipped
One-handed
Function
Properties
Max condition
10
Performance
Damage
0.6–1.2
Range
0.61–0.9
Knockback
0.3
Knockdown
0
Special ability
Jaw stab
Technical
Item ID
Base.HuntingKnife

A hunting knife is a short blade melee weapon.

Usage

The hunting knife is an uncommon short blade weapon that can also be used in cooking.

Weapon

The hunting knife has a 'Jaw Stab' attack, which can kill a zombie instantly if close enough and timed correctly. It is also capable of performing backstabs on zombies that haven't noticed the player. There's a chance that after these attacks, the knife can get stuck in a zombie and will have to be looted back from the corpse. The hunting knife is a single attack weapon, and is best used when on a 1 on 1 fight with a zombie.

Breaking doors

It is mostly ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.

Chopping trees

It is mostly ineffective at chopping trees, dealing 2 damage per hit. For comparison, an axe deals 35 damage.

Condition

The hunting knife is a short blade weapon. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (15 + maintenance x 2)

Repairing

Materials that can be used to repair the hunting knife, based on first time repairing.

Repair Hunting Knife
DuctTape.png
Potentially repairs: 50%
Chance of success: 95%
Glue.png
Potentially repairs: 20%
Chance of success: 95%
Scotchtape.png
Potentially repairs: 10%
Chance of success: 95%

Crafting

Product Ingredients Tools Requirements Workstation XP
TZ PerforatedWoodenPlank.png
Notched Wooden Plank
One of:
Screwdriver.png Screwdriver ×1
KnifeChopping.png Kitchen Knife ×1
KnifeButter.png Butter Knife ×1
KnifeButter.png Bread Knife ×1
HuntingKnife.png Hunting Knife ×1
RockSharpened.png Chipped Stone ×1
KnifeFlint.png Stone Knife ×1
One of:
Plank.png Plank ×1
Logs.png Log ×1
none none none none
FishingRod crafted.png
Fishing Rod
One of:
HuntingKnife.png Hunting Knife ×1
KnifeChopping.png Kitchen Knife ×1
Machete.png Machete ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
One of:
Fishing Line.png Fishing Line ×1
Twine.png Twine ×2 unit(s)
One of:
Nails.png Nails ×1
Paperclip.png Paperclip ×1
Each of:
TZ WoodenStick.png Sturdy Stick ×1
none
MagazineFish.png
Angler USA Magazine Vol.1
none none

Weapons

Product Ingredients Tools Requirements Workstation XP
Stake.png
Stake
One of:
KnifeFlint.png Stone Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeChopping.png Kitchen Knife ×1
Cleaver.png Meat Cleaver ×1
Machete.png Machete ×1
Each of:
Branch.png Tree Branch ×1
none none none 1.25 Carpentry
SpearStick.png
Crafted Spear
One of:
Branch.png Tree Branch ×1
Plank.png Plank ×1
One of:
KnifeChopping.png Kitchen Knife ×1
Machete.png Machete ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
none none none 1.25 Carpentry
SpearHuntingKnife.png
Spear with Hunting Knife
SpearStick.png Crafted Spear ×1
HuntingKnife.png Hunting Knife ×1
DuctTape.png Duct Tape ×2 unit(s)
none none none none

Cooking

Main article: Cooking

The hunting knife is used in various cooking recipes.

Product Ingredients Tools Requirements Workstation XP
BreadSlices.png
Bread Slices ×3
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeButter.png Butter Knife ×1
KnifeButter.png Bread Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
BreadAnima.gif Bread ×1
none none none 0.75 Cooking
HamSlices.png
Ham Slice ×6
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
Ham.png Ham ×1
none none none 0.75 Cooking
TZ BaconRashers.png
Bacon Strips ×4
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
Bacon.png Bacon ×1
none none none 0.75 Cooking
TZ BaconBits.png
Bacon Bits ×4
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
TZ BaconRashers.png Bacon Strips ×1
none none none 0.75 Cooking
FishFillet.png
Fish Fillet ×2
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
FishPanfish.png Sunfish ×1
FishTrout.png Trout ×1
none none none 10 Cooking
Frogmeat.png
Frog Meat
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
Frog.png Frog ×1
none none none 2.5 Cooking
Smallbirdmeat.png
Small Bird Meat
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
BirdDead.png Dead Bird ×1
none none none 2.5 Cooking
Rabbitmeat.png
Rabbit Meat
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
RabbitDead.png Dead Rabbit ×1
none none none 2.5 Cooking
Smallanimalmeat.png
Rodent Meat
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
none none none 2.5 Cooking
WatermelonSliced.png
Watermelon Slice ×10
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Hacksaw.png Saw ×1
Axe.png Axe ×1
AxeStone.png Stone Axe ×1
AxeHand.png Hand Axe ×1
WoodAxe.png Wood Axe ×1
Cleaver.png Meat Cleaver ×1
Each of:
Watermelon.png Watermelon ×1
none none none 0.75 Cooking
CakeSlice.png
Cake Slice ×5
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeButter.png Butter Knife ×1
KnifeButter.png Bread Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
CakeCooked.png Cake (Cooked) ×1
none none none 0.75 Cooking
Pie.png
Pie Slice ×5
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeButter.png Butter Knife ×1
KnifeButter.png Bread Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
PieWholeCooked.png Pie (Cooked) ×1
none none none 0.75 Cooking

Distribution

The loot distributions can be found in the table(s) below.

HuntingKnife distribution Show / Hide
Containers
Building / Room Container Rolls Chance
SafehouseLoot counter 4 10.0
all Bag_Military 1 0.5
all Outfit_Bandit 1 6.0
all Outfit_Biker 1 8.0
all locker 4 6.0
armysurplus metal_shelves 4 6.0
closet crate 4 6.0
drugshack counter 4 6.0
drugshack crate 4 6.0
pawnshop displaycase 4 6.0
Vehicles
Vehicle Type/Location Rolls Chance
CarpenterGloveBox 1 0.1
ConstructionWorkerGloveBox 1 0.1
DistilleryGloveBox 1 0.1
ElectricianGloveBox 1 0.1
FarmerGloveBox 1 0.1
FireGloveBox 1 0.1
FishermanGloveBox 1 0.1
FossoilGloveBox 1 0.1
GloveBox 1 0.1
GolfGloveBox 1 0.1
HeraldsGloveBox 1 0.1
HunterGloveBox 1 0.1
HunterTruckBed 4 8
MassGenFacGloveBox 1 0.1
McCoyGloveBox 1 0.1
MetalWelderGloveBox 1 0.1
PainterGloveBox 1 0.1
PoliceGloveBox 1 0.1
PostalGloveBox 1 0.1
RadioGloveBox 1 0.1
RangerGloveBox 1 0.1
SpiffoGloveBox 1 0.1
SurvivalistGlovebox 1 10
TransitGloveBox 1 0.1

Trivia

Upon closer inspection of the knife blade's general shape and relative size in the player's hand, the hunting knife looks like a crude version of a bowie knife.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item HuntingKnife
	{
	    DisplayCategory = Weapon,
		MaxRange	=	0.9,
		WeaponSprite	=	HuntingKnife,
		MinAngle	=	0.65,
		Type	=	Weapon,
		MinimumSwingTime	=	2,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	SmallBlade,
		ConditionLowerChanceOneIn	=	15,
		Weight	=	0.5,
		SplatNumber	=	4,
		PushBackMod	=	0.3,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		ConditionMax	=	10,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		DisplayName	=	Hunting Knife,
		MinRange	=	0.61,
		CloseKillMove = Jaw_Stab,
		SwingTime	=	2,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	HuntingKnife,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   2,
        EnduranceMod = 0.5,
        BreakSound  =   HuntingKnifeBreak,
        MetalValue = 30,
        CriticalChance	=	50,
        CritDmgMultiplier = 3,
        MinDamage	=	0.6,
        MaxDamage	=	1.2,
	 	WeaponLength = 0.25,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound	=	HuntingKnifeHit,
        ImpactSound	=	HuntingKnifeHit,
        DoorHitSound = HuntingKnifeHit,
		HitSound	=	HuntingKnifeHit,
		SwingSound = HuntingKnifeSwing,
		AttachmentType = Knife,
        Tags = CutPlant;SharpKnife,
    }

See also