Sewing Kit: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Equipment|Container items|Handheld containers}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Sewing Kit | ||
|model=SewingKit_Model.png | |||
|icon=SewingBox.png | |||
| | |icon_name=Sewing Kit | ||
| | |category=Container | ||
|weight=1 | |||
| category = Container | |equipped=One-handed | ||
| weight = 1 | |capacity=5 | ||
| equipped = One-handed | |weight_reduction=30 | ||
| capacity = | |item_id=Base.SewingKit | ||
| weight_reduction = | }} | ||
| | A '''sewing kit''' is a small [[Tailoring|sewing]] [[Bags|container]]. | ||
}}A '''sewing kit''' is a small [[Tailoring|sewing]] [[Bags|container]]. | |||
==Usage== | ==Usage== | ||
A sewing kit has a weight limit of 5 and can spawn containing either one, or multiple of either [[Needle|needle(s)]], [[Thread|thread(s)]] or both. Although the name and spawnable items would suggest it can only hold these items, it can actually hold any type of item, just like other [[ | A sewing kit has a weight limit of 5 and can spawn containing either one, or multiple of either [[Needle|needle(s)]], [[Thread|thread(s)]] or both. Although the name and spawnable items would suggest it can only hold these items, it can actually hold any type of item, just like other [[bags]]. To see and use the contents of a sewing kit, it must first be equipped or placed on the floor, just like other equippable containers. | ||
These items can be used in [[tailoring]] to fortify clothing with [[Denim Strips|denim]] or [[Leather Strips|leather strips]] that can be acquired using [[scissors]]. They can also be used to [[First Aid#Suture|suture]] [[Health#Types of Injuries|deep wounds]]. However, it causes more [[pain]] than if a [[Suture Needle]] is used. | |||
'''Sewing kits can spawn with:''' | '''Sewing kits can spawn with:''' | ||
Line 24: | Line 25: | ||
|- | |- | ||
|[[File:Thread.png|link=Thread]] || [[Thread]] | |[[File:Thread.png|link=Thread]] || [[Thread]] | ||
|} | |} | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
== | <!--BOT FLAG|SewingKit|41.78.16--> | ||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>SewingKit distribution | |||
<span class="mw-customtoggle-togglebox-SewingKit" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-SewingKit"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Bag_SurvivorBag | |||
| {{ll|Bag_SurvivorBag}} | |||
| 3.19% | |||
|- | |||
| all | |||
| {{ll|dresser}} | |||
| 2.81% | |||
|- | |||
| bathroom | |||
| {{ll|counter}} | |||
| 10.78% | |||
|- | |||
| bathroom | |||
| {{ll|shelves}} | |||
| 10.78% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 0.77% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| bedroom | |||
| {{ll|dresser}} | |||
| 2.81% | |||
|- | |||
| bedroom | |||
| {{ll|sidetable}} | |||
| 2.81% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 0.77% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| closet | |||
| {{ll|metal_shelves}} | |||
| 3.98% | |||
|- | |||
| departmentstorage | |||
| {{ll|metal_shelves}} | |||
| 10.78% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 0.77% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 10.78% | |||
|- | |||
| generalstorestorage | |||
| {{ll|shelves}} | |||
| 10.78% | |||
|- | |||
| gigamart | |||
| {{ll|shelves}} | |||
| 10.78% | |||
|- | |||
| housewarestore | |||
| {{ll|shelves}} | |||
| 10.78% | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 6.29% | |||
|- | |||
| kitchen | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| kitchenwares | |||
| {{ll|shelves}} | |||
| 10.78% | |||
|- | |||
| laundry | |||
| {{ll|counter}} | |||
| 6.29% | |||
|- | |||
| laundry | |||
| {{ll|metal_shelves}} | |||
| 6.29% | |||
|- | |||
| laundry | |||
| {{ll|shelves}} | |||
| 6.29% | |||
|- | |||
| livingroom | |||
| {{ll|counter}} | |||
| 6.29% | |||
|- | |||
| livingroom | |||
| {{ll|wardrobe}} | |||
| 3.98% | |||
|- | |||
| sewingstorage | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| sewingstorage | |||
| {{ll|metal_shelves}} | |||
| 10.78% | |||
|- | |||
| sewingstore | |||
| {{ll|clothingrack}} | |||
| 10.78% | |||
|- | |||
| sewingstore | |||
| {{ll|counter}} | |||
| 10.78% | |||
|- | |||
| sewingstore | |||
| {{ll|shelves}} | |||
| 10.78% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 0.77% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 0.77% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Clothing | |||
| {{ll|Truck Bed}} | |||
| 23.28% | |||
|- | |||
| All | |||
| {{ll|Glove Box}} | |||
| 3.98% | |||
|- | |||
| Survivalist | |||
| {{ll|Glovebox}} | |||
| 1.61% | |||
|- | |||
| Survivalist | |||
| {{ll|Glovebox}} | |||
| 23.28% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-SewingKit" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|SewingKit|41.78.16--> | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2156 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item SewingKit | |||
{ | |||
DisplayCategory = Container, | |||
WeightReduction = 30, | |||
Weight = 0.1, | |||
Type = Container, | |||
Capacity = 5, | |||
DisplayName = Sewing Kit, | |||
Icon = SewingBox, | |||
OpenSound = OpenBag, | |||
CloseSound = CloseBag, | |||
PutInSound = PutItemInBag, | |||
SurvivalGear = TRUE, | |||
WorldStaticModel = SewingKit, | |||
} | |||
}} | |||
}} | |||
== See also == | ==See also== | ||
*[[Tailoring]] | *[[Tailoring]] | ||
*[[Bags | *[[Bags]] | ||
*[[ | *[[Lunchbox]] | ||
*[[ | *[[Toolbox]] | ||
{{Navbox items|containers}} | |||
[[Category: | [[Category:Tailoring tools]] | ||
[[Category:Tools]] |
Latest revision as of 19:40, 30 April 2024
A sewing kit is a small sewing container.
Usage
A sewing kit has a weight limit of 5 and can spawn containing either one, or multiple of either needle(s), thread(s) or both. Although the name and spawnable items would suggest it can only hold these items, it can actually hold any type of item, just like other bags. To see and use the contents of a sewing kit, it must first be equipped or placed on the floor, just like other equippable containers.
These items can be used in tailoring to fortify clothing with denim or leather strips that can be acquired using scissors. They can also be used to suture deep wounds. However, it causes more pain than if a Suture Needle is used.
Sewing kits can spawn with:
Needle | |
Thread |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
Bag_SurvivorBag | Bag_SurvivorBag | 3.19% |
all | dresser | 2.81% |
bathroom | counter | 10.78% |
bathroom | shelves | 10.78% |
bedroom | crate | 0.77% |
bedroom | crate | 15.1% |
bedroom | dresser | 2.81% |
bedroom | sidetable | 2.81% |
closet | crate | 0.77% |
closet | crate | 10.78% |
closet | crate | 15.1% |
closet | metal_shelves | 3.98% |
departmentstorage | metal_shelves | 10.78% |
garagestorage | crate | 0.77% |
garagestorage | crate | 10.78% |
garagestorage | crate | 15.1% |
generalstore | shelves | 10.78% |
generalstorestorage | shelves | 10.78% |
gigamart | shelves | 10.78% |
housewarestore | shelves | 10.78% |
kitchen | counter | 6.29% |
kitchen | crate | 15.1% |
kitchenwares | shelves | 10.78% |
laundry | counter | 6.29% |
laundry | metal_shelves | 6.29% |
laundry | shelves | 6.29% |
livingroom | counter | 6.29% |
livingroom | wardrobe | 3.98% |
sewingstorage | crate | 10.78% |
sewingstorage | metal_shelves | 10.78% |
sewingstore | clothingrack | 10.78% |
sewingstore | counter | 10.78% |
sewingstore | shelves | 10.78% |
storageunit | crate | 0.77% |
storageunit | crate | 10.78% |
storageunit | crate | 15.1% |
storageunit | metal_shelves | 0.77% |
storageunit | metal_shelves | 15.1% |
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item SewingKit
{
DisplayCategory = Container,
WeightReduction = 30,
Weight = 0.1,
Type = Container,
Capacity = 5,
DisplayName = Sewing Kit,
Icon = SewingBox,
OpenSound = OpenBag,
CloseSound = CloseBag,
PutInSound = PutItemInBag,
SurvivalGear = TRUE,
WorldStaticModel = SewingKit,
}