Fishing Rod: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}} | ||
| | {{Page version|41.78.16}} | ||
| | {{Split|Fishing Rod without Line|reason=Different model, different name, probably enough to warrant similar page similar to [[Sturdy Stick]]? It previously was separate page, see [[Talk:Fishing Rod without Line|the discussion]]}} | ||
| | {{Infobox item | ||
|weight = 0.4 | |name=Fishing Rod | ||
}}{{ | |model=FishingRod_Model.png | ||
|icon=FishingRod.png | |||
|icon_name=Fishing Rod (Fishing Line) | |||
|model2=FishingRod_Model.png | |||
|icon2=FishingRod.png | |||
|icon_name2=Fishing Rod (Twine Line) | |||
|model3=FishingRod_crafted_Model.png | |||
|icon3=FishingRodBreak.png | |||
|icon_name3=Fishing Rod without Line | |||
|category=Weapon | |||
|weight=0.4 | |||
|equipped=Two-Handed | |||
|attachment_type=Shovel | |||
|function=Fishing | |||
|skill_type=Blunt | |||
|condition_max=3 | |||
|damage_type=Blunt | |||
|min_damage=0.2 | |||
|max_damage=0.3 | |||
|door_damage=1 | |||
|tree_damage=0 | |||
|min_range=0.61 | |||
|max_range=1.55 | |||
|base_speed=1.3 | |||
|push_back=0.3 | |||
|knockdown=0 | |||
|crit_chance=5 | |||
|crit_multiplier=2x | |||
|item_id=Base.FishingRod Base.FishingRodBreak Base.FishingRodTwineLine | |||
}} | |||
{{About|the spawned, non-crafted fishing rod|the crafted fishing rod|Fishing Rod (crafted)}} | |||
A '''fishing rod''' is a [[fishing]] tool and a makeshift [[Weapons|weapon]]. | |||
Fishing | ==Usage== | ||
===Fishing=== | |||
{{Main|Fishing}} | |||
A fishing rod requires some kind of [[Fishing#Bait|bait]], such as [[Fishing Tackle|fishing tackle]] or [[worm]]. The player can fish by walking up to a body of water, right-clicking on it and selecting the "Fishing" option. | |||
Fishing lines can also sometimes break and need to be replaced. | |||
== Crafting == | ===Weapon=== | ||
{| class="wikitable | The fishing rod can hit up to 2 enemies at a time (with multi-hit enabled), dealing a maximum of 0.3 damage to enemies (unless a critical hit) from up to 1.55 tiles away at an attack speed of 1.3. Unlike [[Fishing Rod (crafted)|crafted fishing rod]], the fishing rod without line can still be used as a weapon after the line breaks. | ||
|- | |||
! | ==Crafting== | ||
! | This fishing rod cannot be crafted, it can only be repaired if the line breaks, requiring either the [[Occupation#Fisherman|"Fisherman" occupation]] or [[Traits|"Angler" trait]] during character creation, otherwise, reading the ''[[Angler USA Magazine|Angler USA Magazine Vol. 1]]''. There is also a [[Fishing Rod (crafted)|fishing rod]] that can be crafted with a stick. | ||
! | |||
===Fishing=== | |||
{{Main|Fishing}} | |||
''For the crafted fishing rod, see: [[Fishing Rod (crafted)]]'' | |||
{{Crafting/sandbox2 | |||
|fishing_rod | |||
}} | |||
==Condition== | |||
{{Stub|section=true}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
! Building/Room | |||
! Container | |||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |||
|rowspan="2"|camping | |||
|[[counter]] | |||
|4 | |||
|1 | |||
|- | |||
|[[counter]] | |||
|4 | |||
|2 | |||
|- | |||
|rowspan="3"|closet | |||
|[[crate]] | |||
|4 | |||
|1 | |||
|- | |||
|[[crate]] | |||
|4 | |||
|2 | |||
|- | |||
|[[crate]] | |||
|4 | |||
|1 | |||
|} | |} | ||
== Code == | ==Trivia== | ||
*Fishing rod without line uses a [[Fishing Rod (crafted)|crafted fishing rod]] model currently. This seems to be an mistake. | |||
==Code== | |||
{{CodeBox| | |||
[[File:FishingRod.png]] ''Fishing Rod''<br> | |||
{{CodeSnip | |||
|lang=java | |||
|line=true | |||
|start=2491 | |||
|source=items_weapons.txt | |||
|retrieved=true | |||
|version=41.78.16 | |||
|code= item FishingRod | |||
{ | { | ||
MaxRange = 1. | DisplayCategory = Fishing, | ||
WeaponSprite = | MaxRange = 1.55, | ||
MinAngle = 0. | WeaponSprite = FishingRod_Modern, | ||
MinAngle = 0.8, | |||
Type = Weapon, | Type = Weapon, | ||
MinimumSwingTime = 2, | MinimumSwingTime = 2, | ||
Line 36: | Line 120: | ||
ConditionLowerChanceOneIn = 1, | ConditionLowerChanceOneIn = 1, | ||
Weight = 0.4, | Weight = 0.4, | ||
SplatNumber = | SplatNumber = 1, | ||
PushBackMod = 0.3, | PushBackMod = 0.3, | ||
SubCategory = Swinging, | SubCategory = Swinging, | ||
ConditionMax = 3, | ConditionMax = 3, | ||
MaxHitCount = 2, | MaxHitCount = 2, | ||
DoorDamage = | DoorDamage = 1, | ||
SwingAnim = Bat, | SwingAnim = Bat, | ||
DisplayName = Fishing Rod, | DisplayName = Fishing Rod, | ||
MinRange = 0.61, | MinRange = 0.61, | ||
SwingTime = 2, | SwingTime = 2, | ||
KnockdownMod = 0, | KnockdownMod = 0, | ||
SplatBloodOnNoDeath = FALSE, | SplatBloodOnNoDeath = FALSE, | ||
Line 54: | Line 135: | ||
RunAnim = Run_Weapon2, | RunAnim = Run_Weapon2, | ||
IdleAnim = Idle_Weapon2, | IdleAnim = Idle_Weapon2, | ||
BreakSound = | BreakSound = FishingRodBreak, | ||
DoorHitSound = FishingRodHit, | |||
HitSound = FishingRodHit, | |||
HitFloorSound = FishingRodHit, | |||
SwingSound = FishingRodSwing, | |||
TreeDamage = 0, | TreeDamage = 0, | ||
TwoHandWeapon = TRUE, | |||
CriticalChance = 5, | |||
CritDmgMultiplier = 2, | |||
MinDamage = 0.2, | |||
MaxDamage = 0.3, | |||
BaseSpeed = 1.3, | |||
AttachmentType = Shovel, | |||
SurvivalGear = TRUE, | |||
Tags = FishingRod, | |||
} | } | ||
}} | |||
[[File:FishingRod.png]] ''Fishing Rod (Twine Line)''<br> | |||
{{CodeSnip | |||
|lang=java | |||
|line=true | |||
|start=2580 | |||
|source=items_weapons.txt | |||
|retrieved=true | |||
|version=41.78.16 | |||
|code= item FishingRodTwineLine | |||
{ | { | ||
MaxRange = 1. | DisplayCategory = Fishing, | ||
WeaponSprite = | MaxRange = 1.55, | ||
MinAngle = 0. | WeaponSprite = FishingRod_Modern, | ||
MinAngle = 0.8, | |||
Type = Weapon, | Type = Weapon, | ||
MinimumSwingTime = 2, | MinimumSwingTime = 2, | ||
Line 70: | Line 175: | ||
ConditionLowerChanceOneIn = 1, | ConditionLowerChanceOneIn = 1, | ||
Weight = 0.4, | Weight = 0.4, | ||
SplatNumber = | SplatNumber = 1, | ||
PushBackMod = 0.3, | PushBackMod = 0.3, | ||
SubCategory = Swinging, | SubCategory = Swinging, | ||
ConditionMax = 3, | ConditionMax = 3, | ||
MaxHitCount = 2, | MaxHitCount = 2, | ||
DoorDamage = | DoorDamage = 1, | ||
SwingAnim = Bat, | SwingAnim = Bat, | ||
DisplayName = Fishing Rod, | DisplayName = Fishing Rod, | ||
MinRange = 0.61, | MinRange = 0.61, | ||
SwingTime = 2, | SwingTime = 2, | ||
KnockdownMod = 0, | KnockdownMod = 0, | ||
SplatBloodOnNoDeath = FALSE, | SplatBloodOnNoDeath = FALSE, | ||
Line 88: | Line 190: | ||
RunAnim = Run_Weapon2, | RunAnim = Run_Weapon2, | ||
IdleAnim = Idle_Weapon2, | IdleAnim = Idle_Weapon2, | ||
BreakSound = | BreakSound = FishingRodBreak, | ||
DoorHitSound = FishingRodHit, | |||
HitSound = FishingRodHit, | |||
HitFloorSound = FishingRodHit, | |||
SwingSound = FishingRodSwing, | |||
TreeDamage = 0, | TreeDamage = 0, | ||
}< | TwoHandWeapon = TRUE, | ||
CriticalChance = 5, | |||
CritDmgMultiplier = 2, | |||
MinDamage = 0.2, | |||
MaxDamage = 0.3, | |||
BaseSpeed = 1.3, | |||
AttachmentType = Shovel, | |||
Tags = FishingRod, | |||
} | |||
}} | |||
[[File:FishingRodBreak.png]] ''Fishing Rod without Line''<br> | |||
{{CodeSnip | |||
|lang=java | |||
|line=true | |||
|start=2536 | |||
|source=items_weapons.txt | |||
|retrieved=true | |||
|version=41.78.16 | |||
|code= item FishingRodBreak | |||
{ | |||
DisplayCategory = Fishing, | |||
MaxRange = 1.55, | |||
WeaponSprite = FishingRod_Crafted, | |||
MinAngle = 0.8, | |||
Type = Weapon, | |||
MinimumSwingTime = 2, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = Improvised;Blunt, | |||
ConditionLowerChanceOneIn = 1, | |||
Weight = 0.4, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
SubCategory = Swinging, | |||
ConditionMax = 3, | |||
MaxHitCount = 2, | |||
DoorDamage = 1, | |||
SwingAnim = Bat, | |||
DisplayName = Fishing Rod Without line, | |||
MinRange = 0.61, | |||
SwingTime = 2, | |||
KnockdownMod = 0, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = FishingRodBreak, | |||
RunAnim = Run_Weapon2, | |||
IdleAnim = Idle_Weapon2, | |||
BreakSound = FishingRodBreak, | |||
DoorHitSound = FishingRodHit, | |||
HitSound = FishingRodHit, | |||
HitFloorSound = FishingRodHit, | |||
SwingSound = FishingRodSwing, | |||
TreeDamage = 0, | |||
Tooltip = Tooltip_BrokenRod, | |||
TwoHandWeapon = TRUE, | |||
CriticalChance = 5, | |||
CritDmgMultiplier = 2, | |||
MinDamage = 0.2, | |||
MaxDamage = 0.3, | |||
BaseSpeed = 1.3, | |||
AttachmentType = Shovel, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Crafted Spear]] | |||
*[[Fishing]] | |||
*[[Fishing Rod (crafted)]] | |||
{{Navbox items|blunt}} | |||
[[Category:Fishing tools]] | |||
[[Category:Tools]] | [[Category:Tools]] | ||
Revision as of 08:30, 14 April 2024
- This article is about the spawned, non-crafted fishing rod. For the crafted fishing rod, see Fishing Rod (crafted).
A fishing rod is a fishing tool and a makeshift weapon.
Usage
Fishing
- Main article: Fishing
A fishing rod requires some kind of bait, such as fishing tackle or worm. The player can fish by walking up to a body of water, right-clicking on it and selecting the "Fishing" option.
Fishing lines can also sometimes break and need to be replaced.
Weapon
The fishing rod can hit up to 2 enemies at a time (with multi-hit enabled), dealing a maximum of 0.3 damage to enemies (unless a critical hit) from up to 1.55 tiles away at an attack speed of 1.3. Unlike crafted fishing rod, the fishing rod without line can still be used as a weapon after the line breaks.
Crafting
This fishing rod cannot be crafted, it can only be repaired if the line breaks, requiring either the "Fisherman" occupation or "Angler" trait during character creation, otherwise, reading the Angler USA Magazine Vol. 1. There is also a fishing rod that can be crafted with a stick.
Fishing
- Main article: Fishing
For the crafted fishing rod, see: Fishing Rod (crafted)
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Fishing Rod |
One of: Hunting Knife ×1 Kitchen Knife ×1 Machete ×1 Meat Cleaver ×1 Stone Knife ×1 Each of: Sturdy Stick ×1 |
none | Angler USA Magazine Vol.1 |
none | none |
Condition
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
camping | counter | 4 | 1 |
counter | 4 | 2 | |
closet | crate | 4 | 1 |
crate | 4 | 2 | |
crate | 4 | 1 |
Trivia
- Fishing rod without line uses a crafted fishing rod model currently. This seems to be an mistake.
Code
Fishing Rod
Source: ProjectZomboid\media\scripts\items_weapons.txt
item FishingRod
{
DisplayCategory = Fishing,
MaxRange = 1.55,
WeaponSprite = FishingRod_Modern,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Blunt,
ConditionLowerChanceOneIn = 1,
Weight = 0.4,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 3,
MaxHitCount = 2,
DoorDamage = 1,
SwingAnim = Bat,
DisplayName = Fishing Rod,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = FishingRod,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = FishingRodBreak,
DoorHitSound = FishingRodHit,
HitSound = FishingRodHit,
HitFloorSound = FishingRodHit,
SwingSound = FishingRodSwing,
TreeDamage = 0,
TwoHandWeapon = TRUE,
CriticalChance = 5,
CritDmgMultiplier = 2,
MinDamage = 0.2,
MaxDamage = 0.3,
BaseSpeed = 1.3,
AttachmentType = Shovel,
SurvivalGear = TRUE,
Tags = FishingRod,
}
Fishing Rod (Twine Line)
Source: ProjectZomboid\media\scripts\items_weapons.txt
item FishingRodTwineLine
{
DisplayCategory = Fishing,
MaxRange = 1.55,
WeaponSprite = FishingRod_Modern,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Blunt,
ConditionLowerChanceOneIn = 1,
Weight = 0.4,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 3,
MaxHitCount = 2,
DoorDamage = 1,
SwingAnim = Bat,
DisplayName = Fishing Rod,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = FishingRod,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = FishingRodBreak,
DoorHitSound = FishingRodHit,
HitSound = FishingRodHit,
HitFloorSound = FishingRodHit,
SwingSound = FishingRodSwing,
TreeDamage = 0,
TwoHandWeapon = TRUE,
CriticalChance = 5,
CritDmgMultiplier = 2,
MinDamage = 0.2,
MaxDamage = 0.3,
BaseSpeed = 1.3,
AttachmentType = Shovel,
Tags = FishingRod,
}
Fishing Rod without Line
Source: ProjectZomboid\media\scripts\items_weapons.txt
item FishingRodBreak
{
DisplayCategory = Fishing,
MaxRange = 1.55,
WeaponSprite = FishingRod_Crafted,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Blunt,
ConditionLowerChanceOneIn = 1,
Weight = 0.4,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 3,
MaxHitCount = 2,
DoorDamage = 1,
SwingAnim = Bat,
DisplayName = Fishing Rod Without line,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = FishingRodBreak,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = FishingRodBreak,
DoorHitSound = FishingRodHit,
HitSound = FishingRodHit,
HitFloorSound = FishingRodHit,
SwingSound = FishingRodSwing,
TreeDamage = 0,
Tooltip = Tooltip_BrokenRod,
TwoHandWeapon = TRUE,
CriticalChance = 5,
CritDmgMultiplier = 2,
MinDamage = 0.2,
MaxDamage = 0.3,
BaseSpeed = 1.3,
AttachmentType = Shovel,
}