Oatmeal Cookie: Difference between revisions

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{{Languages}}{{Header|The Game World|Items|Food|Non-Perishable Food|type=Food|version=Version 41|incver=78.16}}{{Infobox food
{{Header|Project Zomboid|Items|Food|Sweets}}
|display_name=Oatmeal Cookie
{{Page version|41.78.16}}
|name_colour=Food
{{Reupload|Missing baking tray 3D model}}
|name_text_colour=Food
{{Infobox item
|image=CookiesOatmeal Model.png
|name=Oatmeal Cookie
|image_width=200px
|model=CookiesOatmeal_Model.png
|alternate_image=CookiesOatmeal.png
|icon=CookiesOatmeal.png
|alternate_name=Oatmeal Cookie
|icon_name=Oatmeal Cookie
|alternate_link=
|icon2=BakingTray_CookiesBaked.png
|icon_name2=Baking Tray with Oatmeal Cookies
<!--GENERAL-->
<!--GENERAL-->
|category=Food
|category=Food
Line 20: Line 21:
|unhappy_change=-10
|unhappy_change=-10
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Base.CookiesOatmeal
|item_id=Base.CookiesOatmeal
}}An '''oatmeal cookie''' is a [[Food#Non-Perishable|non-perishable]] food [[items|item]].
}}
An '''oatmeal cookie''' is a non-perishable [[food]] [[Items|item]].


==Usage==
==Usage==
Oatmeal Cookies can be eaten, providing the player with some positive effects, including reducing [[Moodles#Unhappy|unhappiness]].
Oatmeal Cookies can be eaten, providing the player with some positive effects, including reducing [[Unhappy|unhappiness]].


==Crafting==
==Crafting==
===Cooking===
===Cooking===
{{Main|Cooking}}
{{Main|Cooking}}
The player must first learn how to make chocolate chip cookies before they can be crafted. This can be done by either reading a [[Recipe Magazines#Cooking|''Good Cooking Magazine Vol.1'']], or starting with the [[Occupation#Chef|chef occupation]] during character creation.  
The player must first learn how to make chocolate chip cookies before they can be crafted. This can be done by either reading a [[Good Cooking Magazine|''Good Cooking Magazine Vol.1'']], or starting with the [[Occupation#Chef|chef occupation]] during character creation.
{{Crafting header|ing=11}}
{{Crafting/sandbox2
{{Crafting cooking|142|ing=11}}
|baking_tray_with_oatmeal_cookie_uncooked
|}
}}


==Distribution==
==Distribution==
The loot distributions can be found in the table(s) below.
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
! Building/Room
! Container
! style="width: 3.2em;" | Rolls
! style="width: 3.2em;" | Chance
|-
|all
|[[displaycasebakery]]
|4
|1
|-
|cafeteria
|[[displaycasebakery]]
|4
|4
|-
|daycare
|[[desk]]
|4
|1
|}
Oatmeal Cookies can be found in bakery [[Containers#Displays|display counters]].
Oatmeal Cookies can be found in bakery [[Containers#Displays|display counters]].


==Code==
==Code==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=41|incver=78.16}}
| {{CodeSnip
<pre>
  | lang = java
item CookiesOatmeal
  | line = true
  | start = 6017
  | source = items_food.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item CookiesOatmeal
{
{
DisplayName = Oatmeal Cookie,
DisplayName = Oatmeal Cookie,
Line 61: Line 93:
Tags = FitsToaster,
Tags = FitsToaster,
}
}
</pre>
}}
}}


==See also==
==See also==
*[[Cookie]]
*[[Chocolate Chip Cookie]]
*[[Raspberry Shortbread]]
*[[Chocolate Cookie]]
*[[Chocolate Cookie]]
*[[Shortbread Cookie]]
*[[Shortbread Cookie]]
*[[Sugar Cookie]]
{{Navbox items|miscellaneous_food}}


{{Navbox food}}
[[Category:Non-perishable food]]

Revision as of 10:35, 14 April 2024

Project ZomboidItemsFoodSweetsOatmeal Cookie
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
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This article contains outdated/low-quality images.
Reason: Missing baking tray 3D model
Please help the PZwiki by uploading an improved/updated version of the image(s) found on this page.
Oatmeal Cookie
CookiesOatmeal Model.png
Baking Tray with Oatmeal Cookies
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Nutrition
HungerMoodle Icon Hungry.png
-5
CaloriesCalories
110
CarbohydratesCarbohydrates
20
ProteinsProteins
1
FatFat
6
Effect
UnhappinessMoodle Icon Unhappy.png
-10
Technical
Item ID
Base.CookiesOatmeal

An oatmeal cookie is a non-perishable food item.

Usage

Oatmeal Cookies can be eaten, providing the player with some positive effects, including reducing unhappiness.

Crafting

Cooking

Main article: Cooking

The player must first learn how to make chocolate chip cookies before they can be crafted. This can be done by either reading a Good Cooking Magazine Vol.1, or starting with the chef occupation during character creation.

Product Ingredients Tools Requirements Workstation XP
BakingTray CookiesBaked.png
Baking Tray with Oatmeal Cookie (Uncooked)
One of:
Fork.png Fork ×1
Spatula.png Spatula ×1
Spoon.png Spoon ×1
One of:
OilOlive.png Olive Oil ×1
OilVegetable.png Vegetable Oil ×1
Lard.png Lard ×1
Butter.png Butter ×1
Margarine.png Margarine ×1
Each of:
Bowl.png Empty Bowl ×1
RollingPin.png Rolling Pin ×1
BakingTray.png Baking Tray ×1
BakingSoda.png Baking Soda ×1
OatsRaw.png Can of Oats ×10 unit(s)
Egg.png Egg (tag) ×2
Flour.png Flour ×1 unit(s)
WaterDrop.png Water ×1 unit(s)
none
Profession chef2.png
Chef occupation
(or)
Trait cook.png
Cook trait
(or)
MagazineFood.png
Good Cooking Magazine Vol.1
none 0.75 Cooking

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all displaycasebakery 4 1
cafeteria displaycasebakery 4 4
daycare desk 4 1

Oatmeal Cookies can be found in bakery display counters.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item CookiesOatmeal
	{
		DisplayName = Oatmeal Cookie,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = CookiesOatmeal,
		/*DaysFresh = 7,
		DaysTotallyRotten = 30,*/
		HungerChange = -5,
		UnhappyChange = -10,
		Calories = 110,
		Carbohydrates = 20,
		Lipids = 6,
		Proteins = 1,
		CustomEatSound = EatingCrispy,
		WorldStaticModel = Cookie_Oatmeal_Ground,
		Tags = FitsToaster,
	}

See also