Mouse Trap: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Trapping}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox tile | ||
|name=Mouse Trap | |||
|image=MouseTrap.png | |||
| image = MouseTrap.png | |icon=Mousetrap.png | ||
| | |icon_name=Mouse Trap | ||
|category=Item | |||
| | |weight=0.3 | ||
|size=1 | |||
| category = Item | |function=Catch [[animals]] | ||
| weight = 0.3 | <!--Properties--> | ||
| strength = 50 | |health=50 | ||
| animals = [[File:Mouse.png|link=Mouse]] [[File:Rat.png|link=Rat]] | |strength=50 | ||
| | |animals=[[File:Mouse.png|link=Mouse]] [[File:Rat.png|link=Rat]] | ||
| | <!--Disassemble--> | ||
| | |destroy=true | ||
}}A '''mouse trap''' is a small sized trap used by beginner trappers. | |products=[[Scrap Wood]] | ||
<!--Technical--> | |||
|item_id=Base.TrapMouse | |||
|tile_id=constructedobjects_01_18 | |||
}} | |||
A '''mouse trap''' is a small-sized trap used by beginner trappers. | |||
==Usage== | ==Usage== | ||
A mouse trap is one of several traps used in | A mouse trap is one of several traps used in [[trapping]] to catch a variety of [[animals|wildlife]]. However, it is the only trap that cannot be crafted. | ||
===Trapping=== | ===Trapping=== | ||
{{Main|Trapping}} | {{Main|Trapping}} | ||
Cage traps can be used to catch | Cage traps can be used to catch [[mouse|mice]] and [[rat]]s. | ||
{| width="100px" style="text-align:left;" | {| width="100px" style="text-align:left;" | ||
|+ '''''Catch chance:''''' | |+ '''''Catch chance:''''' | ||
| [[File:Mouse.png|32px|link=Dead Mouse|Mouse]] || | | [[File:Mouse.png|32px|link=Dead Mouse|Mouse]] || 30% | ||
|- | |- | ||
| [[File:Rat.png|32px|link=Dead Rat|Rat]] || | | [[File:Rat.png|32px|link=Dead Rat|Rat]] || 25% | ||
|} | |} | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|TrapMouse|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>TrapMouse distribution | |||
<span class="mw-customtoggle-togglebox-TrapMouse" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-TrapMouse"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| gardenstore | |||
| {{ll|counter}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| gasstorage | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| toolstore | |||
| {{ll|counter}} | |||
| 4 | |||
| 4.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
{| class="wikitable theme-red" style="width:98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align:center;" | Weather modifiers | |||
! colspan="3" style="text-align:center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| --- | |||
| 8 | |||
| DeepForest 1 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-TrapMouse" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|TrapMouse|41.78.16--> | |||
==Code== | ==Code== | ||
{{CodeBox| | |||
===Item=== | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2312 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item TrapMouse | |||
{ | |||
DisplayCategory = Trapping, | |||
Weight = 0.3, | |||
Type = Normal, | |||
DisplayName = Mouse Trap, | |||
Icon = Mousetrap, | |||
Trap = true, | |||
MetalValue = 2, | |||
} | |||
}} | |||
===Tile=== | |||
{{CodeSnip | |||
| lang = lua | |||
| line = false | |||
| path = ProjectZomboid\media\lua\server\Traps | |||
| source = TrapDefinition.lua | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
local mouseTrap = {}; | |||
mouseTrap.type = "Base.TrapMouse"; | |||
mouseTrap.sprite = "constructedobjects_01_18"; | |||
mouseTrap.closedSprite = "constructedobjects_01_19"; | |||
mouseTrap.trapStrength = 50; | |||
mouseTrap.destroyItem = "Base.UnusableWood"; | |||
table.insert(Traps, mouseTrap); | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
* | *[[Trap Crate]] | ||
* | *[[Trap Box]] | ||
* | *[[Snare Trap]] | ||
*[[Cage Trap]] | |||
*[[Stick Trap]] | |||
{{Navbox | {{Navbox items|survival}} |
Latest revision as of 16:08, 24 April 2024
A mouse trap is a small-sized trap used by beginner trappers.
Usage
A mouse trap is one of several traps used in trapping to catch a variety of wildlife. However, it is the only trap that cannot be crafted.
Trapping
- Main article: Trapping
Cage traps can be used to catch mice and rats.
30% | |
25% |
Distribution
The loot distributions can be found in the table(s) below.
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
--- | 8 | DeepForest 1 | - | - | - | - | - | - | - |
Code
Item
Source: ProjectZomboid\media\scripts\newitems.txt
item TrapMouse
{
DisplayCategory = Trapping,
Weight = 0.3,
Type = Normal,
DisplayName = Mouse Trap,
Icon = Mousetrap,
Trap = true,
MetalValue = 2,
}
Tile
Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua
local mouseTrap = {};
mouseTrap.type = "Base.TrapMouse";
mouseTrap.sprite = "constructedobjects_01_18";
mouseTrap.closedSprite = "constructedobjects_01_19";
mouseTrap.trapStrength = 50;
mouseTrap.destroyItem = "Base.UnusableWood";
table.insert(Traps, mouseTrap);