Needle: Difference between revisions
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{{Header|Project Zomboid|Items|Equipment|Tools|Tailoring tools}} | |||
{{Header| | {{Page version|41.78.16}} | ||
{{Infobox item | {{Infobox item | ||
| | |name=Needle | ||
|model=Needle_Model.png | |model=Needle_Model.png | ||
|icon=Needle.png | |icon=Needle.png | ||
Line 13: | Line 13: | ||
|material_value=2 | |material_value=2 | ||
|tags=SewingNeedle | |tags=SewingNeedle | ||
| | |item_id=Base.Needle | ||
}}{{About|the sewing needle|the medical needle|Suture Needle}} | }} | ||
{{About|the sewing needle|the medical needle|Suture Needle}} | |||
A '''needle''' is an item used in [[crafting]] and [[First Aid|first aid]]. | A '''needle''' is an item used in [[crafting]] and [[First Aid|first aid]]. | ||
==Usage== | ==Usage== | ||
Needles can be used with [[thread]] to stitch a deep wound. Alternatively, a [[suture needle]] can be used to the same effect while causing less [[ | Needles can be used with [[thread]] to stitch a deep wound. Alternatively, a [[suture needle]] can be used to the same effect while causing less [[Pain|pain]] to its user. Unlike suture needles, a needle can be used multiple times. | ||
A needle can also be used to craft a [[mattress]] and is used for [[Tailoring]] | A needle can also be used to craft a [[mattress]] and is used for [[Tailoring]] | ||
==Crafting== | ==Crafting== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|mattress | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
! Building/Room | |||
! Container | |||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |||
|bedroom | |||
|[[crate]] | |||
|4 | |||
|2 | |||
|- | |||
|kitchen | |||
|[[counter]] | |||
|4 | |||
|4 | |||
|- | |||
|morgue | |||
|[[counter]] | |||
|4 | |||
|2 | |||
|- | |||
|rowspan="2"|sewingstorage | |||
|[[metal_shelves]] | |||
|4 | |||
|1 | |||
|- | |||
|[[metal_shelves]] | |||
|4 | |||
|2 | |||
|} | |||
==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 18 | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Needle | |||
{ | { | ||
DisplayCategory = Tool, | DisplayCategory = Tool, | ||
Line 47: | Line 87: | ||
Tags = SewingNeedle, | Tags = SewingNeedle, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[First Aid]] | *[[First Aid]] | ||
{{Navbox equipment | {{Navbox items|equipment}} | ||
[[Category:Medical | [[Category:Medical items]] | ||
[[Category:First aid tools]] | |||
[[Category:Spiffo's Construction Crew (Project)]] | [[Category:Spiffo's Construction Crew (Project)]] | ||
[[Category:Tools]] |
Revision as of 10:30, 14 April 2024
- This article is about the sewing needle. For the medical needle, see Suture Needle.
A needle is an item used in crafting and first aid.
Usage
Needles can be used with thread to stitch a deep wound. Alternatively, a suture needle can be used to the same effect while causing less pain to its user. Unlike suture needles, a needle can be used multiple times.
A needle can also be used to craft a mattress and is used for Tailoring
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Mattress |
Thread ×2 unit(s) Sheet ×5 Pillow ×5 |
Needle (tag) |
none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
bedroom | crate | 4 | 2 |
kitchen | counter | 4 | 4 |
morgue | counter | 4 | 2 |
sewingstorage | metal_shelves | 4 | 1 |
metal_shelves | 4 | 2 |
Code
Source: ProjectZomboid\media\scripts\items.txt
item Needle
{
DisplayCategory = Tool,
Weight = 0.1,
Type = Normal,
DisplayName = Needle,
Icon = Needle,
MetalValue = 2,
SurvivalGear = TRUE,
Medical = TRUE,
WorldStaticModel = Needle,
Tags = SewingNeedle,
}