Saw: Difference between revisions

From PZwiki
mNo edit summary
m (Distribution table fix)
 
(48 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{Languages|Saw}}
{{Header|Project Zomboid|Items|Equipment|Tools|Carpentry tools}}
{{header|The Game World|Items|Tools|type=Tool|version=Version 40|incver=40}}{{Infobox normal
{{Page version|41.78.16}}
|display_name = Saw
{{Infobox item
|name_colour = Tool
|name=Saw
|name_text_colour = Tool
|model=Hacksaw_Model.png
|image = Hacksaw_120px.png
|icon=Hacksaw.png
|weight = 0.7
|icon_name=Saw
|primary_use = Saw [[log]]s
<!--General-->
|secondary_use = Disassembe [[furniture]]
|category=Tool
|class_name = Base.Saw
|weight=0.7
|function=Saw [[log]]s<br>Disassemble [[Tiles|furniture]]<br>Saw off [[Shotgun (disambiguation)|shotgun]]<br>Cut [[watermelon]]
<!--Properties-->
|material=Metal
|material_value=35
<!--Technical-->
|tags=Saw
|item_id=Base.Saw
}}
}}
A '''saw''' is a tool used in [[carpentry]].
A '''saw''' is a tool used in [[carpentry]].


==Usage==
==Usage==
Its primary purpose is to convert raw [[log]]s into usable [[plank]]s. Its secondary purpose is to turn regular [[shotgun]]s into the improved [[Sawn Off Shotgun|sawn off shotgun]]. The saw can also be used to cut [[watermelon]]s into [[watermelon slice]]s.
Its primary purpose is to convert raw [[log]]s into usable [[plank]]s. The planks will be created in the inventory space in which the "Saw Logs" command is chosen. If there are logs on the ground as well as in the inventory, and sawing the logs in the inventory is chosen, the planks created by the logs on the ground will be placed in the inventory (and vice versa).


== Crafting ==
Its secondary purpose is to turn regular [[Shotgun (disambiguation)|shotgun]]s into the sawn off shotguns. The saw can also be used to cut [[watermelon]]s into [[Watermelon Slice|watermelon slice]]s. Saws are also used in disassembling a lot of [[Tiles|furniture]], to get more [[plank]]s and [[nails]] as well as leveling the [[player]]'s [[carpentry]] [[Skills|skill]]. Saws have no durability, so one can be used infinitely.
{{Crafting table header}}
 
{{RecipeLookup|1007}}
==Crafting==
{{RecipeLookup|1009}}
{{Crafting/sandbox2
{{RecipeLookup|2016}}
|sturdy_stick
{{RecipeLookup|3003}}
|sawed-off_js-2000_shotgun
{{Crafting table footer}}
|sawed-off_double_barrel_shotgun
}}
 
===Carpentry===
{{Crafting/sandbox2
|plank
|mortar_and_pestle
}}
 
===Cooking===
{{Crafting/sandbox2
|watermelon_slice
}}
 
===Hunting===
{{Crafting/sandbox2
|snare_trap
|trap_box
|trap_crate
}}
 
===Electrical===
{{Crafting/sandbox2
|pipe_bomb
}}


==Distribution==
==Distribution==
Saws can often be found in storage crates (which are typically found in warehouses). They can also be rarely found in some residential homes. The hardware store in [[West Point]] is an excellent place to get a '''saw''' and many other useful tools relatively early in the game.
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|Saw|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>Saw distribution
        <span class="mw-customtoggle-togglebox-Saw" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Saw">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | Bag_JanitorToolbox
    | {{ll|Bag_JanitorToolbox}}
    | 30.41%
    |-
    | Bag_ToolBag
    | {{ll|Bag_ToolBag}}
    | 5.21%
    |-
    | Carpenter
    | {{ll|crate}}
    | 19.27%
    |-
    | Carpenter
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | SafehouseLoot
    | {{ll|crate}}
    | 19.27%
    |-
    | SafehouseLoot
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | Toolbox
    | {{ll|Toolbox}}
    | 5.21%
    |-
    | ToolsCache1
    | {{ll|Bag_DuffelBagTINT}}
    | 19.27%
    |-
    | ToolsCache1
    | {{ll|ToolsBox}}
    | 19.27%
    |-
    | ToolsCache1
    | {{ll|counter}}
    | 19.27%
    |-
    | all
    | {{ll|crate}}
    | 0.65%
    |-
    | all
    | {{ll|metal_shelves}}
    | 2.57%
    |-
    | all
    | {{ll|toolcabinet}}
    | 19.27%
    |-
    | bedroom
    | {{ll|crate}}
    | 0.65%
    |-
    | cabinetfactory
    | {{ll|crate}}
    | 23.28%
    |-
    | cabinetfactory
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | cabinetshipping
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | closet
    | {{ll|crate}}
    | 0.65%
    |-
    | closet
    | {{ll|crate}}
    | 19.27%
    |-
    | closet
    | {{ll|crate}}
    | 23.28%
    |-
    | closet
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | construction
    | {{ll|crate}}
    | 19.27%
    |-
    | drugshack
    | {{ll|counter}}
    | 19.27%
    |-
    | drugshack
    | {{ll|crate}}
    | 19.27%
    |-
    | factory
    | {{ll|crate}}
    | 19.27%
    |-
    | factory
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | farmstorage
    | {{ll|crate}}
    | 19.27%
    |-
    | farmstorage
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | firestorage
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | garagestorage
    | {{ll|counter}}
    | 10.78%
    |-
    | garagestorage
    | {{ll|counter}}
    | 19.27%
    |-
    | garagestorage
    | {{ll|crate}}
    | 0.65%
    |-
    | garagestorage
    | {{ll|crate}}
    | 19.27%
    |-
    | garagestorage
    | {{ll|crate}}
    | 23.28%
    |-
    | garagestorage
    | {{ll|locker}}
    | 19.27%
    |-
    | garagestorage
    | {{ll|metal_shelves}}
    | 10.78%
    |-
    | garagestorage
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | gasstorage
    | {{ll|counter}}
    | 19.27%
    |-
    | generalstore
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | generalstore
    | {{ll|shelves}}
    | 19.27%
    |-
    | generalstorestorage
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 19.27%
    |-
    | gigamart
    | {{ll|shelves}}
    | 19.27%
    |-
    | janitor
    | {{ll|counter}}
    | 19.27%
    |-
    | janitor
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | kitchen
    | {{ll|crate}}
    | 19.27%
    |-
    | laboratory
    | {{ll|crate}}
    | 19.27%
    |-
    | laboratory
    | {{ll|desk}}
    | 19.27%
    |-
    | laboratory
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | livingroom
    | {{ll|wardrobe}}
    | 19.27%
    |-
    | loggingfactory
    | {{ll|crate}}
    | 19.27%
    |-
    | loggingfactory
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | morgue
    | {{ll|counter}}
    | 19.27%
    |-
    | pawnshop
    | {{ll|counter}}
    | 19.27%
    |-
    | pawnshop
    | {{ll|crate}}
    | 19.27%
    |-
    | pawnshop
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | pawnshop
    | {{ll|shelves}}
    | 19.27%
    |-
    | pawnshopstorage
    | {{ll|crate}}
    | 19.27%
    |-
    | pawnshopstorage
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | schoolstorage
    | {{ll|counter}}
    | 19.27%
    |-
    | shed
    | {{ll|counter}}
    | 10.78%
    |-
    | shed
    | {{ll|crate}}
    | 19.27%
    |-
    | shed
    | {{ll|locker}}
    | 19.27%
    |-
    | shed
    | {{ll|metal_shelves}}
    | 10.78%
    |-
    | shed
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | storageunit
    | {{ll|crate}}
    | 0.65%
    |-
    | storageunit
    | {{ll|crate}}
    | 19.27%
    |-
    | storageunit
    | {{ll|crate}}
    | 23.28%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 0.65%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | toolstore
    | {{ll|counter}}
    | 19.27%
    |-
    | toolstore
    | {{ll|crate}}
    | 19.27%
    |-
    | toolstore
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | toolstore
    | {{ll|shelves}}
    | 19.27%
    |-
    | toolstorestorage
    | {{ll|crate}}
    | 19.27%
    |-
    | toolstorestorage
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | warehouse
    | {{ll|crate}}
    | 19.27%
    |-
    | warehouse
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | zippeestorage
    | {{ll|counter}}
    | 19.27%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Carpenter
    | {{ll|Truck Bed}}
    | 10.78%
    |-
    | McCoy
    | {{ll|Truck Bed}}
    | 19.27%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Saw" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Saw|41.78.16-->


==Code==
==Code==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=40|incver=40}}
| {{CodeSnip
<nowiki> item Saw
  | lang = java
Weight = 0.7,
  | line = true
Type = Normal,
  | start = 477
DisplayName = Saw,
  | source = items.txt
Icon = Hacksaw,
  | retrieved = true
MetalValue = 35,</nowiki>
  | version = 41.78.16
  | code =
item Saw
{
    DisplayCategory = Tool,
Weight = 0.7,
Type = Normal,
DisplayName = Saw,
Icon = Hacksaw,
MetalValue = 35,
StaticModel = Hacksaw,
SurvivalGear = TRUE,
        Tags = Saw,
        WorldStaticModel = HacksawGround,
}
}}
}}


==See also==
==See also==
* [[Carpentry Guide]]
*[[Axe]]
* [[Hammer]]
*[[Carpentry]]
* [[Axe]]
*[[Garden Saw]]
*[[Hammer]]
 
{{Navbox items|tools}}


{{Navbox/Tools}}


[[Category:Spiffo's Construction Crew (Project)]]
[[Category:Spiffo's Construction Crew (Project)]]

Latest revision as of 19:38, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Saw
Hacksaw Model.png
General
Category
Tool
Encumbrance
Moodle Icon HeavyLoad.png
0.7
Function
Saw logs
Disassemble furniture
Saw off shotgun
Cut watermelon
Properties
Material
Metal
Metal quantity
35
Technical
Tags
Saw
Item ID
Base.Saw

A saw is a tool used in carpentry.

Usage

Its primary purpose is to convert raw logs into usable planks. The planks will be created in the inventory space in which the "Saw Logs" command is chosen. If there are logs on the ground as well as in the inventory, and sawing the logs in the inventory is chosen, the planks created by the logs on the ground will be placed in the inventory (and vice versa).

Its secondary purpose is to turn regular shotguns into the sawn off shotguns. The saw can also be used to cut watermelons into watermelon slices. Saws are also used in disassembling a lot of furniture, to get more planks and nails as well as leveling the player's carpentry skill. Saws have no durability, so one can be used infinitely.

Crafting

Product Ingredients Tools Requirements Workstation XP
TZ WoodenStick.png
Sturdy Stick ×8
Plank.png Plank ×1
Handsaw.png
Saw (tag)
none none none
Shotgun.png
Sawed-off JS-2000 Shotgun
Shotgun2.png JS-2000 Shotgun ×1
Handsaw.png
Saw (tag)
none none none
ShotgunDoublebarrel.png
Sawed-off Double Barrel Shotgun
ShotgunDoublebarrel.png Double Barrel Shotgun ×1
Handsaw.png
Saw (tag)
none none none

Carpentry

Product Ingredients Tools Requirements Workstation XP
Plank.png
Plank ×3
Logs.png Log ×1
Handsaw.png
Saw (tag)
none none .75
(0.25 above Carpentry 3) Carpentry
MortarPestle.png
Mortar and Pestle
Plank.png Plank ×1
Handsaw.png
Saw (tag)
Carpentry 2 none 0.25 Carpentry

Cooking

Product Ingredients Tools Requirements Workstation XP
WatermelonSliced.png
Watermelon Slice ×10
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Hacksaw.png Saw ×1
Axe.png Axe ×1
AxeStone.png Stone Axe ×1
AxeHand.png Hand Axe ×1
WoodAxe.png Wood Axe ×1
Cleaver.png Meat Cleaver ×1
Each of:
Watermelon.png Watermelon ×1
none none none 0.75 Cooking

Hunting

Product Ingredients Tools Requirements Workstation XP
TrapSnare.png
Snare Trap
Plank.png Plank ×1
Twine.png Twine ×2 unit(s)

Handsaw.png
Saw (tag)
Trapping 1
(and)
MagazineHunting.png
The Hunter Magazine Vol.1
none 0.25 Carpentry
TrapBox.png
Trap Box
Plank.png Plank ×4
Nails.png Nails ×7

Handsaw.png
Saw (tag)
Carpentry 1
(and)
Trapping 2
none 1 Carpentry
TrapCrate.png
Trap Crate
Plank.png Plank ×3
Nails.png Nails ×5

Handsaw.png
Saw (tag)
none none 0.75 Carpentry

Electrical

Product Ingredients Tools Requirements Workstation XP
PipeBomb.png
Pipe Bomb
MetalTube.png Metal Pipe ×1
ElectronicsScrap.png Scrap Electronics ×3
GunpowderJar.png Gunpowder ×20 unit(s)
Twine.png Twine ×1 unit(s)

Handsaw.png
Saw (tag)

Profession engineer.png
Engineer occupation
none none

Distribution

The loot distributions can be found in the table(s) below.

Saw distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_JanitorToolbox Bag_JanitorToolbox 30.41%
Bag_ToolBag Bag_ToolBag 5.21%
Carpenter crate 19.27%
Carpenter metal_shelves 19.27%
SafehouseLoot crate 19.27%
SafehouseLoot metal_shelves 19.27%
Toolbox Toolbox 5.21%
ToolsCache1 Bag_DuffelBagTINT 19.27%
ToolsCache1 ToolsBox 19.27%
ToolsCache1 counter 19.27%
all crate 0.65%
all metal_shelves 2.57%
all toolcabinet 19.27%
bedroom crate 0.65%
cabinetfactory crate 23.28%
cabinetfactory metal_shelves 23.28%
cabinetshipping metal_shelves 23.28%
closet crate 0.65%
closet crate 19.27%
closet crate 23.28%
closet metal_shelves 19.27%
construction crate 19.27%
drugshack counter 19.27%
drugshack crate 19.27%
factory crate 19.27%
factory metal_shelves 19.27%
farmstorage crate 19.27%
farmstorage metal_shelves 19.27%
firestorage metal_shelves 19.27%
garagestorage counter 10.78%
garagestorage counter 19.27%
garagestorage crate 0.65%
garagestorage crate 19.27%
garagestorage crate 23.28%
garagestorage locker 19.27%
garagestorage metal_shelves 10.78%
garagestorage metal_shelves 19.27%
gasstorage counter 19.27%
generalstore metal_shelves 19.27%
generalstore shelves 19.27%
generalstorestorage metal_shelves 19.27%
generalstorestorage shelves 19.27%
gigamart shelves 19.27%
janitor counter 19.27%
janitor metal_shelves 19.27%
kitchen crate 19.27%
laboratory crate 19.27%
laboratory desk 19.27%
laboratory metal_shelves 19.27%
livingroom wardrobe 19.27%
loggingfactory crate 19.27%
loggingfactory metal_shelves 19.27%
morgue counter 19.27%
pawnshop counter 19.27%
pawnshop crate 19.27%
pawnshop metal_shelves 19.27%
pawnshop shelves 19.27%
pawnshopstorage crate 19.27%
pawnshopstorage metal_shelves 19.27%
schoolstorage counter 19.27%
shed counter 10.78%
shed crate 19.27%
shed locker 19.27%
shed metal_shelves 10.78%
shed metal_shelves 19.27%
storageunit crate 0.65%
storageunit crate 19.27%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 19.27%
toolstore counter 19.27%
toolstore crate 19.27%
toolstore metal_shelves 19.27%
toolstore shelves 19.27%
toolstorestorage crate 19.27%
toolstorestorage metal_shelves 19.27%
warehouse crate 19.27%
warehouse metal_shelves 19.27%
zippeestorage counter 19.27%
Vehicles
Type Container Effective chance
Carpenter Trunk 10.78%
McCoy Trunk 19.27%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item Saw
	{
	    DisplayCategory = Tool,
		Weight	=	0.7,
		Type	=	Normal,
		DisplayName	=	Saw,
		Icon	=	Hacksaw,
		MetalValue = 35,
		StaticModel = Hacksaw,
		SurvivalGear = TRUE,
        Tags = Saw,
        WorldStaticModel = HacksawGround,
	}

See also