Spoon: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Weapons|Melee weapons|Short blade weapons}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Spoon | ||
|model=Spoon_Model.png | |||
|icon=Spoon.png | |||
| | |icon_name=Spoon | ||
| | |||
|category=Weapon | |category=Weapon | ||
|weight=0.3 | |weight=0.3 | ||
Line 20: | Line 17: | ||
|max_damage=0.1 | |max_damage=0.1 | ||
|push_back=0.3 | |push_back=0.3 | ||
| | |item_id=Base.Spoon | ||
}}A '''spoon''' is a blade melee [[weapon]]. | }} | ||
A '''spoon''' is a blade melee [[weapon]] and a tool. | |||
==Usage== | ==Usage== | ||
[[File: | [[File:Spoon Eating Anim.gif|thumb|left|[[Player]] eating [[Canned Beans|canned beans]] with a spoon]] | ||
The | The fork, similar to the [[fork]] and [[spatula]], can be used to mix various foods. It can also be attached to [[Crafted Spear|crafted spear]] with a [[Duct Tape|duct tape]] for a minor stat increases. However, there are better choices to upgrade it. | ||
If a fork is in the [[player]]'s inventory while eating certain foods, the spoon will be used to eat. There are currently no benefits to eating with a [[fork]] or a spoon this way.{{Clear}} | |||
===Weapon=== | ===Weapon=== | ||
The spoon is an emergency weapon with extremely low damage and cannot perform the instant kill jaw stab, | The spoon is an emergency weapon with extremely low damage and cannot perform the instant kill jaw stab, unlike most one-handed blade weapons. It is also highly ineffective in a defensive situation, as it will never knockdown an opponent and has very low knockback. | ||
The spoon has a very short range, making it | The spoon has a very short range, making it difficult to use when fighting [[zombies]]. However, it does have a quick attack. It is a single-attack weapon, hitting just 1 opponent with each swing. Spoons are pretty much useless in combat and should not be equipped in an emergency, unless smashing a [[window]]. | ||
===Breaking doors=== | ===Breaking doors=== | ||
It is | It is ineffective at bashing down [[door]]s, dealing just 1 damage per hit. For comparison, an [[axe]] deals 35 damage. | ||
===Chopping trees=== | ===Chopping trees=== | ||
It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an [[axe]] deals 35 damage. | It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an [[axe]] deals 35 damage. | ||
===Crafting=== | |||
{{Crafting/sandbox2 | |||
|bread_dough | |||
|cake_batter | |||
|pie_dough | |||
|gravy | |||
|pancakes_uncooked | |||
|omelette_uncooked | |||
|muffin_baking_tray_uncooked | |||
|pizza | |||
|tray_of_biscuits_uncooked | |||
|baking_tray_with_chocolate_chip_cookie_uncooked | |||
|baking_tray_with_chocolate_cookie_uncooked | |||
|baking_tray_with_oatmeal_cookie_uncooked | |||
|baking_tray_with_shortbread_cookie_uncooked | |||
|baking_tray_with_sugar_cookie_uncooked | |||
|baguette_uncooked | |||
}} | |||
{{Crafting/sandbox2 | |||
|spear_with_spoon | |||
|spoon | |||
}} | |||
==Condition== | ==Condition== | ||
The condition of the spoon is influenced by the [[Skills#Combat|maintenance skill]]. It has a maximum condition of just 3 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: <code>1 in (1 + maintenance x 2)</code>. | The condition of the spoon is influenced by the [[Skills#Combat|maintenance skill]]. It has a maximum condition of just 3 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: <code>1 in (1 + maintenance x 2)</code>. | ||
===Repairing=== | ===Repairing=== | ||
A spoon cannot be repaired. | A spoon cannot be repaired. | ||
== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
== | <!--BOT FLAG|Spoon|41.78.16--> | ||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Spoon distribution | |||
<span class="mw-customtoggle-togglebox-Spoon" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Spoon"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| breakroom | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| burgerkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| burgerkitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| cafekitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| cafekitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| cafeteria | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| cafeteria | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| cafeteriakitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| cafeteriakitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| chinesekitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| chinesekitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| deepfry_kitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| deepfry_kitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| departmentstorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| dinerbackroom | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| dinerkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| dinerkitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| donut_kitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| donut_kitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| drugshack | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| drugshack | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| fishchipskitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| fishchipskitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| generalstorestorage | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| gigamart | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| housewarestore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| italiankitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| italiankitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| kitchen | |||
| {{ll|overhead}} | |||
| 23.28% | |||
|- | |||
| kitchen | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| kitchen_crepe | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| kitchen_crepe | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| kitchenwares | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| knifefactory | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| knifefactory | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| knifeshipping | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| knifeshipping | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| knifestore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| knifestore | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| livingroom | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| livingroom | |||
| {{ll|overhead}} | |||
| 23.28% | |||
|- | |||
| prisoncells | |||
| {{ll|wardrobe}} | |||
| 41.14% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| westernkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| westernkitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Spoon" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Spoon|41.78.16--> | |||
Spoons are an incredibly common household item found in kitchen [[Containers#Counters|counters]]. | Spoons are an incredibly common household item found in kitchen [[Containers#Counters|counters]]. | ||
== Code == | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
MaxRange | | line = true | ||
WeaponSprite | | start = 3659 | ||
MinAngle | | source = items_weapons.txt | ||
Type | | retrieved = true | ||
MinimumSwingTime | | version = 41.78.16 | ||
SwingAmountBeforeImpact | | code = | ||
Categories | item Spoon | ||
Weight | { | ||
ConditionLowerChanceOneIn = 1, | DisplayCategory = Cooking, | ||
PushBackMod | MaxRange = 0.8, | ||
SubCategory | WeaponSprite = Spoon, | ||
AimingMod | MinAngle = 0.65, | ||
ConditionMax | Type = Weapon, | ||
MaxHitCount | MinimumSwingTime = 2, | ||
IsAimedHandWeapon | SwingAmountBeforeImpact = 0.02, | ||
DoorDamage | Categories = SmallBlade, | ||
SwingAnim | Weight = 0.3, | ||
DisplayName | ConditionLowerChanceOneIn = 1, | ||
MinRange | PushBackMod = 0.3, | ||
SwingTime | SubCategory = Stab, | ||
KnockdownMod | AimingMod = 0.8, | ||
Icon | ConditionMax = 3, | ||
TreeDamage | MaxHitCount = 1, | ||
EnduranceMod | IsAimedHandWeapon = TRUE, | ||
MetalValue | DoorDamage = 1, | ||
CriticalChance | SwingAnim = Stab, | ||
MinDamage | DisplayName = Spoon, | ||
MinRange = 0.2, | |||
WeaponLength | SwingTime = 2, | ||
AttachmentType = | KnockdownMod = 0, | ||
Icon = Spoon, | |||
TreeDamage = 0, | |||
EnduranceMod = 0.5, | |||
MetalValue = 5, | |||
CriticalChance = 0, | |||
MinDamage = 0.1, | |||
MaxDamage = 0.1, | |||
WeaponLength = 0.17, | |||
AttachmentType = Screwdriver, | |||
BreakSound = SpoonBreak, | |||
DoorHitSound = SpoonHit, | |||
HitSound = SpoonHit, | |||
HitFloorSound = SpoonHit, | |||
SwingSound = SpoonSwing, | |||
Tags = Spoon, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
Line 94: | Line 349: | ||
*[[Fork]] | *[[Fork]] | ||
{{ | {{Navbox items|blade}} | ||
[[Category:Cooking tools]] | |||
[[Category:Tools]] |
Latest revision as of 13:58, 30 April 2024
A spoon is a blade melee weapon and a tool.
Usage
The fork, similar to the fork and spatula, can be used to mix various foods. It can also be attached to crafted spear with a duct tape for a minor stat increases. However, there are better choices to upgrade it.
If a fork is in the player's inventory while eating certain foods, the spoon will be used to eat. There are currently no benefits to eating with a fork or a spoon this way.
Weapon
The spoon is an emergency weapon with extremely low damage and cannot perform the instant kill jaw stab, unlike most one-handed blade weapons. It is also highly ineffective in a defensive situation, as it will never knockdown an opponent and has very low knockback.
The spoon has a very short range, making it difficult to use when fighting zombies. However, it does have a quick attack. It is a single-attack weapon, hitting just 1 opponent with each swing. Spoons are pretty much useless in combat and should not be equipped in an emergency, unless smashing a window.
Breaking doors
It is ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.
Chopping trees
It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an axe deals 35 damage.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Spear with Spoon |
Crafted Spear ×1 Spoon ×1 Duct Tape ×2 unit(s) |
none | none | none | none |
Spoon |
Spear with Spoon ×1 | none | none | none | none |
Condition
The condition of the spoon is influenced by the maintenance skill. It has a maximum condition of just 3 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (1 + maintenance x 2)
.
Repairing
A spoon cannot be repaired.
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
bakerykitchen | counter | 23.28% |
bakerykitchen | counter | 41.14% |
breakroom | counter | 23.28% |
burgerkitchen | counter | 23.28% |
burgerkitchen | counter | 41.14% |
cafekitchen | counter | 23.28% |
cafekitchen | counter | 41.14% |
cafeteria | counter | 23.28% |
cafeteria | counter | 41.14% |
cafeteriakitchen | counter | 23.28% |
cafeteriakitchen | counter | 41.14% |
chinesekitchen | counter | 23.28% |
chinesekitchen | counter | 41.14% |
deepfry_kitchen | counter | 23.28% |
deepfry_kitchen | counter | 41.14% |
departmentstorage | metal_shelves | 23.28% |
dinerbackroom | counter | 23.28% |
dinerkitchen | counter | 23.28% |
dinerkitchen | counter | 41.14% |
donut_kitchen | counter | 23.28% |
donut_kitchen | counter | 41.14% |
drugshack | counter | 23.28% |
drugshack | counter | 41.14% |
fishchipskitchen | counter | 23.28% |
fishchipskitchen | counter | 41.14% |
generalstore | shelves | 23.28% |
generalstorestorage | shelves | 23.28% |
gigamart | shelves | 23.28% |
housewarestore | shelves | 23.28% |
italiankitchen | counter | 23.28% |
italiankitchen | counter | 41.14% |
kitchen | counter | 23.28% |
kitchen | overhead | 23.28% |
kitchen | shelves | 23.28% |
kitchen_crepe | counter | 23.28% |
kitchen_crepe | counter | 41.14% |
kitchenwares | shelves | 23.28% |
knifefactory | crate | 23.28% |
knifefactory | crate | 41.14% |
knifeshipping | crate | 23.28% |
knifeshipping | crate | 41.14% |
knifestore | shelves | 23.28% |
knifestore | shelves | 41.14% |
livingroom | counter | 23.28% |
livingroom | overhead | 23.28% |
prisoncells | wardrobe | 41.14% |
restaurantkitchen | counter | 23.28% |
restaurantkitchen | counter | 41.14% |
westernkitchen | counter | 23.28% |
westernkitchen | counter | 41.14% |
Spoons are an incredibly common household item found in kitchen counters.
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item Spoon
{
DisplayCategory = Cooking,
MaxRange = 0.8,
WeaponSprite = Spoon,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlade,
Weight = 0.3,
ConditionLowerChanceOneIn = 1,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 3,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 1,
SwingAnim = Stab,
DisplayName = Spoon,
MinRange = 0.2,
SwingTime = 2,
KnockdownMod = 0,
Icon = Spoon,
TreeDamage = 0,
EnduranceMod = 0.5,
MetalValue = 5,
CriticalChance = 0,
MinDamage = 0.1,
MaxDamage = 0.1,
WeaponLength = 0.17,
AttachmentType = Screwdriver,
BreakSound = SpoonBreak,
DoorHitSound = SpoonHit,
HitSound = SpoonHit,
HitFloorSound = SpoonHit,
SwingSound = SpoonSwing,
Tags = Spoon,
}