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{{languages|Mustard}}
{{Header|Project Zomboid|Items|Food|Spices}}
{{header|Project Zomboid|Items|Food|Non-Perishable Food|type=Food|version=Version 40|incver=7}}{{Infobox food
{{Page version|41.78.16}}
|display_name=Mustard
{{Infobox item
|name_colour=Food
|name=Mustard
|name_text_colour=Food
|model=Mustard_Model.png
|image=Mustard_120px.png
|icon=Mustard.png
|icon_name=Mustard
<!--GENERAL-->
<!--GENERAL-->
|category=Food
|category=Food
|weight=0.2
|weight=0.2
|packaged=True
|packaged=Yes
<!--NUTRITION-->
<!--NUTRITION-->
|hunger_change=-20
|hunger_change=-20
Line 16: Line 17:
|carbohydrates=0
|carbohydrates=0
<!--EFFECT-->
<!--EFFECT-->
|unhappy_change=30
|unhappy_change=+30
<!--COOKING-->
|spice=True
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Base.Mustard
|item_id=Base.Mustard
}}'''Mustard''' is a [[Food#Non-Perishable|non-perishable]] 'spice' food [[item]] used in [[cooking]].  
}}
'''Mustard''' is a non-perishable 'spice' [[food]] [[Items|item]] used in [[cooking]].


==Usage==
==Usage==
Mustard is used as a spice in cooking recipes.  
Mustard can be eaten raw, providing the player with some positive and negative effects. Mustard is more effective when used as [[cooking]] [[Recipe ingredients|ingredient]], as all negative effects are removed.


== Crafting ==
==Crafting==
===Cooking===
{{Main|Cooking}}
{{Main|Cooking}}
==== Evolved recipes ====
 
Mustard is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.
===Evolved recipes===
{{EvolvedRecipesForItem|sandwich=2|burger=2|ricepot=2|ricepan=2|pastapot=2|pastapan=2}}
Mustard is a spice when used in [[cooking]] [[Recipe ingredients|recipes]], therefore will not be included in the maximum number of ingredients.
{{EvolvedRecipesForItem|spice=true|sandwich=2|burger=2|rice=2|pasta=2|salad=2}}


==Distribution==
==Distribution==
The loot distributions can be found in the table(s) below.
<!--BOT FLAG|Mustard|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>Mustard distribution
        <span class="mw-customtoggle-togglebox-Mustard" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Mustard">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | GroceryBag1
    | {{ll|GroceryBag1}}
    | 0.56%
    |-
    | GroceryBag5
    | {{ll|GroceryBag5}}
    | 30.41%
    |-
    | all
    | {{ll|fridge}}
    | 2.1%
    |-
    | bandkitchen
    | {{ll|fridge}}
    | 3.98%
    |-
    | breakroom
    | {{ll|fridge}}
    | 3.98%
    |-
    | burgerkitchen
    | {{ll|counter}}
    | 23.28%
    |-
    | burgerkitchen
    | {{ll|fridge}}
    | 3.98%
    |-
    | cafeteriakitchen
    | {{ll|counter}}
    | 23.28%
    |-
    | cafeteriakitchen
    | {{ll|fridge}}
    | 3.98%
    |-
    | daycare
    | {{ll|fridge}}
    | 3.98%
    |-
    | deepfry_kitchen
    | {{ll|counter}}
    | 23.28%
    |-
    | deepfry_kitchen
    | {{ll|fridge}}
    | 3.98%
    |-
    | dinerkitchen
    | {{ll|counter}}
    | 23.28%
    |-
    | dinerkitchen
    | {{ll|fridge}}
    | 3.98%
    |-
    | generalstore
    | {{ll|crate}}
    | 23.28%
    |-
    | generalstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 23.28%
    |-
    | gigamart
    | {{ll|crate}}
    | 23.28%
    |-
    | gigamart
    | {{ll|shelves}}
    | 23.28%
    |-
    | grocery
    | {{ll|crate}}
    | 23.28%
    |-
    | grocery
    | {{ll|shelves}}
    | 23.28%
    |-
    | grocery
    | {{ll|smallcrate}}
    | 23.28%
    |-
    | kitchen_crepe
    | {{ll|counter}}
    | 23.28%
    |-
    | kitchen_crepe
    | {{ll|fridge}}
    | 3.98%
    |-
    | restaurantkitchen
    | {{ll|counter}}
    | 23.28%
    |-
    | restaurantkitchen
    | {{ll|fridge}}
    | 3.98%
    |-
    | spiffoskitchen
    | {{ll|counter}}
    | 23.28%
    |-
    | spiffoskitchen
    | {{ll|fridge}}
    | 3.98%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Mustard" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Mustard|41.78.16-->
Mustard can be found in [[Containers#Kitchen_Counter|kitchen counters]], [[refrigerator]]s and the [[trunk]] of a [[Franklin Valuline#Spiffo's Van|Spiffo's van]].
Mustard can be found in [[Containers#Kitchen_Counter|kitchen counters]], [[refrigerator]]s and the [[trunk]] of a [[Franklin Valuline#Spiffo's Van|Spiffo's van]].


== Code ==
==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=40|incver=7}}
| {{CodeSnip
<pre> item Mustard
  | lang = java
HungerChange = -20,
  | line = true
Weight = 0.2,
  | start = 5281
Type = Food,
  | source = items_food.txt
UnhappyChange = 30,
  | retrieved = true
DisplayName = Mustard,
  | version = 41.78.16
Icon = Mustard,
  | code =
EvolvedRecipe = Sandwich:2;Burger:2;Salad:2;RicePot:2;RicePan:2;PastaPot:2;PastaPan:2,
item Mustard
Spice   = true,
{
        Carbohydrates = 0,
DisplayName = Mustard,
        Proteins = 0,
DisplayCategory = Food,
        Lipids = 0,
Type = Food,
      Calories = 510,
Weight = 0.2,
        Packaged = TRUE,
Icon = Mustard,
        CantBeFrozen = TRUE,</pre>
CantBeFrozen = TRUE,
EvolvedRecipe = Sandwich:2;Sandwich Baguette:2;Burger:2;Salad:2;RicePot:2;RicePan:2;PastaPot:2;PastaPan:2,
Packaged = TRUE,
Spice = true,
HungerChange = -20,
UnhappyChange = 30,
Calories = 510,
Carbohydrates = 0,
Lipids = 0,
Proteins = 0,
WorldStaticModel = Mustard,
FoodType = NoExplicit,
}
}}
}}


==See also==
==See also==
*[[Hot Sauce]]
*[[Ketchup]]
*[[Ketchup]]
*[[Soy Sauce]]
{{Navbox items|miscellaneous_food}}


{{Navbox/Consumables}}
[[Category:Non-perishable food]]

Latest revision as of 13:23, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Mustard
Mustard Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Packaged
Yes
Nutrition
HungerMoodle Icon Hungry.png
-20
CaloriesCalories
510
CarbohydratesCarbohydrates
0
ProteinsProteins
0
FatFat
0
Effect
UnhappinessMoodle Icon Unhappy.png
+30
Technical
Item ID
Base.Mustard

Mustard is a non-perishable 'spice' food item used in cooking.

Usage

Mustard can be eaten raw, providing the player with some positive and negative effects. Mustard is more effective when used as cooking ingredient, as all negative effects are removed.

Crafting

Main article: Cooking

Evolved recipes

Mustard is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.

Product Nutrition
Salad
Salad
2
Sandwich
Sandwich
2
Burger
Burger
2
Rice Pot/Saucepan
Rice Pot/Saucepan
2
Pasta Pot/Saucepan
Pasta Pot/Saucepan
2

Distribution

The loot distributions can be found in the table(s) below.

Mustard distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
GroceryBag1 GroceryBag1 0.56%
GroceryBag5 GroceryBag5 30.41%
all fridge 2.1%
bandkitchen fridge 3.98%
breakroom fridge 3.98%
burgerkitchen counter 23.28%
burgerkitchen fridge 3.98%
cafeteriakitchen counter 23.28%
cafeteriakitchen fridge 3.98%
daycare fridge 3.98%
deepfry_kitchen counter 23.28%
deepfry_kitchen fridge 3.98%
dinerkitchen counter 23.28%
dinerkitchen fridge 3.98%
generalstore crate 23.28%
generalstore shelves 23.28%
generalstorestorage shelves 23.28%
gigamart crate 23.28%
gigamart shelves 23.28%
grocery crate 23.28%
grocery shelves 23.28%
grocery smallcrate 23.28%
kitchen_crepe counter 23.28%
kitchen_crepe fridge 3.98%
restaurantkitchen counter 23.28%
restaurantkitchen fridge 3.98%
spiffoskitchen counter 23.28%
spiffoskitchen fridge 3.98%

Mustard can be found in kitchen counters, refrigerators and the trunk of a Spiffo's van.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Mustard
	{
		DisplayName = Mustard,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Mustard,
		CantBeFrozen = TRUE,
		EvolvedRecipe = Sandwich:2;Sandwich Baguette:2;Burger:2;Salad:2;RicePot:2;RicePan:2;PastaPot:2;PastaPan:2,
		Packaged = TRUE,
		Spice = true,
		HungerChange = -20,
		UnhappyChange = 30,
		Calories = 510,
		Carbohydrates = 0,
		Lipids = 0,
		Proteins = 0,
		WorldStaticModel = Mustard,
		FoodType = NoExplicit,
	}

See also