Sewing Kit: Difference between revisions

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{{languages}}
{{Header|Project Zomboid|Items|Equipment|Container items|Handheld containers}}
{{header|The Game World|Items|Baggage|type=Baggage|version=Version 41|incver=50}}{{Infobox container
{{Page version|41.78.16}}
| display_name = First Aid Kit
{{Infobox item
| name_colour = Container
|name=Sewing Kit
| name_text_colour = Container
|model=SewingKit_Model.png
| image = Model_FirstAidKit.png
|icon=SewingBox.png
| alternate_image = FirstAid.png
|icon_name=Sewing Kit
| alternate_name = First Aid Kit
|category=Container
| alternate_link =
|weight=1
| category = Container
|equipped=One-handed
| weight = 1
|capacity=5
| equipped = One-handed
|weight_reduction=30
| capacity = 4
|item_id=Base.SewingKit
| weight_reduction = 5
}}
| class_name = Base.FirstAidKit
A '''sewing kit''' is a small [[Tailoring|sewing]] [[Bags|container]].
}}A '''sewing kit''' is a small [[Tailoring|sewing]] [[Bags|container]].


==Usage==
==Usage==
A sewing kit has a weight limit of 5 and can spawn containing either one, or multiple of either [[Needle|needle(s)]], [[Thread|thread(s)]] or both. Although the name and spawnable items would suggest it can only hold these items, it can actually hold any type of item, just like other [[Bags|bags]]. To see and use the contents of a sewing kit, it must first be equipped or placed on the floor, just like other equippable containers. These items can be used in [[tailoring]] to fortify clothing with [[Denim Strips|denim]] or [[Leather Strips|leather strips]] that can be acquired using [[scissors]].
A sewing kit has a weight limit of 5 and can spawn containing either one, or multiple of either [[Needle|needle(s)]], [[Thread|thread(s)]] or both. Although the name and spawnable items would suggest it can only hold these items, it can actually hold any type of item, just like other [[bags]]. To see and use the contents of a sewing kit, it must first be equipped or placed on the floor, just like other equippable containers.
 
These items can be used in [[tailoring]] to fortify clothing with [[Denim Strips|denim]] or [[Leather Strips|leather strips]] that can be acquired using [[scissors]]. They can also be used to [[First Aid#Suture|suture]] [[Health#Types of Injuries|deep wounds]]. However, it causes more [[pain]] than if a [[Suture Needle]] is used.


'''Sewing kits can spawn with:'''
'''Sewing kits can spawn with:'''
Line 24: Line 25:
|-
|-
|[[File:Thread.png|link=Thread]] || [[Thread]]
|[[File:Thread.png|link=Thread]] || [[Thread]]
|-
|}
|}


==Distribution==
==Distribution==
===Buildings===
The loot distributions can be found in the table(s) below.
First aid kits can be found in various buildings


== Code ==
<!--BOT FLAG|SewingKit|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>SewingKit distribution
        <span class="mw-customtoggle-togglebox-SewingKit" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-SewingKit">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | Bag_SurvivorBag
    | {{ll|Bag_SurvivorBag}}
    | 3.19%
    |-
    | all
    | {{ll|dresser}}
    | 2.81%
    |-
    | bathroom
    | {{ll|counter}}
    | 10.78%
    |-
    | bathroom
    | {{ll|shelves}}
    | 10.78%
    |-
    | bedroom
    | {{ll|crate}}
    | 0.77%
    |-
    | bedroom
    | {{ll|crate}}
    | 15.1%
    |-
    | bedroom
    | {{ll|dresser}}
    | 2.81%
    |-
    | bedroom
    | {{ll|sidetable}}
    | 2.81%
    |-
    | closet
    | {{ll|crate}}
    | 0.77%
    |-
    | closet
    | {{ll|crate}}
    | 10.78%
    |-
    | closet
    | {{ll|crate}}
    | 15.1%
    |-
    | closet
    | {{ll|metal_shelves}}
    | 3.98%
    |-
    | departmentstorage
    | {{ll|metal_shelves}}
    | 10.78%
    |-
    | garagestorage
    | {{ll|crate}}
    | 0.77%
    |-
    | garagestorage
    | {{ll|crate}}
    | 10.78%
    |-
    | garagestorage
    | {{ll|crate}}
    | 15.1%
    |-
    | generalstore
    | {{ll|shelves}}
    | 10.78%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 10.78%
    |-
    | gigamart
    | {{ll|shelves}}
    | 10.78%
    |-
    | housewarestore
    | {{ll|shelves}}
    | 10.78%
    |-
    | kitchen
    | {{ll|counter}}
    | 6.29%
    |-
    | kitchen
    | {{ll|crate}}
    | 15.1%
    |-
    | kitchenwares
    | {{ll|shelves}}
    | 10.78%
    |-
    | laundry
    | {{ll|counter}}
    | 6.29%
    |-
    | laundry
    | {{ll|metal_shelves}}
    | 6.29%
    |-
    | laundry
    | {{ll|shelves}}
    | 6.29%
    |-
    | livingroom
    | {{ll|counter}}
    | 6.29%
    |-
    | livingroom
    | {{ll|wardrobe}}
    | 3.98%
    |-
    | sewingstorage
    | {{ll|crate}}
    | 10.78%
    |-
    | sewingstorage
    | {{ll|metal_shelves}}
    | 10.78%
    |-
    | sewingstore
    | {{ll|clothingrack}}
    | 10.78%
    |-
    | sewingstore
    | {{ll|counter}}
    | 10.78%
    |-
    | sewingstore
    | {{ll|shelves}}
    | 10.78%
    |-
    | storageunit
    | {{ll|crate}}
    | 0.77%
    |-
    | storageunit
    | {{ll|crate}}
    | 10.78%
    |-
    | storageunit
    | {{ll|crate}}
    | 15.1%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 0.77%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 15.1%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Clothing
    | {{ll|Truck Bed}}
    | 23.28%
    |-
    | All
    | {{ll|Glove Box}}
    | 3.98%
    |-
    | Survivalist
    | {{ll|Glovebox}}
    | 1.61%
    |-
    | Survivalist
    | {{ll|Glovebox}}
    | 23.28%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-SewingKit" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|SewingKit|41.78.16-->


To do
==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 2156
  | source = newitems.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item SewingKit
{
    DisplayCategory = Container,
WeightReduction = 30,
Weight = 0.1,
Type = Container,
Capacity = 5,
DisplayName = Sewing Kit,
Icon = SewingBox,
        OpenSound  =  OpenBag,
        CloseSound  =  CloseBag,
        PutInSound  =  PutItemInBag,
SurvivalGear = TRUE,
WorldStaticModel = SewingKit,
}
}}
}}


== See also ==
==See also==
*[[Tailoring]]
*[[Tailoring]]
*[[Bags|Other Baggage Items]]
*[[Bags]]
*[[Lunchbox|Lunchbox]]
*[[Lunchbox]]
*[[Toolbox|Toolbox]]
*[[Toolbox]]
 
{{Navbox items|containers}}


{{Navbox/Baggage}}
{{Navbox_clothing}}


[[Category:Medical Items]]
[[Category:Tailoring tools]]
[[Category:Tools]]

Latest revision as of 19:40, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Sewing Kit
SewingKit Model.png
General
Category
Container
Encumbrance
Moodle Icon HeavyLoad.png
1 (empty)
3.8 (full)
Equipped
One-handed
Properties
Capacity
5
Technical
Item ID
Base.SewingKit

A sewing kit is a small sewing container.

Usage

A sewing kit has a weight limit of 5 and can spawn containing either one, or multiple of either needle(s), thread(s) or both. Although the name and spawnable items would suggest it can only hold these items, it can actually hold any type of item, just like other bags. To see and use the contents of a sewing kit, it must first be equipped or placed on the floor, just like other equippable containers.

These items can be used in tailoring to fortify clothing with denim or leather strips that can be acquired using scissors. They can also be used to suture deep wounds. However, it causes more pain than if a Suture Needle is used.

Sewing kits can spawn with:

Needle.png Needle
Thread.png Thread

Distribution

The loot distributions can be found in the table(s) below.

SewingKit distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_SurvivorBag Bag_SurvivorBag 3.19%
all dresser 2.81%
bathroom counter 10.78%
bathroom shelves 10.78%
bedroom crate 0.77%
bedroom crate 15.1%
bedroom dresser 2.81%
bedroom sidetable 2.81%
closet crate 0.77%
closet crate 10.78%
closet crate 15.1%
closet metal_shelves 3.98%
departmentstorage metal_shelves 10.78%
garagestorage crate 0.77%
garagestorage crate 10.78%
garagestorage crate 15.1%
generalstore shelves 10.78%
generalstorestorage shelves 10.78%
gigamart shelves 10.78%
housewarestore shelves 10.78%
kitchen counter 6.29%
kitchen crate 15.1%
kitchenwares shelves 10.78%
laundry counter 6.29%
laundry metal_shelves 6.29%
laundry shelves 6.29%
livingroom counter 6.29%
livingroom wardrobe 3.98%
sewingstorage crate 10.78%
sewingstorage metal_shelves 10.78%
sewingstore clothingrack 10.78%
sewingstore counter 10.78%
sewingstore shelves 10.78%
storageunit crate 0.77%
storageunit crate 10.78%
storageunit crate 15.1%
storageunit metal_shelves 0.77%
storageunit metal_shelves 15.1%
Vehicles
Type Container Effective chance
Clothing Trunk 23.28%
All Glove Box 3.98%
Survivalist Glove Box 1.61%
Survivalist Glove Box 23.28%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item SewingKit
	{
	    DisplayCategory = Container,
		WeightReduction	=	30,
		Weight	=	0.1,
		Type	=	Container,
		Capacity	=	5,
		DisplayName	=	Sewing Kit,
		Icon	=	SewingBox,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
		SurvivalGear = TRUE,
		WorldStaticModel = SewingKit,
	}

See also