Suture Needle Holder: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Equipment|Tools|First aid tools}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Suture Needle Holder | ||
| | |model=SutureNeedleHolder_Model.png | ||
| | |model_width=200px | ||
|weight = 0.1 | |icon=SutureNeedleHolder.png | ||
|primary_use = | |icon_name=Suture Needle Holder | ||
|secondary_use = Remove glass and bullets | |weight=0.1 | ||
| | |primary_use=Reduce pain from [[Health#Healing|stitching]] | ||
}}{{ | |secondary_use=Remove glass and bullets | ||
|material=Metal | |||
|material_value=9 | |||
|tags=RemoveBullet<br>RemoveGlass | |||
|item_id=Base.SutureNeedleHolder | |||
}} | |||
{{Quote|text=Used with Suture Needle to improve success-rate of deep wound treatment.|author=In-game tooltip}} | |||
A '''suture needle holder''' is an [[Items|item]] used in [[First Aid|first aid]]. | |||
==Usage== | ==Usage== | ||
A suture needle holder is used to | A suture needle holder is used to reduce pain when [[Health#Healing|stitching]] [[Health#Types of injuries|deep wounds]] without a suture needle. | ||
A suture needle holder can also be used to remove glass shards and bullets from wounds. | A suture needle holder can also be used to remove [[Broken Glass|glass shards]] and bullets from wounds. | ||
Suture Needle Holder is not consumed on use, so you need only one. | |||
==Distribution== | ==Distribution== | ||
The | The loot distributions can be found in the table(s) below. | ||
<!--BOT FLAG|SutureNeedleHolder|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>SutureNeedleHolder distribution | |||
<span class="mw-customtoggle-togglebox-SutureNeedleHolder" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-SutureNeedleHolder"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Bag_DoctorBag | |||
| {{ll|Bag_DoctorBag}} | |||
| 12.41% | |||
|- | |||
| Bag_MedicalBag | |||
| {{ll|Bag_MedicalBag}} | |||
| 23.28% | |||
|- | |||
| FirstAidKit | |||
| {{ll|FirstAidKit}} | |||
| 12.41% | |||
|- | |||
| MedicalCache1 | |||
| {{ll|MedicalBox}} | |||
| 23.28% | |||
|- | |||
| Nurse | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| Nurse | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| Nurse | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| Nurse | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| SafehouseLoot | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| SafehouseLoot | |||
| {{ll|medicine}} | |||
| 23.28% | |||
|- | |||
| dentiststorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| dentiststorage | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| hospitalstorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| hospitalstorage | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| kennels | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| kennels | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| kennels | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| kennels | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| medical | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| medical | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| medical | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| medical | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| medicalstorage | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| medicalstorage | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| medicalstorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| medicalstorage | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| morgue | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| pharmacy | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| pharmacy | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| pharmacystorage | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| pharmacystorage | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| pharmacystorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| pharmacystorage | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| pharmacystorage | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| pharmacystorage | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Ambulance | |||
| {{ll|Truck Bed}} | |||
| 23.28% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-SutureNeedleHolder" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|SutureNeedleHolder|41.78.16--> | |||
==Code== | |||
{{CodeBox |{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 880 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item SutureNeedleHolder | |||
{ | |||
DisplayCategory = FirstAid, | |||
Weight = 0.1, | |||
Type = Normal, | |||
DisplayName = Suture Needle Holder, | |||
Icon = SutureNeedleHolder, | |||
MetalValue = 9, | |||
Tooltip = Tooltip_SutureNeedleHolder, | |||
Medical = TRUE, | |||
WorldStaticModel = SutureNeedleHolder, | |||
Tags = RemoveBullet;RemoveGlass, | |||
} | |||
}}}} | |||
== | ==See also== | ||
*[[First Aid]] | |||
{{Navbox items|equipment}} | |||
[[Category:Medical items]] | |||
[[Category:Tools]] |
Latest revision as of 19:47, 30 April 2024
Remove glass and bullets
RemoveGlass
A suture needle holder is an item used in first aid.
Usage
A suture needle holder is used to reduce pain when stitching deep wounds without a suture needle.
A suture needle holder can also be used to remove glass shards and bullets from wounds.
Suture Needle Holder is not consumed on use, so you need only one.
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
Bag_DoctorBag | Bag_DoctorBag | 12.41% |
Bag_MedicalBag | Bag_MedicalBag | 23.28% |
FirstAidKit | FirstAidKit | 12.41% |
MedicalCache1 | MedicalBox | 23.28% |
Nurse | crate | 23.28% |
Nurse | crate | 41.14% |
Nurse | metal_shelves | 23.28% |
Nurse | metal_shelves | 41.14% |
SafehouseLoot | counter | 23.28% |
SafehouseLoot | medicine | 23.28% |
dentiststorage | metal_shelves | 23.28% |
dentiststorage | metal_shelves | 41.14% |
hospitalstorage | metal_shelves | 23.28% |
hospitalstorage | metal_shelves | 41.14% |
kennels | counter | 23.28% |
kennels | counter | 41.14% |
kennels | metal_shelves | 23.28% |
kennels | metal_shelves | 41.14% |
medical | counter | 23.28% |
medical | counter | 41.14% |
medical | metal_shelves | 23.28% |
medical | metal_shelves | 41.14% |
medicalstorage | counter | 23.28% |
medicalstorage | counter | 41.14% |
medicalstorage | metal_shelves | 23.28% |
medicalstorage | metal_shelves | 41.14% |
morgue | counter | 23.28% |
pharmacy | metal_shelves | 23.28% |
pharmacy | metal_shelves | 41.14% |
pharmacystorage | counter | 23.28% |
pharmacystorage | counter | 41.14% |
pharmacystorage | metal_shelves | 23.28% |
pharmacystorage | metal_shelves | 41.14% |
pharmacystorage | shelves | 23.28% |
pharmacystorage | shelves | 41.14% |
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item SutureNeedleHolder
{
DisplayCategory = FirstAid,
Weight = 0.1,
Type = Normal,
DisplayName = Suture Needle Holder,
Icon = SutureNeedleHolder,
MetalValue = 9,
Tooltip = Tooltip_SutureNeedleHolder,
Medical = TRUE,
WorldStaticModel = SutureNeedleHolder,
Tags = RemoveBullet;RemoveGlass,
}