Stone Knife: Difference between revisions
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{{Header|Project Zomboid|Items|Weapons|Melee weapons|Short blade weapons}} | |||
| | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
|name=Stone Knife | |||
|model=FlintKnife_Model.png | |||
| | |icon=KnifeFlint.png | ||
|icon_name=Stone Knife | |||
| | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Weapon | |category=Weapon | ||
|weight=0.75 | |weight=0.75 | ||
|function=[[ | |function=[[Weapons|Weapon]] | ||
|equipped=One-handed | |equipped=One-handed | ||
|condition_max=6 | |condition_max=6 | ||
Line 26: | Line 24: | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|ingredients=1 × [[Tree Branch]]<br>1 × [[Chipped Stone]]<br>1 × [[Ripped Sheets]] | |ingredients=1 × [[Tree Branch]]<br>1 × [[Chipped Stone]]<br>1 × [[Ripped Sheets]] | ||
| | |item_id=Base.FlintKnife | ||
}}A '''stone knife''' is a [[Crafting|craftable]] [[Weapons# | }} | ||
A '''stone knife''' is a [[Crafting|craftable]] [[Weapons#Melee weapons|melee weapon]] categorized as a [[Weapons#Short Blade|short blade]]. | |||
==Usage== | ==Usage== | ||
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{{Main|Cooking}} | {{Main|Cooking}} | ||
A stone knife can be used to make [[Cooking|cooking recipes]]. | A stone knife can be used to make [[Cooking|cooking recipes]]. | ||
This weapon can get bloody and can be used, but it currently only affects aesthetics and not makes the player ([[Sick|sick]] or [[Knox Infection|infected]]). | |||
===Weapon=== | ===Weapon=== | ||
{{ | {{Pros-cons | ||
|pros1 = The stone knife is a one-handed blade weapon which is capable of dealing a one shot kill on zombies when the player performs a jaw stab animation. | |||
|pros1 = The stone knife is a one handed blade weapon which is capable of dealing a one shot kill on zombies when the player performs a jaw stab animation. | |pros2 = Since it's a one-handed weapon, the player can carry a bag in the other hand, but it is advised to have enough strength to do so. | ||
|pros2 = Since it's a one handed weapon the player can carry a bag in the other hand but it is advised to have enough strength to do so. | |cons1 = Despite its fast attack rate, it has a short attack range, and it inflicts low damage to the zombies if the player can't jaw stab the target, making it a weapon hard to master. | ||
|cons1 = Despite its fast attack rate, it has a short attack range and it inflicts low damage to the zombies if the player can't jaw stab the target, making it a weapon hard to master. | |||
|cons2 = This weapon can only hit 1 target at a time. | |cons2 = This weapon can only hit 1 target at a time. | ||
|cons3 = The player should make sure other zombies are far enough | |cons3 = The player should make sure other zombies are far enough when engaging closest one in case jaw stab engages, or else by the time it's finished, the player can't move making an easy prey. | ||
}} | }} | ||
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==Crafting== | ==Crafting== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|stone_knife | |||
|stake | |||
|crafted_spear | |||
}} | |||
===Cooking=== | ===Cooking=== | ||
{{Main|Cooking}} | {{Main|Cooking}} | ||
{{Crafting | {{Crafting/sandbox2 | ||
|bread_slices | |||
|ham_slice | |||
|bacon_strips | |||
|bacon_bits | |||
|fish_fillet | |||
|frog_meat | |||
|small_bird_meat | |||
|rabbit_meat | |||
|rodent_meat | |||
|watermelon_slice | |||
|cake_slice | |||
|pie_slice | |||
}} | |||
==Distribution== | ==Distribution== | ||
Stone knives cannot be found in [[Knox Country]] and only [[#Crafting|crafted]]. | Stone knives cannot be found in [[Knox Country]] and only [[#Crafting|crafted]]. | ||
==Trivia== | ==Trivia== | ||
*The stone knife was added to the game in [[build 41]] (also known as animation build). | *The stone knife was added to the game in [[build 41]] (also known as animation build). | ||
==Gallery== | ==Gallery== | ||
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 3420 | ||
| source = items_weapons.txt | | source = items_weapons.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41 | | version = 41.78.16 | ||
| code = | | code = | ||
item FlintKnife | item FlintKnife | ||
{ | { | ||
DisplayCategory = WeaponCrafted, | |||
MaxRange = 0.85, | |||
WeaponSprite = FlintKnife, | |||
MinAngle = 0.65, | |||
Type = Weapon, | |||
MinimumSwingTime = 2, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = SmallBlade, | |||
ConditionLowerChanceOneIn = 7, | |||
Weight = 0.75, | |||
SplatNumber = 4, | |||
PushBackMod = 0.3, | |||
SubCategory = Stab, | |||
AimingMod = 0.8, | |||
ConditionMax = 6, | |||
MaxHitCount = 1, | |||
IsAimedHandWeapon = TRUE, | |||
DoorDamage = 1, | |||
SwingAnim = Stab, | |||
DisplayName = Stone Knife, | |||
MinRange = 0.61, | |||
CloseKillMove = Jaw_Stab, | |||
SwingTime = 2, | |||
KnockdownMod = 0, | |||
SplatBloodOnNoDeath = TRUE, | |||
Icon = KnifeFlint, | |||
RunAnim = Run_Weapon2, | |||
IdleAnim = Idle_Weapon2, | |||
TreeDamage = 2, | |||
BreakSound = StoneKnifeBreak, | |||
EnduranceMod = 0.5, | |||
CriticalChance = 20, | |||
CritDmgMultiplier = 2, | |||
MinDamage = 0.4, | |||
MaxDamage = 0.6, | |||
WeaponLength = 0.25, | |||
DamageCategory = Slash, | |||
DamageMakeHole = TRUE, | |||
HitFloorSound = StoneKnifeHit, | |||
ImpactSound = StoneKnifeHit, | |||
DoorHitSound = StoneKnifeHit, | |||
} | HitSound = StoneKnifeHit, | ||
SwingSound = StoneKnifeSwing, | |||
AttachmentType = Screwdriver, | |||
Tags = SharpKnife, | |||
} | |||
}} | |||
}} | }} | ||
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*[[Stake]] | *[[Stake]] | ||
{{Navbox | {{Navbox items|blade}} | ||
[[Category:Cooking tools]] | |||
[[Category:Tools]] |
Revision as of 12:27, 14 April 2024
A stone knife is a craftable melee weapon categorized as a short blade.
Usage
Cooking
- Main article: Cooking
A stone knife can be used to make cooking recipes.
This weapon can get bloody and can be used, but it currently only affects aesthetics and not makes the player (sick or infected).
Weapon
Pros | Cons |
---|---|
|
|
Breaking doors
It is very ineffective at bashing down doors, dealing only 1 damage per hit. For comparison, an axe deals 35 damage to that structure type.
Condition
The condition of the knife is influenced by the maintenance skill. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill.
The chance of losing durability is: 1 in (7 + maintenance x 2)
Repairing
A stone knife cannot be repaired.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Stone Knife |
One of: Ripped Sheets ×1 Dirty Rag ×1 Twine ×1 Each of: Tree Branch ×1 Chipped Stone ×1 |
none | none | none | none |
Stake |
One of: Stone Knife ×1 Hunting Knife ×1 Kitchen Knife ×1 Meat Cleaver ×1 Machete ×1 Each of: Tree Branch ×1 |
none | none | none | 1.25 Carpentry |
Crafted Spear |
One of: Tree Branch ×1 Plank ×1 One of: Kitchen Knife ×1 Machete ×1 Meat Cleaver ×1 Stone Knife ×1 |
none | none | none | 1.25 Carpentry |
Cooking
- Main article: Cooking
Distribution
Stone knives cannot be found in Knox Country and only crafted.
Trivia
- The stone knife was added to the game in build 41 (also known as animation build).
Gallery
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item FlintKnife
{
DisplayCategory = WeaponCrafted,
MaxRange = 0.85,
WeaponSprite = FlintKnife,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlade,
ConditionLowerChanceOneIn = 7,
Weight = 0.75,
SplatNumber = 4,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 6,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 1,
SwingAnim = Stab,
DisplayName = Stone Knife,
MinRange = 0.61,
CloseKillMove = Jaw_Stab,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = TRUE,
Icon = KnifeFlint,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 2,
BreakSound = StoneKnifeBreak,
EnduranceMod = 0.5,
CriticalChance = 20,
CritDmgMultiplier = 2,
MinDamage = 0.4,
MaxDamage = 0.6,
WeaponLength = 0.25,
DamageCategory = Slash,
DamageMakeHole = TRUE,
HitFloorSound = StoneKnifeHit,
ImpactSound = StoneKnifeHit,
DoorHitSound = StoneKnifeHit,
HitSound = StoneKnifeHit,
SwingSound = StoneKnifeSwing,
AttachmentType = Screwdriver,
Tags = SharpKnife,
}