Mushrooms: Difference between revisions
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{{Header|Project Zomboid|Items|Food|Vegetables}} | |||
| | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Mushrooms | ||
| | |model=Mushroom_Model.png | ||
| | |icon=MushroomGeneric1.png | ||
| | |icon_name=Mushrooms | ||
| | |model2=Mushroom_Model.png | ||
| | |icon2=MushroomGeneric2.png | ||
| | |icon_name2=Mushrooms | ||
| | |model3=Mushroom_Model.png | ||
| | |icon3=MushroomGeneric3.png | ||
| | |icon_name3=Mushrooms | ||
| | |model4=Mushroom_Model.png | ||
| | |icon4=MushroomGeneric4.png | ||
| | |icon_name4=Mushrooms | ||
| | |model5=Mushroom_Model.png | ||
| | |icon5=MushroomGeneric5.png | ||
| | |icon_name5=Mushrooms | ||
| | |model6=Mushroom_Model.png | ||
| | |icon6=MushroomGeneric6.png | ||
| | |icon_name6=Mushrooms | ||
|model7=Mushroom_Model.png | |||
|icon7=MushroomGeneric7.png | |||
|icon_name7=Mushroom | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
|weight=0. | |weight=0.2 | ||
|days_fresh=3 | |days_fresh=3 | ||
|days_rotten=4 | |days_rotten=4 | ||
Line 37: | Line 39: | ||
|poison_power={{abbr|?|Foraged mushrooms have a chance of being poisonous}} | |poison_power={{abbr|?|Foraged mushrooms have a chance of being poisonous}} | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=''See [[#Item IDs|Item IDs]]'' | ||
}} | |||
}}''' | '''Mushrooms''' are a perishable [[food]] [[Items|item]] which can come in 7 different variations, one of which is randomly poisonous in each gameplay. | ||
==Usage== | ==Usage== | ||
===Consumable properties=== | ===Consumable properties=== | ||
Mushrooms can be eaten, providing the player with some positive effects, however these will become more negative the longer it's left to perish. | |||
{{ | {{Consumables | ||
|image = Mushroom1_Anim.gif | |image = Mushroom1_Anim.gif | ||
|hunger = -13 | |hunger = -13 | ||
Line 56: | Line 57: | ||
|rotten boredom = +20 | |rotten boredom = +20 | ||
|rotten image = Mushroom1_Anim.gif | |rotten image = Mushroom1_Anim.gif | ||
}}{{ | }}{{Consumables | ||
|image = Mushroom2_Anim.gif | |image = Mushroom2_Anim.gif | ||
|hunger = -15 | |hunger = -15 | ||
Line 70: | Line 71: | ||
===Nutrition=== | ===Nutrition=== | ||
{| class=" | {| class="wikitable theme-red" style="text-align: center;" cellspacing=0 cellpadding=5 | ||
! Mushroom | |||
! Hunger | |||
! | ! Calories | ||
! | ! Lipids | ||
! | ! Carbohydrates | ||
! | ! Proteins | ||
! | |- | ||
! | | [[File:MushroomGeneric1.png]] | ||
|- | |||
| -13 | | -13 | ||
| 30 | | 30 | ||
| 0.24 | | 0.24 | ||
| 2.04 | | 2.04 | ||
| 2.12 | |||
|- | |- | ||
| [[File:MushroomGeneric2.png]] | |||
| -13 | | -13 | ||
| 30 | | 30 | ||
| 0.24 | | 0.24 | ||
| 2.04 | | 2.04 | ||
| 2.12 | |||
|- | |- | ||
| [[File:MushroomGeneric3.png]] | |||
| -15 | | -15 | ||
| 32 | | 32 | ||
| 0.32 | | 0.32 | ||
| 2.36 | | 2.36 | ||
| 2.56 | |||
|- | |- | ||
| [[File:MushroomGeneric4.png]] | |||
| -13 | | -13 | ||
| 30 | | 30 | ||
| 0.24 | | 0.24 | ||
| 2.04 | | 2.04 | ||
| 2.12 | |||
|- | |- | ||
| [[File:MushroomGeneric5.png]] | |||
| -15 | | -15 | ||
| 32 | | 32 | ||
| 0.32 | | 0.32 | ||
| 2.36 | | 2.36 | ||
| 2.56 | |||
|- | |- | ||
| [[File:MushroomGeneric6.png]] | |||
| -13 | | -13 | ||
| 30 | | 30 | ||
| 0.24 | | 0.24 | ||
| 2.04 | | 2.04 | ||
| 2.12 | |||
|- | |- | ||
| [[File:MushroomGeneric7.png]] | |||
| -13 | | -13 | ||
| 32 | | 32 | ||
| 0.24 | | 0.24 | ||
| 2.04 | | 2.04 | ||
| 2.12 | |||
|} | |} | ||
== Crafting == | ==Crafting== | ||
=== Evolved recipes === | ===Evolved recipes=== | ||
Adding a "Poisonous Mushroom" as an ingredient, will make the product poisonous, even if the player can't determine | Adding a "Poisonous Mushroom" as an ingredient, will make the product poisonous, even if the player can't determine whether a mushroom is poisonous or not. Each variation of mushroom (including poisonous) will count as a new and separate ingredient for bonuses in [[Recipe ingredients|recipes]]. | ||
{| | {| | ||
|- align=center | |- align=center | ||
| [[File:MushroomGeneric1.png]][[File:MushroomGeneric2.png]][[File:MushroomGeneric4.png]][[File:MushroomGeneric6.png]][[File:MushroomGeneric7.png]] || [[File:MushroomGeneric3.png]][[File:MushroomGeneric5.png]] | | [[File:MushroomGeneric1.png]][[File:MushroomGeneric2.png]][[File:MushroomGeneric4.png]][[File:MushroomGeneric6.png]][[File:MushroomGeneric7.png]] || [[File:MushroomGeneric3.png]][[File:MushroomGeneric5.png]] | ||
|- style="vertical-align:top;" | |- style="vertical-align: top;" | ||
| {{EvolvedRecipesForItem| | | {{EvolvedRecipesForItem|pizza=13|burger=13|omelette=13|stirfry=13|stew=13|pie=13|soup=13|sandwich=13|salad=13|roastedvegetables=13|rice=13|pasta=13|hotdrink=6|hotdrinktea=6}} | ||
| {{EvolvedRecipesForItem| | | {{EvolvedRecipesForItem|pizza=15|burger=15|omelette=15|stirfry=15|stew=15|pie=15|soup=15|sandwich=15|salad=15|roastedvegetables=15|rice=15|pasta=15|hotdrink=5|hotdrinktea=5}} | ||
|} | |} | ||
==Distribution== | ==Distribution== | ||
Mushrooms do not spawn naturally, and can only be obtained by [[foraging]]. | Mushrooms do not spawn naturally, and can only be obtained by [[foraging]]. | ||
===Foraging=== | ===Foraging=== | ||
{{Main|Foraging}} | {{Main|Foraging}} | ||
Mushrooms can be found by the [[player]] without any levels in | Mushrooms can be found by the [[player]] without any levels in foraging, but they are more likely to find poisonous mushrooms when foraging at lower levels. When foraged, each variation of mushroom will stack under the same display name of "Mushroom". | ||
====Poison==== | ====Poison==== | ||
All foraged mushrooms have a chance of being poisonous. The only way to determine if a mushroom is poisonous is to have picked up the [[Traits#Hobbies|herbalist trait]] during character creation or have read | All foraged mushrooms have a chance of being poisonous. The only way to determine if a mushroom is poisonous is to have picked up the [[Traits#Hobbies|herbalist trait]] during character creation or have read ''[[The Herbalist]]''. This will change the display name to "Poisonous Mushroom" with a poisonous icon [[File:SkullPoison.png|10px|link=SkullPoison|Poisonous icon]]. | ||
==Item IDs== | ==Item IDs== | ||
{| class=" | {| class="wikitable theme-red" style="width: 30%; text-align: center;" | ||
! style="width:25%" | Name | ! style="width: 25%;" | Name | ||
! style="width:25%" | Icon | ! style="width: 25%;" | Icon | ||
! style="width:50%" | | ! style="width: 50%;" | Item ID | ||
|- | |- | ||
| | | Mushrooms | ||
| [[File:MushroomGeneric1.png]] | | [[File:MushroomGeneric1.png]] | ||
| {{ID|Base.MushroomGeneric1}} | | {{ID|Base.MushroomGeneric1}} | ||
|- | |- | ||
| | | Mushrooms | ||
| [[File:MushroomGeneric2.png]] | | [[File:MushroomGeneric2.png]] | ||
| {{ID|Base.MushroomGeneric2}} | | {{ID|Base.MushroomGeneric2}} | ||
|- | |- | ||
| | | Mushrooms | ||
| [[File:MushroomGeneric3.png]] | | [[File:MushroomGeneric3.png]] | ||
| {{ID|Base.MushroomGeneric3}} | | {{ID|Base.MushroomGeneric3}} | ||
|- | |- | ||
| | | Mushrooms | ||
| [[File:MushroomGeneric4.png]] | | [[File:MushroomGeneric4.png]] | ||
| {{ID|Base.MushroomGeneric4}} | | {{ID|Base.MushroomGeneric4}} | ||
|- | |- | ||
| | | Mushrooms | ||
| [[File:MushroomGeneric5.png]] | | [[File:MushroomGeneric5.png]] | ||
| {{ID|Base.MushroomGeneric5}} | | {{ID|Base.MushroomGeneric5}} | ||
|- | |- | ||
| | | Mushrooms | ||
| [[File:MushroomGeneric6.png]] | | [[File:MushroomGeneric6.png]] | ||
| {{ID|Base.MushroomGeneric6}} | | {{ID|Base.MushroomGeneric6}} | ||
|- | |- | ||
| | | Mushrooms | ||
| [[File:MushroomGeneric7.png]] | | [[File:MushroomGeneric7.png]] | ||
| {{ID|Base.MushroomGeneric7}} | | {{ID|Base.MushroomGeneric7}} | ||
|} | |} | ||
<div class="mw-collapsible mw-collapsed"> | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|MushroomGeneric1|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>MushroomGeneric1 distribution | |||
<span class="mw-customtoggle-togglebox-MushroomGeneric1" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-MushroomGeneric1"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| 1 | |||
| 0 | |||
| all with 15 chance | |||
| - | |||
| - | |||
| - | |||
| - | |||
| all | |||
| - | |||
| - | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-MushroomGeneric1" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|MushroomGeneric1|41.78.16--> | |||
<!--BOT FLAG|MushroomGeneric2|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>MushroomGeneric2 distribution | |||
<span class="mw-customtoggle-togglebox-MushroomGeneric2" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-MushroomGeneric2"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| 1 | |||
| 0 | |||
| all with 15 chance | |||
| - | |||
| - | |||
| - | |||
| - | |||
| all | |||
| - | |||
| - | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-MushroomGeneric2" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|MushroomGeneric2|41.78.16--> | |||
<!--BOT FLAG|MushroomGeneric3|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>MushroomGeneric3 distribution | |||
<span class="mw-customtoggle-togglebox-MushroomGeneric3" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-MushroomGeneric3"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| 1 | |||
| 0 | |||
| all with 15 chance | |||
| - | |||
| - | |||
| - | |||
| - | |||
| all | |||
| - | |||
| - | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-MushroomGeneric3" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|MushroomGeneric3|41.78.16--> | |||
<!--BOT FLAG|MushroomGeneric4|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>MushroomGeneric4 distribution | |||
<span class="mw-customtoggle-togglebox-MushroomGeneric4" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-MushroomGeneric4"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| 1 | |||
| 0 | |||
| all with 15 chance | |||
| - | |||
| - | |||
| - | |||
| - | |||
| all | |||
| - | |||
| - | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-MushroomGeneric4" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|MushroomGeneric4|41.78.16--> | |||
<!--BOT FLAG|MushroomGeneric5|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>MushroomGeneric5 distribution | |||
<span class="mw-customtoggle-togglebox-MushroomGeneric5" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-MushroomGeneric5"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| 1 | |||
| 0 | |||
| all with 15 chance | |||
| - | |||
| - | |||
| - | |||
| - | |||
| all | |||
| - | |||
| - | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-MushroomGeneric5" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|MushroomGeneric5|41.78.16--> | |||
<!--BOT FLAG|MushroomGeneric6|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>MushroomGeneric6 distribution | |||
<span class="mw-customtoggle-togglebox-MushroomGeneric6" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-MushroomGeneric6"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| 1 | |||
| 0 | |||
| all with 15 chance | |||
| - | |||
| - | |||
| - | |||
| - | |||
| all | |||
| - | |||
| - | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-MushroomGeneric6" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|MushroomGeneric6|41.78.16--> | |||
<!--BOT FLAG|MushroomGeneric7|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>MushroomGeneric7 distribution | |||
<span class="mw-customtoggle-togglebox-MushroomGeneric7" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-MushroomGeneric7"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| 1 | |||
| 0 | |||
| all with 15 chance | |||
| - | |||
| - | |||
| - | |||
| - | |||
| all | |||
| - | |||
| - | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-MushroomGeneric7" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|MushroomGeneric7|41.78.16--> | |||
==Trivia== | |||
*While they have different icons, all mushroom variants currently share the same model. | |||
==Code== | ==Code== | ||
{{CodeBox|[[File:MushroomGeneric1.png]] {{ID|Base.MushroomGeneric1}}<br> | |||
{{CodeSnip | |||
{{ | | lang = java | ||
| line = true | |||
| start = 839 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item MushroomGeneric1 | |||
{ | { | ||
DisplayName = Mushrooms, | DisplayName = Mushrooms, | ||
Line 220: | Line 496: | ||
EvolvedRecipeName = Mushroom, | EvolvedRecipeName = Mushroom, | ||
} | } | ||
}} | |||
[[File:MushroomGeneric2.png]] {{ID|Base.MushroomGeneric2}}<br> | |||
{{ | {{CodeSnip | ||
| lang = java | |||
| line = true | |||
| start = 862 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item MushroomGeneric2 | |||
{ | { | ||
DisplayName = Mushrooms, | DisplayName = Mushrooms, | ||
Line 247: | Line 529: | ||
EvolvedRecipeName = Mushroom, | EvolvedRecipeName = Mushroom, | ||
} | } | ||
}} | |||
[[File:MushroomGeneric3.png]] {{ID|Base.MushroomGeneric3}}<br> | |||
{{ | {{CodeSnip | ||
| lang = java | |||
| line = true | |||
| start = 885 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item MushroomGeneric3 | |||
{ | { | ||
DisplayName = Mushrooms, | DisplayName = Mushrooms, | ||
Line 272: | Line 561: | ||
WorldStaticModel = MushroomGeneric1, | WorldStaticModel = MushroomGeneric1, | ||
EvolvedRecipeName = Mushroom, | EvolvedRecipeName = Mushroom, | ||
} | } | ||
}} | |||
[[File:MushroomGeneric4.png]] {{ID|Base.MushroomGeneric4}}<br> | |||
{{ | {{CodeSnip | ||
| lang = java | |||
| line = true | |||
| start = 908 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item MushroomGeneric4 | |||
{ | { | ||
DisplayName = Mushrooms, | DisplayName = Mushrooms, | ||
Line 299: | Line 595: | ||
EvolvedRecipeName = Mushroom, | EvolvedRecipeName = Mushroom, | ||
} | } | ||
}} | |||
[[File:MushroomGeneric5.png]] {{ID|Base.MushroomGeneric5}}<br> | |||
{{ | {{CodeSnip | ||
| lang = java | |||
| line = true | |||
| start = 931 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item MushroomGeneric5 | |||
{ | { | ||
DisplayName = Mushrooms, | DisplayName = Mushrooms, | ||
Line 326: | Line 628: | ||
EvolvedRecipeName = Mushroom, | EvolvedRecipeName = Mushroom, | ||
} | } | ||
}} | |||
[[File:MushroomGeneric6.png]] {{ID|Base.MushroomGeneric6}}<br> | |||
{{ | {{CodeSnip | ||
| lang = java | |||
| line = true | |||
| start = 954 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item MushroomGeneric6 | |||
{ | { | ||
DisplayName = Mushrooms, | DisplayName = Mushrooms, | ||
Line 353: | Line 661: | ||
EvolvedRecipeName = Mushroom, | EvolvedRecipeName = Mushroom, | ||
} | } | ||
}} | |||
[[File:MushroomGeneric7.png]] {{ID|Base.MushroomGeneric7}}<br> | |||
{{ | {{CodeSnip | ||
| lang = java | |||
| line = true | |||
| start = 977 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item MushroomGeneric7 | |||
{ | { | ||
DisplayName = Mushrooms, | DisplayName = Mushrooms, | ||
Line 380: | Line 694: | ||
EvolvedRecipeName = Mushroom, | EvolvedRecipeName = Mushroom, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Berry]] | *[[Berry]] | ||
{{Navbox | {{Navbox items|plants}} | ||
[[Category:Perishable food]] |
Latest revision as of 15:27, 4 May 2024
Mushrooms are a perishable food item which can come in 7 different variations, one of which is randomly poisonous in each gameplay.
Usage
Consumable properties
Mushrooms can be eaten, providing the player with some positive effects, however these will become more negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
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Fresh | Stale | Rotten |
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Nutrition
Crafting
Evolved recipes
Adding a "Poisonous Mushroom" as an ingredient, will make the product poisonous, even if the player can't determine whether a mushroom is poisonous or not. Each variation of mushroom (including poisonous) will count as a new and separate ingredient for bonuses in recipes.
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Distribution
Mushrooms do not spawn naturally, and can only be obtained by foraging.
Foraging
- Main article: Foraging
Mushrooms can be found by the player without any levels in foraging, but they are more likely to find poisonous mushrooms when foraging at lower levels. When foraged, each variation of mushroom will stack under the same display name of "Mushroom".
Poison
All foraged mushrooms have a chance of being poisonous. The only way to determine if a mushroom is poisonous is to have picked up the herbalist trait during character creation or have read The Herbalist. This will change the display name to "Poisonous Mushroom" with a poisonous icon .
Item IDs
Distribution
The loot distributions can be found in the table(s) below.
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
1 | 0 | all with 15 chance | - | - | - | - | all | - | - |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
1 | 0 | all with 15 chance | - | - | - | - | all | - | - |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
1 | 0 | all with 15 chance | - | - | - | - | all | - | - |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
1 | 0 | all with 15 chance | - | - | - | - | all | - | - |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
1 | 0 | all with 15 chance | - | - | - | - | all | - | - |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
1 | 0 | all with 15 chance | - | - | - | - | all | - | - |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
1 | 0 | all with 15 chance | - | - | - | - | all | - | - |
Trivia
- While they have different icons, all mushroom variants currently share the same model.
Code
Base.MushroomGeneric1
Source: ProjectZomboid\media\scripts\items_food.txt
item MushroomGeneric1
{
DisplayName = Mushrooms,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = MushroomGeneric1,
EvolvedRecipe = Pizza:13;Burger:13;Omelette:13;Stir fry Griddle Pan:13;Stir fry:13;Stew:13;Pie:13;Soup:13;Sandwich:13;Sandwich Baguette:13;Salad:13;Roasted Vegetables:13;RicePot:13;RicePan:13;PastaPot:13;PastaPan:13;HotDrink:6;HotDrinkRed:6;HotDrinkWhite:6;HotDrinkSpiffo:6;HotDrinkTea:6,
FoodType = Mushroom,
HerbalistType = Mushroom,
OnEat = OnEat_WildFoodGeneric,
DaysFresh = 3,
DaysTotallyRotten = 4,
HungerChange = -13,
ThirstChange = -1,
Calories = 30,
Carbohydrates = 2.12,
Lipids = 0.24,
Proteins = 2.04,
WorldStaticModel = MushroomGeneric1,
EvolvedRecipeName = Mushroom,
}
Base.MushroomGeneric2
Source: ProjectZomboid\media\scripts\items_food.txt
item MushroomGeneric2
{
DisplayName = Mushrooms,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = MushroomGeneric2,
EvolvedRecipe = Pizza:13;Burger:13;Omelette:13;Stir fry Griddle Pan:13;Stir fry:13;Stew:13;Pie:13;Soup:13;Sandwich:13;Sandwich Baguette:13;Salad:13;Roasted Vegetables:13;RicePot:13;RicePan:13;PastaPot:13;PastaPan:13;HotDrink:6;HotDrinkRed:6;HotDrinkWhite:6;HotDrinkSpiffo:6;HotDrinkTea:6,
FoodType = Mushroom,
HerbalistType = Mushroom,
OnEat = OnEat_WildFoodGeneric,
DaysFresh = 3,
DaysTotallyRotten = 4,
HungerChange = -13,
ThirstChange = -1,
Calories = 30,
Carbohydrates = 2.12,
Lipids = 0.24,
Proteins = 2.04,
WorldStaticModel = MushroomGeneric1,
EvolvedRecipeName = Mushroom,
}
Base.MushroomGeneric3
Source: ProjectZomboid\media\scripts\items_food.txt
item MushroomGeneric3
{
DisplayName = Mushrooms,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = MushroomGeneric3,
EvolvedRecipe = Pizza:15;Burger:15;Omelette:15;Stir fry Griddle Pan:15;Stir fry:15;Stew:15;Pie:15;Soup:15;Sandwich:15;Sandwich Baguette:15;Salad:15;Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15;HotDrink:5;HotDrinkRed:5;HotDrinkWhite:5;HotDrinkSpiffo:5;HotDrinkTea:5,
FoodType = Mushroom,
HerbalistType = Mushroom,
OnEat = OnEat_WildFoodGeneric,
DaysFresh = 3,
DaysTotallyRotten = 4,
HungerChange = -15,
ThirstChange = -1,
Calories = 32,
Carbohydrates = 2.56,
Lipids = 0.32,
Proteins = 2.36,
WorldStaticModel = MushroomGeneric1,
EvolvedRecipeName = Mushroom,
}
Base.MushroomGeneric4
Source: ProjectZomboid\media\scripts\items_food.txt
item MushroomGeneric4
{
DisplayName = Mushrooms,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = MushroomGeneric4,
EvolvedRecipe = Pizza:13;Burger:13;Omelette:13;Stir fry Griddle Pan:13;Stir fry:13;Stew:13;Pie:13;Soup:13;Sandwich:13;Sandwich Baguette:13;Salad:13;Roasted Vegetables:13;RicePot:13;RicePan:13;PastaPot:13;PastaPan:13;HotDrink:5;HotDrinkRed:5;HotDrinkWhite:5;HotDrinkSpiffo:5;HotDrinkTea:5,
FoodType = Mushroom,
HerbalistType = Mushroom,
OnEat = OnEat_WildFoodGeneric,
DaysFresh = 3,
DaysTotallyRotten = 4,
HungerChange = -13,
ThirstChange = -1,
Calories = 30,
Carbohydrates = 2.12,
Lipids = 0.24,
Proteins = 2.04,
WorldStaticModel = MushroomGeneric1,
EvolvedRecipeName = Mushroom,
}
Base.MushroomGeneric5
Source: ProjectZomboid\media\scripts\items_food.txt
item MushroomGeneric5
{
DisplayName = Mushrooms,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = MushroomGeneric5,
EvolvedRecipe = Pizza:15;Burger:15;Omelette:15;Stir fry Griddle Pan:15;Stir fry:15;Stew:15;Pie:15;Soup:15;Sandwich:15;Sandwich Baguette:15;Salad:15;Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15;HotDrink:5;HotDrinkRed:5;HotDrinkWhite:5;HotDrinkSpiffo:5;HotDrinkTea:5,
FoodType = Mushroom,
HerbalistType = Mushroom,
OnEat = OnEat_WildFoodGeneric,
DaysFresh = 3,
DaysTotallyRotten = 4,
HungerChange = -15,
ThirstChange = -1,
Calories = 32,
Carbohydrates = 2.56,
Lipids = 0.32,
Proteins = 2.36,
WorldStaticModel = MushroomGeneric1,
EvolvedRecipeName = Mushroom,
}
Base.MushroomGeneric6
Source: ProjectZomboid\media\scripts\items_food.txt
item MushroomGeneric6
{
DisplayName = Mushrooms,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = MushroomGeneric6,
EvolvedRecipe = Pizza:13;Burger:13;Omelette:13;Stir fry Griddle Pan:13;Stir fry:13;Stew:13;Pie:13;Soup:13;Sandwich:13;Sandwich Baguette:13;Salad:13;Roasted Vegetables:13;RicePot:13;RicePan:13;PastaPot:13;PastaPan:13;HotDrink:6;HotDrinkRed:6;HotDrinkWhite:6;HotDrinkSpiffo:6;HotDrinkTea:6,
FoodType = Mushroom,
HerbalistType = Mushroom,
OnEat = OnEat_WildFoodGeneric,
DaysFresh = 3,
DaysTotallyRotten = 4,
HungerChange = -13,
ThirstChange = -1,
Calories = 30,
Carbohydrates = 2.12,
Lipids = 0.24,
Proteins = 2.04,
WorldStaticModel = MushroomGeneric1,
EvolvedRecipeName = Mushroom,
}
Base.MushroomGeneric7
Source: ProjectZomboid\media\scripts\items_food.txt
item MushroomGeneric7
{
DisplayName = Mushrooms,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = MushroomGeneric7,
EvolvedRecipe = Pizza:13;Burger:13;Omelette:13;Stir fry Griddle Pan:13;Stir fry:13;Stew:13;Pie:13;Soup:13;Sandwich:13;Sandwich Baguette:13;Salad:13;Roasted Vegetables:13;RicePot:13;RicePan:13;PastaPot:13;PastaPan:13;HotDrink:6;HotDrinkRed:6;HotDrinkWhite:6;HotDrinkSpiffo:6;HotDrinkTea:6,
FoodType = Mushroom,
HerbalistType = Mushroom,
OnEat = OnEat_WildFoodGeneric,
DaysFresh = 3,
DaysTotallyRotten = 4,
HungerChange = -13,
ThirstChange = -1,
Calories = 32,
Carbohydrates = 2.12,
Lipids = 0.24,
Proteins = 2.04,
WorldStaticModel = MushroomGeneric1,
EvolvedRecipeName = Mushroom,
}