Cigarettes: Difference between revisions

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__NOTOC__
{{Header|Project Zomboid|Items|Medical items}}
{{languages|Cigarettes}}
{{Page version|41.78.16}}
<div class="header" style="margin: 5px; align: right; background: #C3E4ED; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #9AC0CD"> <!-- Code for Background Colour -->
{{Infobox item
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">    '''Page Updated @ Version: 39.50'''    </div><!-- Code for Version Tag at top -->
|name=Cigarettes
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The Game World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Consumables|Consumables]] -> [[:Category:Medical Items|Medical Items]] -> [[Cigarettes]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
|model=Cigarette_Model.png
{{Medical
|icon=IckySticks.png
|image = Cigarettes_120px.png
|icon_name=Cigarettes
|primaryuse= Reduce Stress (Sickness Penalty)
<!--GENERAL-->
|stress = -5
|category=Item
|unhappiness = 0.0
|weight=0.005
|bandagepower = 0.0
|function=Reduce [[Stressed|Stress]]
|alcoholpower = 0.0
<!--EFFECT-->
|weight = 0.005
|stress_change=-5
<!--TECHNICAL DETAILS-->
|item_id=Base.Cigarettes
}}
}}
'''Cigarettes''' are a consumable [[Items|item]].


'''Cigarettes''' are consumable [[items]] which reduce the [[Moodles#Stress|stress]] of the [[player]] in the exchange for causing some [[Moodles#Sick|sickness]]. Cigarettes spawn in stacks of twenty at a time, and they may be found in [[Containers#Counters|counters]], [[Containers#Wooden Crate|crates]], [[Containers#Desks|desks]], [[Containers#Bins|garbage cans]] and [[Containers#Corpses|zombies]].
==Usage==
A [[lighter]] or [[matches]] are required to smoke a cigarette.


If the player has the [[Traits#Negative|smoker trait]], they will require having a regular cigarette, else they'll start to gain stress and eventually [[Moodles#Unhappiness|unhappiness]]. By having a smoke, they will receive a stress relief bonus (greater than without the trait).  
===Effect===
Cigarettes can be used to reduce some [[stress]] of the [[player]] in exchange for causing some [[Sick|sickness]].


Cigarettes can be used to make [[Insecticide Spray|insecticide spray]] to combat [[Farming#Plant Diseases|pest flies]] in your garden - see [[Farming Guide#Plant Health.2C Diseases and Cures|Plant Health, Diseases and Cures]].
If the player has the [[Traits#Negative|smoker trait]], they will require having a regular cigarette, else they'll start to gain stress and eventually [[unhappiness]]. By having a smoke, they will completely relieve all stress accumulated (only -5 without the trait).


As of [[Build 35#IWBUMS Build 35.22|build 35.22]], cigarettes weigh 0.005 each (meaning 20 cigarettes weigh 0.1).
Cigarettes also reduce Unhappiness by -10 if the player has the [[Traits#Negative|Smoker]] negative trait (ten smokes will fully cure unhappiness).


== Effects ==
Ideally, one with the smoker trait should only smoke when stress is at "Agitated", as the previous level, "Anxious", does nothing, and cigarettes cure all stress (But only with the smoker trait).
As of [[Build 35#IWBUMS Build 35.16|build 35.16]], cigarettes reduce stress by 5, however also causing some sickness.


Smoking to the point of [[Sickness|Fever]] Can poison the player to [[Dead|Death]].


Outside of starting with the smoker trait, there is no way to get addicted to cigarettes when smoking them in-game.


===Farming===
Cigarettes can be used to make [[Insecticide Spray|insecticide spray]] to combat [[Farming#Plant diseases|pest flies]].


== Farming ==
The player needs to have read [[The Farming Magazine]] or have the [[Traits#Hobbies|gardening trait]] or [[Occupation#Farmer|farmer profession]] to craft insecticide.
The [[Professions#Farmer|farmer profession]] or [[Traits#Hobbies|gardener trait]] are required to craft insecticide.
{{Crafting/sandbox2
{| class="pztable sortable" style="text-align:center;"
|insecticide_spray
|-
}}
! Output
 
! class="unsortable" | Ingredients
==Distribution==
! class="unsortable" | Description
The loot distributions can be found in the table(s) below.
! Level
{{RecipeLookup|5017}}
|}
<br />


== Code ==
<!--BOT FLAG|Cigarettes|41.78.16-->
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{Clear}}
<nowiki>
<div class="togglebox theme-red">
     item Cigarettes
    <div>Cigarettes distribution
Count = 20,
        <span class="mw-customtoggle-togglebox-Cigarettes" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
HungerChange = 0,
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Cigarettes">
Weight = 0.005,
     Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
RequireInHandOrInventory = Lighter/Matches,
<div class="pz-container">
Type = Food,
<div id="containers" style="flex-basis:30%">
DisplayName = Cigarettes,
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
StressChange = -5,
    |+ {{ll|Containers}}
Icon = IckySticks,
    ! Building/Room
CustomContextMenu = Smoke,
    ! Container
CantBeFrozen = TRUE,
    ! Effective chance
OnEat = OnEat_Cigarettes,
    |-
CustomEatSound =
    | Bag_ALICEpack
</nowiki>
    | {{ll|Bag_ALICEpack}}
== Future ==
    | 1.01%
{{Notice|Unconfirmed}}
    |-
It is speculated that in a future version, the player character may become addicted to cigarettes if used too often.  
    | Bag_ALICEpack_Army
<br><small>*'''''This is now unlikely since the addition of the smoker trait in Build 35, along with cigarettes causing sickness if player does not have the trait'''''*</small>
    | {{ll|Bag_ALICEpack_Army}}
    | 1.01%
    |-
    | Bag_BigHikingBag
    | {{ll|Bag_BigHikingBag}}
    | 1.01%
    |-
    | Bag_GolfBag
    | {{ll|Bag_GolfBag}}
    | 2.81%
    |-
    | Bag_Military
    | {{ll|Bag_Military}}
    | 1.01%
    |-
    | Bag_NormalHikingBag
    | {{ll|Bag_NormalHikingBag}}
    | 1.01%
    |-
    | Bag_Satchel
    | {{ll|Bag_Satchel}}
    | 2.81%
    |-
    | Bag_WorkerBag
    | {{ll|Bag_WorkerBag}}
    | 2.81%
    |-
    | Handbag
    | {{ll|Handbag}}
    | 1.01%
    |-
    | Purse
    | {{ll|Purse}}
    | 1.01%
    |-
    | all
    | {{ll|Outfit_ArmyCamoDesert}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_ArmyCamoGreen}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Bandit}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Biker}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_ConstructionWorker}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Cook_Generic}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Cook_Spiffos}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Foreman}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Fossoil}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Gas2Go}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Ghillie}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Hobbo}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Inmate}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_InmateKhaki}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_McCoys}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Punk}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Raider}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Redneck}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Rocker}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_ThunderGas}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Varsity}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Waiter_Diner}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Waiter_Market}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Waiter_PileOCrepe}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Waiter_PizzaWhirled}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Waiter_Restaurant}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Waiter_Spiffo}}
    | 5.21%
    |-
    | all
    | {{ll|Outfit_Waiter_TacoDelPancho}}
    | 5.21%
    |-
    | all
    | {{ll|desk}}
    | 19.27%
    |-
    | all
    | {{ll|inventoryfemale}}
    | 0.71%
    |-
    | all
    | {{ll|inventorymale}}
    | 0.71%
    |-
    | all
    | {{ll|other}}
    | 5.21%
    |-
    | all
    | {{ll|plankstash}}
    | 19.27%
    |-
    | bar
    | {{ll|counter}}
    | 23.28%
    |-
    | bar
    | {{ll|counter}}
    | 41.14%
    |-
    | bar
    | {{ll|crate}}
    | 23.28%
    |-
    | bar
    | {{ll|crate}}
    | 41.14%
    |-
    | bar
    | {{ll|crate}}
    | 76.55%
    |-
    | bar
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | bar
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | bar
    | {{ll|metal_shelves}}
    | 76.55%
    |-
    | barkitchen
    | {{ll|counter}}
    | 23.28%
    |-
    | barkitchen
    | {{ll|counter}}
    | 41.14%
    |-
    | barkitchen
    | {{ll|crate}}
    | 23.28%
    |-
    | barkitchen
    | {{ll|crate}}
    | 41.14%
    |-
    | barkitchen
    | {{ll|crate}}
    | 76.55%
    |-
    | barkitchen
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | barkitchen
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | barkitchen
    | {{ll|metal_shelves}}
    | 76.55%
    |-
    | barstorage
    | {{ll|counter}}
    | 23.28%
    |-
    | barstorage
    | {{ll|counter}}
    | 41.14%
    |-
    | bedroom
    | {{ll|desk}}
    | 19.27%
    |-
    | bedroom
    | {{ll|plankstash}}
    | 19.27%
    |-
    | beergarden
    | {{ll|counter}}
    | 23.28%
    |-
    | beergarden
    | {{ll|counter}}
    | 41.14%
    |-
    | conveniencestore
    | {{ll|crate}}
    | 23.28%
    |-
    | conveniencestore
    | {{ll|crate}}
    | 41.14%
    |-
    | conveniencestore
    | {{ll|crate}}
    | 76.55%
    |-
    | conveniencestore
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | conveniencestore
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | conveniencestore
    | {{ll|metal_shelves}}
    | 76.55%
    |-
    | conveniencestore
    | {{ll|shelves}}
    | 23.28%
    |-
    | conveniencestore
    | {{ll|shelves}}
    | 41.14%
    |-
    | conveniencestore
    | {{ll|shelves}}
    | 76.55%
    |-
    | cornerstore
    | {{ll|crate}}
    | 23.28%
    |-
    | cornerstore
    | {{ll|crate}}
    | 41.14%
    |-
    | cornerstore
    | {{ll|crate}}
    | 76.55%
    |-
    | cornerstore
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | cornerstore
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | cornerstore
    | {{ll|metal_shelves}}
    | 76.55%
    |-
    | cornerstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | cornerstore
    | {{ll|shelves}}
    | 41.14%
    |-
    | cornerstore
    | {{ll|shelves}}
    | 76.55%
    |-
    | cornerstorestorage
    | {{ll|crate}}
    | 23.28%
    |-
    | cornerstorestorage
    | {{ll|crate}}
    | 41.14%
    |-
    | cornerstorestorage
    | {{ll|crate}}
    | 76.55%
    |-
    | drugshack
    | {{ll|counter}}
    | 19.27%
    |-
    | drugshack
    | {{ll|counter}}
    | 23.28%
    |-
    | drugshack
    | {{ll|counter}}
    | 41.14%
    |-
    | drugshack
    | {{ll|crate}}
    | 23.28%
    |-
    | drugshack
    | {{ll|crate}}
    | 41.14%
    |-
    | empty
    | {{ll|crate}}
    | 19.27%
    |-
    | fossoil
    | {{ll|counter}}
    | 23.28%
    |-
    | fossoil
    | {{ll|counter}}
    | 41.14%
    |-
    | fossoil
    | {{ll|counter}}
    | 76.55%
    |-
    | fossoil
    | {{ll|crate}}
    | 23.28%
    |-
    | fossoil
    | {{ll|crate}}
    | 41.14%
    |-
    | fossoil
    | {{ll|crate}}
    | 76.55%
    |-
    | fossoil
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | fossoil
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | fossoil
    | {{ll|metal_shelves}}
    | 76.55%
    |-
    | fossoil
    | {{ll|shelves}}
    | 23.28%
    |-
    | fossoil
    | {{ll|shelves}}
    | 41.14%
    |-
    | fossoil
    | {{ll|shelves}}
    | 76.55%
    |-
    | gasstorage
    | {{ll|counter}}
    | 19.27%
    |-
    | gasstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | gasstorage
    | {{ll|crate}}
    | 41.14%
    |-
    | gasstorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | gasstorage
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | gasstore
    | {{ll|counter}}
    | 23.28%
    |-
    | gasstore
    | {{ll|counter}}
    | 41.14%
    |-
    | gasstore
    | {{ll|counter}}
    | 76.55%
    |-
    | gasstore
    | {{ll|crate}}
    | 23.28%
    |-
    | gasstore
    | {{ll|crate}}
    | 41.14%
    |-
    | gasstore
    | {{ll|crate}}
    | 76.55%
    |-
    | gasstore
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | gasstore
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | gasstore
    | {{ll|metal_shelves}}
    | 76.55%
    |-
    | gasstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | gasstore
    | {{ll|shelves}}
    | 41.14%
    |-
    | gasstore
    | {{ll|shelves}}
    | 76.55%
    |-
    | generalstore
    | {{ll|crate}}
    | 23.28%
    |-
    | generalstore
    | {{ll|crate}}
    | 41.14%
    |-
    | generalstore
    | {{ll|crate}}
    | 76.55%
    |-
    | generalstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | generalstore
    | {{ll|shelves}}
    | 41.14%
    |-
    | generalstore
    | {{ll|shelves}}
    | 76.55%
    |-
    | generalstorestorage
    | {{ll|counter}}
    | 23.28%
    |-
    | generalstorestorage
    | {{ll|counter}}
    | 41.14%
    |-
    | generalstorestorage
    | {{ll|counter}}
    | 76.55%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 23.28%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 41.14%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 76.55%
    |-
    | hall
    | {{ll|counter}}
    | 19.27%
    |-
    | janitor
    | {{ll|counter}}
    | 19.27%
    |-
    | jewelrystore
    | {{ll|counter}}
    | 19.27%
    |-
    | kitchen
    | {{ll|counter}}
    | 19.27%
    |-
    | liquorstore
    | {{ll|counter}}
    | 23.28%
    |-
    | liquorstore
    | {{ll|counter}}
    | 41.14%
    |-
    | liquorstore
    | {{ll|counter}}
    | 76.55%
    |-
    | livingroom
    | {{ll|counter}}
    | 19.27%
    |-
    | lobby
    | {{ll|counter}}
    | 19.27%
    |-
    | mechanic
    | {{ll|wardrobe}}
    | 19.27%
    |-
    | office
    | {{ll|desk}}
    | 19.27%
    |-
    | plazastore1
    | {{ll|counter}}
    | 19.27%
    |-
    | policestorage
    | {{ll|counter}}
    | 19.27%
    |-
    | prisoncells
    | {{ll|wardrobe}}
    | 19.27%
    |-
    | schoolstorage
    | {{ll|counter}}
    | 19.27%
    |-
    | zippeestorage
    | {{ll|counter}}
    | 19.27%
    |-
    | zippeestorage
    | {{ll|crate}}
    | 23.28%
    |-
    | zippeestorage
    | {{ll|crate}}
    | 41.14%
    |-
    | zippeestorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | zippeestorage
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | zippeestore
    | {{ll|crate}}
    | 23.28%
    |-
    | zippeestore
    | {{ll|crate}}
    | 41.14%
    |-
    | zippeestore
    | {{ll|crate}}
    | 76.55%
    |-
    | zippeestore
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | zippeestore
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | zippeestore
    | {{ll|metal_shelves}}
    | 76.55%
    |-
    | zippeestore
    | {{ll|shelves}}
    | 23.28%
    |-
    | zippeestore
    | {{ll|shelves}}
    | 41.14%
    |-
    | zippeestore
    | {{ll|shelves}}
    | 76.55%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Ambulance
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Carpenter
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Construction Worker
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Distillery
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Doctor
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Electrician
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Farmer
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Fire
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Fisherman
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Fossoil
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | All
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Golf
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Heralds
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Hunter
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Mass Gen Fac
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | McCoy
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Metal Welder
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Painter
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Police
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Postal
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Radio
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Ranger
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Spiffo
    | {{ll|Glove Box}}
    | 19.27%
    |-
    | Survivalist
    | {{ll|Glovebox}}
    | 19.27%
    |-
    | Transit
    | {{ll|Glove Box}}
    | 19.27%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Cigarettes" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Cigarettes|41.78.16-->


==Code==


{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 620
  | source = items.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Cigarettes
{
    DisplayCategory = Junk,
Count = 20,
HungerChange = 0,
Weight = 0.005,
RequireInHandOrInventory = Matches/Lighter,
Type = Food,
DisplayName = Cigarettes,
StressChange = -5,
Icon = IckySticks,
CustomContextMenu = Smoke,
CantBeFrozen = TRUE,
OnEat = OnEat_Cigarettes,
StaticModel = Cigarette,
EatType = Cigarettes,
WorldStaticModel = CigarettePack_Ground,
CustomEatSound = ,
}
}}
}}


== See also ==
==See also==
* [[Traits]]
*[[Traits]]
* [[Farming]]
*[[Farming]]
* [[Farming Guide]]
*[[Occupation]]
* [[Occupation]]
*[[First Aid]]
* [[First Aid]]


{{Navbox/Consumables}}
{{Navbox items|medical}}
[[Category:Consumables]]
[[Category:Medical Items]]
[[Category:Items]]

Latest revision as of 19:04, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Cigarettes
Cigarette Model.png
General
Category
Item
Encumbrance
Moodle Icon HeavyLoad.png
0.005
Function
Reduce Stress
Effect
StressMoodle Icon Stressed.png
-5
Technical
Item ID
Base.Cigarettes

Cigarettes are a consumable item.

Usage

A lighter or matches are required to smoke a cigarette.

Effect

Cigarettes can be used to reduce some stress of the player in exchange for causing some sickness.

If the player has the smoker trait, they will require having a regular cigarette, else they'll start to gain stress and eventually unhappiness. By having a smoke, they will completely relieve all stress accumulated (only -5 without the trait).

Cigarettes also reduce Unhappiness by -10 if the player has the Smoker negative trait (ten smokes will fully cure unhappiness).

Ideally, one with the smoker trait should only smoke when stress is at "Agitated", as the previous level, "Anxious", does nothing, and cigarettes cure all stress (But only with the smoker trait).

Smoking to the point of Fever Can poison the player to Death.

Outside of starting with the smoker trait, there is no way to get addicted to cigarettes when smoking them in-game.

Farming

Cigarettes can be used to make insecticide spray to combat pest flies.

The player needs to have read The Farming Magazine or have the gardening trait or farmer profession to craft insecticide.

Product Ingredients Tools Requirements Workstation XP
TZ GardeningSprayCan.png
Insecticide Spray
TZ GardeningSprayCan.png Gardening Spray Can (Empty) ×1
WaterDrop.png Water ×3 unit(s)
IckySticks.png Cigarettes ×5
none
Profession farmer2.png
Farmer occupation
(or)
MagazineFish.png
The Farming Magazine
none none

Distribution

The loot distributions can be found in the table(s) below.

Cigarettes distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_ALICEpack Bag_ALICEpack 1.01%
Bag_ALICEpack_Army Bag_ALICEpack_Army 1.01%
Bag_BigHikingBag Bag_BigHikingBag 1.01%
Bag_GolfBag Bag_GolfBag 2.81%
Bag_Military Bag_Military 1.01%
Bag_NormalHikingBag Bag_NormalHikingBag 1.01%
Bag_Satchel Bag_Satchel 2.81%
Bag_WorkerBag Bag_WorkerBag 2.81%
Handbag Handbag 1.01%
Purse Purse 1.01%
all Outfit_ArmyCamoDesert 5.21%
all Outfit_ArmyCamoGreen 5.21%
all Outfit_Bandit 5.21%
all Outfit_Biker 5.21%
all Outfit_ConstructionWorker 5.21%
all Outfit_Cook_Generic 5.21%
all Outfit_Cook_Spiffos 5.21%
all Outfit_Foreman 5.21%
all Outfit_Fossoil 5.21%
all Outfit_Gas2Go 5.21%
all Outfit_Ghillie 5.21%
all Outfit_Hobbo 5.21%
all Outfit_Inmate 5.21%
all Outfit_InmateKhaki 5.21%
all Outfit_McCoys 5.21%
all Outfit_Punk 5.21%
all Outfit_Raider 5.21%
all Outfit_Redneck 5.21%
all Outfit_Rocker 5.21%
all Outfit_ThunderGas 5.21%
all Outfit_Varsity 5.21%
all Outfit_Waiter_Diner 5.21%
all Outfit_Waiter_Market 5.21%
all Outfit_Waiter_PileOCrepe 5.21%
all Outfit_Waiter_PizzaWhirled 5.21%
all Outfit_Waiter_Restaurant 5.21%
all Outfit_Waiter_Spiffo 5.21%
all Outfit_Waiter_TacoDelPancho 5.21%
all desk 19.27%
all inventoryfemale 0.71%
all inventorymale 0.71%
all other 5.21%
all plankstash 19.27%
bar counter 23.28%
bar counter 41.14%
bar crate 23.28%
bar crate 41.14%
bar crate 76.55%
bar metal_shelves 23.28%
bar metal_shelves 41.14%
bar metal_shelves 76.55%
barkitchen counter 23.28%
barkitchen counter 41.14%
barkitchen crate 23.28%
barkitchen crate 41.14%
barkitchen crate 76.55%
barkitchen metal_shelves 23.28%
barkitchen metal_shelves 41.14%
barkitchen metal_shelves 76.55%
barstorage counter 23.28%
barstorage counter 41.14%
bedroom desk 19.27%
bedroom plankstash 19.27%
beergarden counter 23.28%
beergarden counter 41.14%
conveniencestore crate 23.28%
conveniencestore crate 41.14%
conveniencestore crate 76.55%
conveniencestore metal_shelves 23.28%
conveniencestore metal_shelves 41.14%
conveniencestore metal_shelves 76.55%
conveniencestore shelves 23.28%
conveniencestore shelves 41.14%
conveniencestore shelves 76.55%
cornerstore crate 23.28%
cornerstore crate 41.14%
cornerstore crate 76.55%
cornerstore metal_shelves 23.28%
cornerstore metal_shelves 41.14%
cornerstore metal_shelves 76.55%
cornerstore shelves 23.28%
cornerstore shelves 41.14%
cornerstore shelves 76.55%
cornerstorestorage crate 23.28%
cornerstorestorage crate 41.14%
cornerstorestorage crate 76.55%
drugshack counter 19.27%
drugshack counter 23.28%
drugshack counter 41.14%
drugshack crate 23.28%
drugshack crate 41.14%
empty crate 19.27%
fossoil counter 23.28%
fossoil counter 41.14%
fossoil counter 76.55%
fossoil crate 23.28%
fossoil crate 41.14%
fossoil crate 76.55%
fossoil metal_shelves 23.28%
fossoil metal_shelves 41.14%
fossoil metal_shelves 76.55%
fossoil shelves 23.28%
fossoil shelves 41.14%
fossoil shelves 76.55%
gasstorage counter 19.27%
gasstorage crate 23.28%
gasstorage crate 41.14%
gasstorage metal_shelves 23.28%
gasstorage metal_shelves 41.14%
gasstore counter 23.28%
gasstore counter 41.14%
gasstore counter 76.55%
gasstore crate 23.28%
gasstore crate 41.14%
gasstore crate 76.55%
gasstore metal_shelves 23.28%
gasstore metal_shelves 41.14%
gasstore metal_shelves 76.55%
gasstore shelves 23.28%
gasstore shelves 41.14%
gasstore shelves 76.55%
generalstore crate 23.28%
generalstore crate 41.14%
generalstore crate 76.55%
generalstore shelves 23.28%
generalstore shelves 41.14%
generalstore shelves 76.55%
generalstorestorage counter 23.28%
generalstorestorage counter 41.14%
generalstorestorage counter 76.55%
generalstorestorage shelves 23.28%
generalstorestorage shelves 41.14%
generalstorestorage shelves 76.55%
hall counter 19.27%
janitor counter 19.27%
jewelrystore counter 19.27%
kitchen counter 19.27%
liquorstore counter 23.28%
liquorstore counter 41.14%
liquorstore counter 76.55%
livingroom counter 19.27%
lobby counter 19.27%
mechanic wardrobe 19.27%
office desk 19.27%
plazastore1 counter 19.27%
policestorage counter 19.27%
prisoncells wardrobe 19.27%
schoolstorage counter 19.27%
zippeestorage counter 19.27%
zippeestorage crate 23.28%
zippeestorage crate 41.14%
zippeestorage metal_shelves 23.28%
zippeestorage metal_shelves 41.14%
zippeestore crate 23.28%
zippeestore crate 41.14%
zippeestore crate 76.55%
zippeestore metal_shelves 23.28%
zippeestore metal_shelves 41.14%
zippeestore metal_shelves 76.55%
zippeestore shelves 23.28%
zippeestore shelves 41.14%
zippeestore shelves 76.55%
Vehicles
Type Container Effective chance
Ambulance Glove Box 19.27%
Carpenter Glove Box 19.27%
Construction Worker Glove Box 19.27%
Distillery Glove Box 19.27%
Doctor Glove Box 19.27%
Electrician Glove Box 19.27%
Farmer Glove Box 19.27%
Fire Glove Box 19.27%
Fisherman Glove Box 19.27%
Fossoil Glove Box 19.27%
All Glove Box 19.27%
Golf Glove Box 19.27%
Heralds Glove Box 19.27%
Hunter Glove Box 19.27%
Mass Gen Fac Glove Box 19.27%
McCoy Glove Box 19.27%
Metal Welder Glove Box 19.27%
Painter Glove Box 19.27%
Police Glove Box 19.27%
Postal Glove Box 19.27%
Radio Glove Box 19.27%
Ranger Glove Box 19.27%
Spiffo Glove Box 19.27%
Survivalist Glove Box 19.27%
Transit Glove Box 19.27%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item Cigarettes
	{
	    DisplayCategory = Junk,
		Count	=	20,
		HungerChange	=	0,
		Weight	=	0.005,
		RequireInHandOrInventory	=	Matches/Lighter,
		Type	=	Food,
		DisplayName	=	Cigarettes,
		StressChange	=	-5,
		Icon	=	IckySticks,
		CustomContextMenu = Smoke,
		CantBeFrozen = TRUE,
		OnEat = OnEat_Cigarettes,
		StaticModel = Cigarette,
		EatType = Cigarettes,
		WorldStaticModel = CigarettePack_Ground,
		CustomEatSound = ,
	}

See also