Needle: Difference between revisions
No edit summary |
(Update distribution file) |
||
(33 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Header|Project Zomboid|Items|Equipment|Tools|Tailoring tools}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Needle | ||
| | |model=Needle_Model.png | ||
| | |icon=Needle.png | ||
|icon_name=Needle | |||
|category=Tool | |||
|weight=0.1 | |weight=0.1 | ||
|primary_use=[[Crafting|Craft]] [[mattress]] | |primary_use=[[Crafting|Craft]] [[mattress]] | ||
|secondary_use=[[Health#Types of Injuries|Stitch deep wound]] | |secondary_use=[[Health#Types of Injuries|Stitch deep wound]] | ||
| | |material=Metal | ||
}}{{About|the sewing needle|the medical needle|Suture Needle}} | |material_value=2 | ||
|tags=SewingNeedle | |||
|item_id=Base.Needle | |||
}} | |||
{{About|the sewing needle|the medical needle|Suture Needle}} | |||
A '''needle''' is an item used in [[crafting]] and [[First Aid|first aid]]. | A '''needle''' is an item used in [[crafting]] and [[First Aid|first aid]]. | ||
==Usage== | ==Usage== | ||
Needles can be used with [[thread]] to stitch a deep wound. Alternatively, a [[suture needle]] can be used to the same effect while causing less [[ | Needles can be used with [[thread]] to stitch a deep wound. Alternatively, a [[suture needle]] can be used to the same effect while causing less [[pain]] to its user. Unlike suture needles, a needle can be used multiple times. | ||
A needle can also be used to craft a [[mattress]] and is used for [[Tailoring]] | A needle can also be used to craft a [[mattress]] and is used for [[Tailoring]] | ||
== Crafting == | ==Crafting== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|mattress | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
== | <!--BOT FLAG|Needle|41.78.16--> | ||
{{Clear}} | |||
{{ | <div class="togglebox theme-red"> | ||
<div>Needle distribution | |||
<span class="mw-customtoggle-togglebox-Needle" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Needle"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
< | {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | ||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| SewingKit | |||
| {{ll|SewingKit}} | |||
| 6.41% | |||
|- | |||
| SewingKit | |||
| {{ll|SewingKit}} | |||
| 120.41% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 1.01% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 1.01% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 1.01% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 10.78% | |||
|- | |||
| kitchen | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| livingroom | |||
| {{ll|counter}} | |||
| 10.78% | |||
|- | |||
| morgue | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| sewingstorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| sewingstorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| sewingstorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| sewingstorage | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| sewingstore | |||
| {{ll|clothingrack}} | |||
| 23.28% | |||
|- | |||
| sewingstore | |||
| {{ll|clothingrack}} | |||
| 41.14% | |||
|- | |||
| sewingstore | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| sewingstore | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| sewingstore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| sewingstore | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 1.01% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 1.01% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Needle" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Needle|41.78.16--> | |||
== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 18 | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Needle | |||
{ | |||
DisplayCategory = Tool, | |||
Weight = 0.1, | |||
Type = Normal, | |||
DisplayName = Needle, | |||
Icon = Needle, | |||
MetalValue = 2, | |||
SurvivalGear = TRUE, | |||
Medical = TRUE, | |||
WorldStaticModel = Needle, | |||
Tags = SewingNeedle, | |||
} | |||
}} | |||
}} | |||
{{Navbox | ==See also== | ||
*[[First Aid]] | |||
[[Category:Medical | |||
{{Navbox items|equipment}} | |||
[[Category:Medical items]] | |||
[[Category:First aid tools]] | |||
[[Category:Spiffo's Construction Crew (Project)]] | [[Category:Spiffo's Construction Crew (Project)]] | ||
[[Category:Tools]] |
Latest revision as of 13:23, 30 April 2024
- This article is about the sewing needle. For the medical needle, see Suture Needle.
A needle is an item used in crafting and first aid.
Usage
Needles can be used with thread to stitch a deep wound. Alternatively, a suture needle can be used to the same effect while causing less pain to its user. Unlike suture needles, a needle can be used multiple times.
A needle can also be used to craft a mattress and is used for Tailoring
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Mattress |
Thread ×2 unit(s) Sheet ×5 Pillow ×5 |
Needle (tag) |
none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
SewingKit | SewingKit | 6.41% |
SewingKit | SewingKit | 120.41% |
bedroom | crate | 1.01% |
bedroom | crate | 41.14% |
closet | crate | 1.01% |
closet | crate | 41.14% |
garagestorage | crate | 1.01% |
garagestorage | crate | 41.14% |
kitchen | counter | 10.78% |
kitchen | crate | 41.14% |
livingroom | counter | 10.78% |
morgue | counter | 41.14% |
sewingstorage | crate | 23.28% |
sewingstorage | crate | 41.14% |
sewingstorage | metal_shelves | 23.28% |
sewingstorage | metal_shelves | 41.14% |
sewingstore | clothingrack | 23.28% |
sewingstore | clothingrack | 41.14% |
sewingstore | counter | 23.28% |
sewingstore | counter | 41.14% |
sewingstore | shelves | 23.28% |
sewingstore | shelves | 41.14% |
storageunit | crate | 1.01% |
storageunit | crate | 41.14% |
storageunit | metal_shelves | 1.01% |
storageunit | metal_shelves | 41.14% |
Code
Source: ProjectZomboid\media\scripts\items.txt
item Needle
{
DisplayCategory = Tool,
Weight = 0.1,
Type = Normal,
DisplayName = Needle,
Icon = Needle,
MetalValue = 2,
SurvivalGear = TRUE,
Medical = TRUE,
WorldStaticModel = Needle,
Tags = SewingNeedle,
}