Salmon: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Protein|Seafood}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Salmon | ||
| | |model=Salmon_Model.png | ||
| | |icon=Salmon.png | ||
| | |icon_name=Salmon (Uncooked) | ||
| | |model2=SalmonCooked_Model.png | ||
| | |icon2=SalmonCooked.png | ||
| | |icon_name2=Salmon (Cooked) | ||
| | |model3=SalmonRotten_Model.png | ||
| | |icon3=SalmonRotten.png | ||
| | |icon_name3=Salmon (Rotten Uncooked) | ||
| | |model4=SalmonRotten_Model.png | ||
|icon4=SalmonRotten.png | |||
|icon_name4=Salmon (Rotten Cooked) | |||
|model5=SalmonBurnt_Model.png | |||
|icon5=SalmonOverdone.png | |||
|icon_name5=Salmon (Burnt) | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
Line 27: | Line 31: | ||
<!--COOKING--> | <!--COOKING--> | ||
|cook_minutes=80 | |cook_minutes=80 | ||
|burn_minutes= | |burn_minutes=50 | ||
|dangerous_uncooked=True | |dangerous_uncooked=True | ||
|bad_microwaved=True | |bad_microwaved=True | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.Salmon | ||
}}''' | }} | ||
A '''salmon''' is a perishable [[food]] [[Items|item]] used in [[cooking]]. | |||
==Usage== | ==Usage== | ||
===Consumable properties=== | ===Consumable properties=== | ||
Salmon can be eaten raw, which can make the [[player]] [[ | Salmon can be eaten raw, which can make the [[player]] [[sick]]. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. | ||
{{ | {{Consumables | ||
|image = Salmon.png | |image = Salmon.png | ||
|hunger = -30 | |hunger = -30 | ||
|perishable = 1 | |perishable = 1 | ||
|cookable = 1 | |cookable = 1 | ||
Line 64: | Line 67: | ||
|burned boredom = +20 | |burned boredom = +20 | ||
|burned unhappiness = +20 | |burned unhappiness = +20 | ||
|burned image = | |burned image = SalmonOverdone.png | ||
|rotten image = SalmonRotten.png | |rotten image = SalmonRotten.png | ||
|cooked image = SalmonCooked.png | |cooked image = SalmonCooked.png | ||
Line 71: | Line 74: | ||
==Crafting== | ==Crafting== | ||
===Cooking=== | ===Cooking=== | ||
{{Crafting/sandbox2 | |||
|salmon_cooked | |||
}} | |||
===What it makes=== | |||
{{Main|Cooking}} | {{Main|Cooking}} | ||
{{Crafting/sandbox2 | |||
|fish_sushi | |||
{{EvolvedRecipesForItem|soup=15|stew=15|pie=15|stirfry=15| | |maki | ||
}} | |||
===Evolved recipes=== | |||
Salmon is a [[cooking]] [[Recipe ingredients|ingredient]]. | |||
{{EvolvedRecipesForItem|pizza=15|soup=15|stew=15|pie=15|stirfry=15|sandwichcooked=5|saladcooked=10|roastedvegetables=15|rice=15|pasta=15|tacocooked=8|burritocooked=16}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Salmon|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Salmon distribution | |||
<span class="mw-customtoggle-togglebox-Salmon" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Salmon"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| GroceryBag1 | |||
| {{ll|GroceryBag1}} | |||
| 0.71% | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 2.81% | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 3.51% | |||
|- | |||
| butcher | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| butcher | |||
| {{ll|freezer}} | |||
| 19.27% | |||
|- | |||
| butcher | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| dinerkitchen | |||
| {{ll|freezer}} | |||
| 10.78% | |||
|- | |||
| dinerkitchen | |||
| {{ll|fridge}} | |||
| 10.78% | |||
|- | |||
| gigamart | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| gigamartkitchen | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| grocery | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| kitchen | |||
| {{ll|freezer}} | |||
| 10.78% | |||
|- | |||
| kitchen | |||
| {{ll|freezer}} | |||
| 19.27% | |||
|- | |||
| livingroom | |||
| {{ll|freezer}} | |||
| 10.78% | |||
|- | |||
| livingroom | |||
| {{ll|freezer}} | |||
| 19.27% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|freezer}} | |||
| 10.78% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|fridge}} | |||
| 10.78% | |||
|- | |||
| seafoodkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| seafoodkitchen | |||
| {{ll|freezer}} | |||
| 23.28% | |||
|- | |||
| seafoodkitchen | |||
| {{ll|fridge}} | |||
| 23.28% | |||
|- | |||
| sushikitchen | |||
| {{ll|freezer}} | |||
| 23.28% | |||
|- | |||
| sushikitchen | |||
| {{ll|fridge}} | |||
| 23.28% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Salmon" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Salmon|41.78.16--> | |||
Salmon can be found inside [[refrigerator]]s. | Salmon can be found inside [[refrigerator]]s. | ||
== Code == | ==Code== | ||
{{CodeBox | |||
{{ | | {{CodeSnip | ||
| lang = java | |||
| line = true | |||
| start = 2365 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Salmon | |||
{ | |||
Icon | DisplayName = Salmon, | ||
DisplayCategory = Food, | |||
Type = Food, | |||
EvolvedRecipe | Weight = 0.3, | ||
Icon = Salmon, | |||
FoodType | BadInMicrowave = true, | ||
DangerousUncooked = TRUE, | |||
EvolvedRecipe = Pizza:15;Soup:15;Stew:15;Pie:15;Stir fry Griddle Pan:15;Stir fry:15;Sandwich:5|Cooked;Sandwich Baguette:5|Cooked;Salad:10|Cooked;Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15;Taco:8|Cooked;Burrito:16|Cooked, | |||
FoodType = Fish, | |||
IsCookable = TRUE, | |||
MinutesToCook = 80, | |||
MinutesToBurn = 130, | |||
DaysFresh = 2, | |||
DaysTotallyRotten = 4, | |||
HungerChange = -30, | |||
Calories = 270, | |||
Carbohydrates = 0, | |||
Lipids = 10.55, | |||
Proteins = 34.28, | |||
WorldStaticModel = Salmon, | |||
Tags = FishMeat, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Fishing | *[[Fishing]] | ||
*[[Fish Fillet]] | *[[Fish Fillet]] | ||
{{Navbox | {{Navbox items|meat}} | ||
[[Category:Perishable food]] |
Latest revision as of 13:45, 30 April 2024
A salmon is a perishable food item used in cooking.
Usage
Consumable properties
Salmon can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |
---|---|---|---|
Uncooked
|
|
|
Hunger: -13 |
Cooked
|
|
| |
Burned
|
|
Crafting
Cooking
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Salmon (Cooked) |
Salmon (Uncooked) ×1 | none | none | Heat source |
2.5 Cooking |
What it makes
- Main article: Cooking
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Fish Sushi |
One of: Recipe ingredients ×5 unit(s) Recipe ingredients ×5 unit(s) One of: Fish Fillet ×5 unit(s) Salmon ×5 unit(s) |
none | none | none | 0.75 Cooking |
Maki |
One of: Recipe ingredients ×2 unit(s) Recipe ingredients ×2 unit(s) One of: Fish Fillet ×2 unit(s) Salmon ×2 unit(s) Each of: Seaweed ×1 Avocado ×2 unit(s) |
none | none | none | 0.75 Cooking |
Evolved recipes
Salmon is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
15 |
Stew |
15 |
Salad |
10 |
Stir Fry |
15 |
Roasted Vegetables |
15 |
Sandwich |
5 |
Pie (savory) |
15 |
Rice Pot/Saucepan |
15 |
Pasta Pot/Saucepan |
15 |
Taco |
8 |
Burrito |
16 |
Pizza |
15 |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
GroceryBag1 | GroceryBag1 | 0.71% |
all | fridge | 2.81% |
all | fridge | 3.51% |
butcher | displaycasebutcher | 23.28% |
butcher | freezer | 19.27% |
butcher | fridge | 19.27% |
dinerkitchen | freezer | 10.78% |
dinerkitchen | fridge | 10.78% |
gigamart | displaycasebutcher | 23.28% |
gigamartkitchen | displaycasebutcher | 23.28% |
grocery | displaycasebutcher | 23.28% |
kitchen | freezer | 10.78% |
kitchen | freezer | 19.27% |
livingroom | freezer | 10.78% |
livingroom | freezer | 19.27% |
restaurantkitchen | freezer | 10.78% |
restaurantkitchen | fridge | 10.78% |
seafoodkitchen | counter | 23.28% |
seafoodkitchen | freezer | 23.28% |
seafoodkitchen | fridge | 23.28% |
sushikitchen | freezer | 23.28% |
sushikitchen | fridge | 23.28% |
Salmon can be found inside refrigerators.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Salmon
{
DisplayName = Salmon,
DisplayCategory = Food,
Type = Food,
Weight = 0.3,
Icon = Salmon,
BadInMicrowave = true,
DangerousUncooked = TRUE,
EvolvedRecipe = Pizza:15;Soup:15;Stew:15;Pie:15;Stir fry Griddle Pan:15;Stir fry:15;Sandwich:5