Vitamins: Difference between revisions

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{{languages|Vitamins}}
{{Header|Project Zomboid|Items|Medical items}}
{{header|The Game World|Items|Consumables|Medical Items|type=Medical|version=Version 39|incver=67.5}}{{Infobox drainable
{{Page version|41.78.16}}
|display_name=Vitamins
{{Infobox item
|name_colour=Medical
|name=Vitamins
|name_text_colour=Medical
|model=Vitamins_Model.png
|image = Vitamins.png
|icon=Vitamins.png
|weight = 0.2
|icon_name=Vitamins
|primary_use = Reduce [[Moodles#Endurance|exhaustion]]
|weight=0.2
|content = Vitamins
|primary_use=Reduce [[Tired|tiredness]]
|max_units = 10
|content=Vitamins
|fatigue_change = -2
|max_units=10
|class_name = Base.PillsVitamins
|fatigue_change=-2
}}{{quote|text=Provides a burst of energy when taken. Reduces fatigue.|author=In-game tooltip}}'''Vitamins''' are a drainable [[item]] used in [[First Aid|first aid]].
|item_id=Base.PillsVitamins
}}
{{Quote|text=Provides a burst of energy when taken. Reduces fatigue.|author=In-game tooltip}}
'''Vitamins''' are a drainable [[Items|item]] used in [[First Aid|first aid]].


==Usage==
==Usage==
Vitamins are used to reduce fatigue, which is commonly known as [[moodles#Endurance|exhaustion/endurance]] and not be confused with [[moodles#Tired|tiredness]]. Taking vitamins is ideal when the player is running a long distance or fighting a large amount of [[zombie]]s, which will begin to make them feel exhausted, slowing down movement and reducing weapon accuracy.
Vitamins are used to reduce fatigue, which is commonly known as [[Tired|tiredness]] and not to be confused with [[Endurance|exhaustion/endurance]]. However, fatigue does have a direct correlation with endurance as the more tired the character is, the harder it is for them to regain their stamina. Taking vitamins is ideal when the player is running a long distance or fighting a large amount of [[zombie]]s, which will exhaust them quickly, slowing down movement, weakening their attacks, and reducing weapon accuracy.


==Distribution==
==Distribution==
They are usually found in [[Containers#Cabinets|medicine cabinets]], in medical buildings, such as [[Cortman Medical]] and occur as a rare drop on zombie [[Containers#Corpses|corpses]].
The loot distributions can be found in the table(s) below.


==Trivia==
<!--BOT FLAG|PillsVitamins|41.78.16-->
*Vitamins have no direct effect on tiredness, however by reducing exhaustion, vitamins are indirectly affecting tiredness to some extent.
{{Clear}}
<div class="togglebox theme-red">
    <div>PillsVitamins distribution
        <span class="mw-customtoggle-togglebox-PillsVitamins" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-PillsVitamins">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | Handbag
    | {{ll|Handbag}}
    | 1.01%
    |-
    | Purse
    | {{ll|Purse}}
    | 1.01%
    |-
    | all
    | {{ll|inventoryfemale}}
    | 0.47%
    |-
    | all
    | {{ll|inventorymale}}
    | 0.47%
    |-
    | all
    | {{ll|medicine}}
    | 10.78%
    |-
    | bathroom
    | {{ll|counter}}
    | 10.78%
    |-
    | bathroom
    | {{ll|medicine}}
    | 10.78%
    |-
    | bathroom
    | {{ll|shelves}}
    | 10.78%
    |-
    | bedroom
    | {{ll|desk}}
    | 3.98%
    |-
    | bedroom
    | {{ll|dresser}}
    | 3.98%
    |-
    | bedroom
    | {{ll|sidetable}}
    | 3.98%
    |-
    | closet
    | {{ll|crate}}
    | 3.98%
    |-
    | conveniencestore
    | {{ll|shelves}}
    | 23.28%
    |-
    | conveniencestore
    | {{ll|shelves}}
    | 41.14%
    |-
    | cornerstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | cornerstore
    | {{ll|shelves}}
    | 41.14%
    |-
    | fossoil
    | {{ll|shelves}}
    | 23.28%
    |-
    | fossoil
    | {{ll|shelves}}
    | 41.14%
    |-
    | garagestorage
    | {{ll|crate}}
    | 3.98%
    |-
    | gasstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | gasstore
    | {{ll|shelves}}
    | 41.14%
    |-
    | generalstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | generalstore
    | {{ll|shelves}}
    | 41.14%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 23.28%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 41.14%
    |-
    | motelroomoccupied
    | {{ll|sidetable}}
    | 1.01%
    |-
    | office
    | {{ll|desk}}
    | 3.98%
    |-
    | pharmacy
    | {{ll|shelves}}
    | 23.28%
    |-
    | pharmacy
    | {{ll|shelves}}
    | 41.14%
    |-
    | policestorage
    | {{ll|counter}}
    | 3.98%
    |-
    | storageunit
    | {{ll|crate}}
    | 3.98%
    |-
    | zippeestore
    | {{ll|shelves}}
    | 23.28%
    |-
    | zippeestore
    | {{ll|shelves}}
    | 41.14%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-PillsVitamins" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|PillsVitamins|41.78.16-->


== Code ==
==Code==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=39|incver=67.5}}
| {{CodeSnip
<pre> item PillsVitamins
  | lang = java
        FatigueChange = -2,
  | line = true
Weight = 0.2,
  | start = 1865
        UseDelta = 0.1,
  | source = newitems.txt
Type = Drainable,
  | retrieved = true
UseWhileEquipped = FALSE,
  | version = 41.78.16
DisplayName = Vitamins,
  | code =
Icon = Vitamins,
item PillsVitamins
Tooltip = Tooltip_Vitamins,</pre>
{
    DisplayCategory = FirstAid,
        FatigueChange = -2,
Weight = 0.2,
        UseDelta = 0.1,
Type = Drainable,
UseWhileEquipped = FALSE,
DisplayName = Vitamins,
Icon = Vitamins,
Tooltip = Tooltip_Vitamins,
StaticModel = PillBottle,
WorldStaticModel = Vitamins_Ground,
Medical = TRUE,
}
}}
}}


== See also ==
==See also==
[[First_Aid|General First Aid]]
*[[First Aid]]


{{Navbox/Consumables}}
{{Navbox items|medical}}

Latest revision as of 14:14, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Vitamins
Vitamins Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Function
Reduce tiredness
Properties
Capacity
10 units
Effect
FatigueMoodle Icon Tired.png
-2
Technical
Item ID
Base.PillsVitamins
Provides a burst of energy when taken. Reduces fatigue.
— In-game tooltip

Vitamins are a drainable item used in first aid.

Usage

Vitamins are used to reduce fatigue, which is commonly known as tiredness and not to be confused with exhaustion/endurance. However, fatigue does have a direct correlation with endurance as the more tired the character is, the harder it is for them to regain their stamina. Taking vitamins is ideal when the player is running a long distance or fighting a large amount of zombies, which will exhaust them quickly, slowing down movement, weakening their attacks, and reducing weapon accuracy.

Distribution

The loot distributions can be found in the table(s) below.

PillsVitamins distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Handbag Handbag 1.01%
Purse Purse 1.01%
all inventoryfemale 0.47%
all inventorymale 0.47%
all medicine 10.78%
bathroom counter 10.78%
bathroom medicine 10.78%
bathroom shelves 10.78%
bedroom desk 3.98%
bedroom dresser 3.98%
bedroom sidetable 3.98%
closet crate 3.98%
conveniencestore shelves 23.28%
conveniencestore shelves 41.14%
cornerstore shelves 23.28%
cornerstore shelves 41.14%
fossoil shelves 23.28%
fossoil shelves 41.14%
garagestorage crate 3.98%
gasstore shelves 23.28%
gasstore shelves 41.14%
generalstore shelves 23.28%
generalstore shelves 41.14%
generalstorestorage shelves 23.28%
generalstorestorage shelves 41.14%
motelroomoccupied sidetable 1.01%
office desk 3.98%
pharmacy shelves 23.28%
pharmacy shelves 41.14%
policestorage counter 3.98%
storageunit crate 3.98%
zippeestore shelves 23.28%
zippeestore shelves 41.14%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item PillsVitamins
	{
	    DisplayCategory = FirstAid,
        FatigueChange	=	-2,
		Weight	=	0.2,
        UseDelta	=	0.1,
		Type	=	Drainable,
		UseWhileEquipped	=	FALSE,
		DisplayName	=	Vitamins,
		Icon	=	Vitamins,
		Tooltip = Tooltip_Vitamins,
		StaticModel = PillBottle,
		WorldStaticModel = Vitamins_Ground,
		Medical = TRUE,
	}

See also