Steak: Difference between revisions

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{{languages}}
{{Header|Project Zomboid|Items|Food|Protein}}
__NOTOC__
{{Page version|41.78.16}}
'''Steak''' is form of food usually found in [[refrigerator]].
{{Reupload|Missing rotten model}}
== Cooked Steak ==
{{Infobox item
<table border=0 cellspacing=10 style="float:right; valign=top;"> <tr> <td style="background: #f7f7f7; border: 1px solid #ccc; vertical-align: top; width:180px;"> <div style="margin: 5px; background: #3E3E3E; padding: 5px; font-weight: bold; text-align: center; font-size: 120%; color:#ffffff;"><div style="float: right;"></div> Cooked Steak</div> 
|name=Steak
<div style="padding: 0em 1em;">
|model=Steak_Model.png
<center>[[Image:Steakcooked.png|120px]] <br>
|icon=Steak.png
<small>
|icon_name=Steak
'''Hunger:''' -80<br>
'''Weight:''' 0.5<br>
</small><br>
 
</center>
</div> 
</td></tr></table>
An edible item. '''Cooked steak''' will replenish more hunger then [[Raw Steak|raw steak]] and remove the chance of illness from eating [[Raw Steak|raw steak]] or [[Rotten Steak|rotten steak]].


|icon2=SteakRotten.png
|icon_name2=Steak (Rotten)
|model3=SteakCooked_Model.png
|icon3=SteakCooked.png
|icon_name3=Steak (Cooked)
|model4=SteakBurnt_Model.png
|icon4=SteakOverdone.png
|icon_name4=Steak (Burnt)
<!--GENERAL-->
|category=Food
|weight=0.3
|days_fresh=2
|days_rotten=4
<!--NUTRITION-->
|hunger_change=-40
|calories=220
|lipids=9.35
|proteins=31.62
|carbohydrates=0
<!--COOKING-->
|cook_minutes=50
|burn_minutes=20
|dangerous_uncooked=True
|bad_microwaved=True
|good_hot=True
|bad_cold=True
<!--TECHNICAL DETAILS-->
|item_id=Base.Steak
}}
'''Steak''' is a perishable [[food]] [[Items|item]] used in [[cooking]].


==Usage==
===Consumable properties===
Steak can be eaten raw, which can make the [[player]] [[Sick|sick]]. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.
{{Consumables
|image = Steak.png
|hunger = -40
|perishable = 1
|cookable = 1
|dangerous uncooked = 1
|unhappiness = 0
|unrotten hunger = -30
|unrotten unhappiness = +10
|unrotten boredom = +10
|rotten hunger = -18
|rotten unhappiness = +20
|rotten boredom = +20
|unrottencooked hunger = -30
|unrottencooked unhappiness = +10
|unrottencooked boredom = +10
|rottencooked hunger = -18
|rottencooked unhappiness = +20
|rottencooked boredom = +20
|cooked hunger = -52
|cooked unhappiness = 0
|cooked boredom = 0
|burned hunger = -13
|burned boredom = +20
|burned unhappiness = +20
|burned image = Steakburned.png
|rotten image = Steakmoldy.png
|cooked image = Steakcooked.png
}}


==Crafting==
===Cooking===
{{Main|Cooking}}
{{Crafting/sandbox2
|steak_cooked
}}


====Evolved recipes====
Steak is a [[cooking]] [[Recipe ingredients|ingredient]].
{{EvolvedRecipesForItem|pizza=20|stew=20|stirfry=20|sandwichcooked=5|saladcooked=10|roastedvegetables=20|pasta=20|rice=20|tacocooked=20|burritocooked=20}}


=== Effects ===
==Distribution==
[[Hunger]]: -80
The loot distributions can be found in the table(s) below.
 
 
 
 
 
 
 
 
 
 
 
== Raw Steak ==
<table border=0 cellspacing=10 style="float:right; valign=top;"> <tr> <td style="background: #f7f7f7; border: 1px solid #ccc; vertical-align: top; width:180px;"> <div style="margin: 5px; background: #3E3E3E; padding: 5px; font-weight: bold; text-align: center; font-size: 120%; color:#ffffff;"><div style="float: right;"></div> Raw Steak</div> 
<div style="padding: 0em 1em;">
<center>[[Image:Steak.png|120px]] <br>
<small>
'''Hunger:''' -40<br>
'''Weight:''' 0.5<br>
</small><br>
 
</center>
</div> 
</td></tr></table>
An edible item. Usually found in [[refrigerator]]s. Has a chance to cause illness if eaten.
 
Decays into [[Rotten Steak|rotten steak]] after about four days outside of a [[refrigerator]] and ten days inside of a [[refrigerator]].
 
 
 
 
 
=== Effects ===
[[Hunger]]: -40 <br>
Chance of illness


{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
! Building/Room
! Container
! style="width: 3.2em;" | Rolls
! style="width: 3.2em;" | Chance
|-
|rowspan="3"|all
|[[fridge]]
|4
|0.5
|-
|[[fridge]]
|4
|0.8
|-
|[[fridge]]
|4
|0.1
|-
|rowspan="5"|butcher
|[[displaycasebutcher]]
|4
|1
|-
|[[displaycasebutcher]]
|4
|1
|-
|[[displaycasebutcher]]
|4
|2
|-
|[[displaycasebutcher]]
|4
|2
|-
|[[freezer]]
|4
|6
|-
|cafeteriakitchen
|[[counter]]
|4
|6
|-
|rowspan="3"|chinesekitchen
|[[counter]]
|4
|6
|-
|[[freezer]]
|4
|6
|-
|[[fridge]]
|4
|6
|-
|rowspan="2"|dinerkitchen
|[[freezer]]
|4
|4
|-
|[[fridge]]
|4
|4
|-
|rowspan="2"|italiankitchen
|[[freezer]]
|4
|1
|-
|[[fridge]]
|4
|1
|-
|rowspan="3"|kitchen
|[[freezer]]
|4
|6
|-
|[[freezer]]
|4
|8
|-
|[[freezer]]
|4
|2
|-
|rowspan="4"|mexicankitchen
|[[counter]]
|4
|6
|-
|[[freezer]]
|4
|1
|-
|[[freezer]]
|4
|1
|-
|[[fridge]]
|4
|1
|-
|rowspan="2"|restaurantkitchen
|[[freezer]]
|4
|4
|-
|[[fridge]]
|4
|4
|-
|rowspan="10"|westernkitchen
|[[counter]]
|4
|6
|-
|[[counter]]
|4
|6
|-
|[[freezer]]
|4
|6
|-
|[[freezer]]
|4
|6
|-
|[[freezer]]
|4
|6
|-
|[[freezer]]
|4
|6
|-
|[[fridge]]
|4
|6
|-
|[[fridge]]
|4
|6
|-
|[[fridge]]
|4
|6
|-
|[[fridge]]
|4
|6
|}


==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 2339
  | source = items_food.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Steak
{
DisplayName = Steak,
DisplayCategory = Food,
Type = Food,
Weight = 0.3,
Icon = Steak,
BadCold = true,
BadInMicrowave = true,
DangerousUncooked = TRUE,
EvolvedRecipe = Pizza:20;Stew:20;Stir fry Griddle Pan:20;Stir fry:20;Sandwich:5|Cooked;Sandwich Baguette:5|Cooked;Salad:10|Cooked;Roasted Vegetables:20;PastaPot:20;PastaPan:20;RicePot:20;RicePan:20;Taco:20|Cooked;Burrito:20|Cooked,
FoodType = Beef,
GoodHot = true,
IsCookable = TRUE,
MinutesToCook = 50,
MinutesToBurn = 70,
DaysFresh = 2,
DaysTotallyRotten = 4,
HungerChange = -40,
Calories = 220,
Carbohydrates = 0,
Lipids = 9.35,
Proteins = 31.62,
WorldStaticModel = Steak,
}
}}
}}


==See also==
*[[Mutton Chop]]
*[[Meat Patty]]
*[[Chicken]]
*[[Pork Chop]]
*[[Small Bird Meat]]
*[[Rabbit Meat]]


{{Navbox items|meat}}




 
[[Category:Perishable food]]
== Rotten Steak ==
<table border=0 cellspacing=10 style="float:right; valign=top;"> <tr> <td style="background: #f7f7f7; border: 1px solid #ccc; vertical-align: top; width:180px;"> <div style="margin: 5px; background: #3E3E3E; padding: 5px; font-weight: bold; text-align: center; font-size: 120%; color:#ffffff;"><div style="float: right;"></div> Rotten Steak</div> 
<div style="padding: 0em 1em;">
<center>[[Image:Steakmoldy.png|120px]] <br>
<small>
'''Hunger:''' -20<br>
'''Weight:''' 0.5<br>
</small><br>
 
</center>
</div> 
</td></tr></table>
An edible item. Usually found in [[refrigerator]]s after about ten in-game days. Has a chance to cause illness if eaten.
 
 
 
 
 
=== Effects ===
[[Hunger]]: -20 <br>
Chance of illness
 
 
 
 
 
 
 
 
 
== Burned Steak ==
<table border=0 cellspacing=10 style="float:right; valign=top;"> <tr> <td style="background: #f7f7f7; border: 1px solid #ccc; vertical-align: top; width:180px;"> <div style="margin: 5px; background: #3E3E3E; padding: 5px; font-weight: bold; text-align: center; font-size: 120%; color:#ffffff;"><div style="float: right;"></div> Burned Steak</div> 
<div style="padding: 0em 1em;">
<center>[[Image:Steakburned.png|120px]] <br>
<small>
'''Hunger:''' -10<br>
'''Weight:''' 0.5<br>
</small><br>
 
</center>
</div> 
</td></tr></table>
An edible item. Result of over cooking [[Raw Steak|raw steak]].
=== Effects ===
[[Hunger]]: -10
== Crafting ==
{| class="wikitable sortable" style="text-align:center;"
|-
! Name
! class="unsortable" | Recipe
! class="unsortable" | Description
{{RecipeLookup|19}}
{{RecipeLookup|20}}
{{RecipeLookup|21}}
|}
== Code ==
<nowiki>item Steak
{
Type = Food,
DisplayName = Steak,
Icon = Steak,
Weight = 0.5,
IsCookable = true,
MinutesToCook  = 100,
MinutesToBurn  = 150,
HungerChange = -40,
DaysFresh = 2,
DaysTotallyRotten = 4,
DangerousUncooked = true
}</nowiki>
{{Navbox/Consumables}}
[[Category:Consumables]]
[[Category:Food]]
[[Category:Cookable Food]]
[[Category:Perishable Food]]
[[Category:Version 0.2.0p]]

Revision as of 12:24, 14 April 2024

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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
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This article contains outdated/low-quality images.
Reason: Missing rotten model
Please help the PZwiki by uploading an improved/updated version of the image(s) found on this page.
Steak
Steak Model.png
Steak (Rotten)
SteakCooked Model.png
SteakBurnt Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Properties
Days fresh
2 days
Days until rotten
4 days
Nutrition
HungerMoodle Icon Hungry.png
-40
CaloriesCalories
220
CarbohydratesCarbohydrates
0
ProteinsProteins
31.62
FatFat
9.35
Cooking
Time until cooked
50 minutes
Time until burned
20 minutes
Dangerous uncooked
True
Bad microwaved
True
Good hot
True
Bad cold
True
Technical
Item ID
Base.Steak

Steak is a perishable food item used in cooking.

Usage

Consumable properties

Steak can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten
Uncooked

Steak.png
Hunger: -40


Dangerous uncooked, may cause sickness.

Steak.png
Hunger: -30
Boredom: +10
Unhappiness: +10
Dangerous uncooked, may cause sickness.

Steakmoldy.png

Hunger: -18
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Cooked

Steakcooked.png
Hunger: -52

Steakcooked.png
Hunger: -30
Boredom: +10
Unhappiness: +10

Steakcooked.png
Hunger: -18
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Burned

Steakburned.png
Hunger: -13
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Cooking

Main article: Cooking
Product Ingredients Tools Requirements Workstation XP
SteakCooked.png
Steak (Cooked)
Steak.png Steak (Uncooked) ×1 none none Heat source.gif
Heat source
2.5 Cooking

Evolved recipes

Steak is a cooking ingredient.

Product Nutrition
Stew
Stew
20
Salad
Salad
10
Stir Fry
Stir Fry
20
Roasted Vegetables
Roasted Vegetables
20
Sandwich
Sandwich
5
Rice Pot/Saucepan
Rice Pot/Saucepan
20
Pasta Pot/Saucepan
Pasta Pot/Saucepan
20
Taco
Taco
20
Burrito
Burrito
20
Pizza
Pizza
20

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all fridge 4 0.5
fridge 4 0.8
fridge 4 0.1
butcher displaycasebutcher 4 1
displaycasebutcher 4 1
displaycasebutcher 4 2
displaycasebutcher 4 2
freezer 4 6
cafeteriakitchen counter 4 6
chinesekitchen counter 4 6
freezer 4 6
fridge 4 6
dinerkitchen freezer 4 4
fridge 4 4
italiankitchen freezer 4 1
fridge 4 1
kitchen freezer 4 6
freezer 4 8
freezer 4 2
mexicankitchen counter 4 6
freezer 4 1
freezer 4 1
fridge 4 1
restaurantkitchen freezer 4 4
fridge 4 4
westernkitchen counter 4 6
counter 4 6
freezer 4 6
freezer 4 6
freezer 4 6
freezer 4 6
fridge 4 6
fridge 4 6
fridge 4 6
fridge 4 6

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Steak
	{
		DisplayName = Steak,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.3,
		Icon = Steak,
		BadCold = true,
		BadInMicrowave = true,
		DangerousUncooked = TRUE,
		EvolvedRecipe = Pizza:20;Stew:20;Stir fry Griddle Pan:20;Stir fry:20;Sandwich:5

See also