Suture Needle Holder: Difference between revisions

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{{languages|Suture_Needle_Holder}}
{{Header|Project Zomboid|Items|Equipment|Tools|First aid tools}}
{{header|The Game World|Items|Consumables|Medical Items|type=Medical|version=Version 39|incver=67.5}}{{Notice|Obsolete}}{{Infobox normal
{{Page version|41.78.16}}
|display_name = Suture Needle Holder
{{Infobox item
|name_colour=Medical
|name=Suture Needle Holder
|name_text_colour=Medical
|model=SutureNeedleHolder_Model.png
|image = SutureNeedleHolder_120px.png
|model_width=200px
|weight = 0.1
|icon=SutureNeedleHolder.png
|primary_use = Increase success rate of [[Health#Healing|stitching]]
|icon_name=Suture Needle Holder
|secondary_use = Remove glass and bullets
|weight=0.1
|class_name = Base.SutureNeedleHolder
|primary_use=Reduce pain from [[Health#Healing|stitching]]
}}{{quote|text=Used with Suture Needle to improve success-rate of deep wound treatment.|author=In-game tooltip}}A '''suture needle holder''' is an [[item]] used in [[First Aid|first aid]].
|secondary_use=Remove glass and bullets
|material=Metal
|material_value=9
|tags=RemoveBullet<br>RemoveGlass
|item_id=Base.SutureNeedleHolder
}}
{{Quote|text=Used with Suture Needle to improve success-rate of deep wound treatment.|author=In-game tooltip}}
A '''suture needle holder''' is an [[Items|item]] used in [[First Aid|first aid]].


==Usage==
==Usage==
A suture needle holder is used to increase the success-rate of [[Health#Healing|stitching]] [[Health#Types of Injuries|deep wounds]] with a suture needle.  
A suture needle holder is used to reduce pain when [[Health#Healing|stitching]] [[Health#Types of injuries|deep wounds]] without a suture needle.


A suture needle holder can also be used to remove glass shards and bullets from wounds.  
A suture needle holder can also be used to remove [[Broken Glass|glass shards]] and bullets from wounds.
 
Suture Needle Holder is not consumed on use, so you need only one.


==Distribution==
==Distribution==
The suture needle holder has been removed from the game and is not obtainable through natural means. The item can still be spawned in through using commands.
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|SutureNeedleHolder|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>SutureNeedleHolder distribution
        <span class="mw-customtoggle-togglebox-SutureNeedleHolder" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-SutureNeedleHolder">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | Bag_DoctorBag
    | {{ll|Bag_DoctorBag}}
    | 12.41%
    |-
    | Bag_MedicalBag
    | {{ll|Bag_MedicalBag}}
    | 23.28%
    |-
    | FirstAidKit
    | {{ll|FirstAidKit}}
    | 12.41%
    |-
    | MedicalCache1
    | {{ll|MedicalBox}}
    | 23.28%
    |-
    | Nurse
    | {{ll|crate}}
    | 23.28%
    |-
    | Nurse
    | {{ll|crate}}
    | 41.14%
    |-
    | Nurse
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | Nurse
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | SafehouseLoot
    | {{ll|counter}}
    | 23.28%
    |-
    | SafehouseLoot
    | {{ll|medicine}}
    | 23.28%
    |-
    | dentiststorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | dentiststorage
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | hospitalstorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | hospitalstorage
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | kennels
    | {{ll|counter}}
    | 23.28%
    |-
    | kennels
    | {{ll|counter}}
    | 41.14%
    |-
    | kennels
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | kennels
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | medical
    | {{ll|counter}}
    | 23.28%
    |-
    | medical
    | {{ll|counter}}
    | 41.14%
    |-
    | medical
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | medical
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | medicalstorage
    | {{ll|counter}}
    | 23.28%
    |-
    | medicalstorage
    | {{ll|counter}}
    | 41.14%
    |-
    | medicalstorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | medicalstorage
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | morgue
    | {{ll|counter}}
    | 23.28%
    |-
    | pharmacy
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | pharmacy
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | pharmacystorage
    | {{ll|counter}}
    | 23.28%
    |-
    | pharmacystorage
    | {{ll|counter}}
    | 41.14%
    |-
    | pharmacystorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | pharmacystorage
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | pharmacystorage
    | {{ll|shelves}}
    | 23.28%
    |-
    | pharmacystorage
    | {{ll|shelves}}
    | 41.14%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Ambulance
    | {{ll|Truck Bed}}
    | 23.28%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-SutureNeedleHolder" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|SutureNeedleHolder|41.78.16-->
 
==Code==
{{CodeBox |{{CodeSnip
  | lang = java
  | line = true
  | start = 880
  | source = newitems.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item SutureNeedleHolder
{
    DisplayCategory = FirstAid,
Weight = 0.1,
Type = Normal,
DisplayName = Suture Needle Holder,
Icon = SutureNeedleHolder,
MetalValue = 9,
Tooltip = Tooltip_SutureNeedleHolder,
Medical = TRUE,
WorldStaticModel = SutureNeedleHolder,
Tags = RemoveBullet;RemoveGlass,
}
}}}}


== Code ==
==See also==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
*[[First Aid]]
{{Retrieved|version=39|incver=67.5}}
<pre>    item SutureNeedleHolder
Weight = 0.1,
Type = Normal,
DisplayName = Suture Needle Holder,
Icon = SutureNeedleHolder,
MetalValue = 9,
Tooltip = Tooltip_SutureNeedleHolder,</pre>


== See also ==
{{Navbox items|equipment}}
[[First_Aid|General First Aid]]


{{Navbox/Consumables}}
[[Category:Medical items]]
[[Category:Tools]]

Latest revision as of 19:47, 30 April 2024

Project ZomboidItemsEquipmentToolsFirst aid toolsSuture Needle Holder
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Suture Needle Holder
SutureNeedleHolder Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
Reduce pain from stitching
Remove glass and bullets
Properties
Material
Metal
Metal quantity
9
Technical
Tags
RemoveBullet
RemoveGlass
Item ID
Base.SutureNeedleHolder
Used with Suture Needle to improve success-rate of deep wound treatment.
— In-game tooltip

A suture needle holder is an item used in first aid.

Usage

A suture needle holder is used to reduce pain when stitching deep wounds without a suture needle.

A suture needle holder can also be used to remove glass shards and bullets from wounds.

Suture Needle Holder is not consumed on use, so you need only one.

Distribution

The loot distributions can be found in the table(s) below.

SutureNeedleHolder distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_DoctorBag Bag_DoctorBag 12.41%
Bag_MedicalBag Bag_MedicalBag 23.28%
FirstAidKit FirstAidKit 12.41%
MedicalCache1 MedicalBox 23.28%
Nurse crate 23.28%
Nurse crate 41.14%
Nurse metal_shelves 23.28%
Nurse metal_shelves 41.14%
SafehouseLoot counter 23.28%
SafehouseLoot medicine 23.28%
dentiststorage metal_shelves 23.28%
dentiststorage metal_shelves 41.14%
hospitalstorage metal_shelves 23.28%
hospitalstorage metal_shelves 41.14%
kennels counter 23.28%
kennels counter 41.14%
kennels metal_shelves 23.28%
kennels metal_shelves 41.14%
medical counter 23.28%
medical counter 41.14%
medical metal_shelves 23.28%
medical metal_shelves 41.14%
medicalstorage counter 23.28%
medicalstorage counter 41.14%
medicalstorage metal_shelves 23.28%
medicalstorage metal_shelves 41.14%
morgue counter 23.28%
pharmacy metal_shelves 23.28%
pharmacy metal_shelves 41.14%
pharmacystorage counter 23.28%
pharmacystorage counter 41.14%
pharmacystorage metal_shelves 23.28%
pharmacystorage metal_shelves 41.14%
pharmacystorage shelves 23.28%
pharmacystorage shelves 41.14%
Vehicles
Type Container Effective chance
Ambulance Trunk 23.28%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item SutureNeedleHolder
	{
	    DisplayCategory = FirstAid,
		Weight	=	0.1,
		Type	=	Normal,
		DisplayName	=	Suture Needle Holder,
		Icon	=	SutureNeedleHolder,
		MetalValue = 9,
		Tooltip = Tooltip_SutureNeedleHolder,
		Medical = TRUE,
		WorldStaticModel = SutureNeedleHolder,
		Tags = RemoveBullet;RemoveGlass,
	}

See also