Stone Knife: Difference between revisions

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<!--Comment: This section is for the language and the format of the page. The languages section is used for linking pages. So a example might be {{languages|Nails}} in which every page is connected with a /## on the end will link to that specific page. Eg: Nails/es Nails/fr even if there contain redirects. The header format can be seen in the header template with working explanation. The header connects categories and Version no. PLEASE ENTER THE VERSION AND INCREMENT No. WHEN YOU MAKE A PAGE. It helps everyone else know how old the page is versionwise -->
{{Header|Project Zomboid|Items|Weapons|Melee weapons|Short blade weapons}}
 
{{Page version|41.78.16}}
{{languages}}
{{Infobox item
{{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=50}}
|name=Stone Knife
 
|model=FlintKnife_Model.png
<!--
|icon=KnifeFlint.png
Comment: This section is for the infobox which will be positioned on the right of the page. The information can be pulled from the items/newitems.txt file in [Zomboid Folder\media\scripts]. For more info on how to use the infobox, see: https://pzwiki.net/wiki/Template:Infobox_weapon.
|icon_name=Stone Knife
-->
 
{{Notice|Underconstruction}}
{{Infobox weapon
|display_name=Stone Knife
|name_colour=Weapon
|name_text_colour=Weapon
|image=stone_knife_model.png
|image_width=200px
|alternate_image=KnifeButter_120px.png
|alternate_name=Stone Knife
|alternate_link=
|alternate_image2=spear_stone_knife.png
|alternate_name2=Spear Stoneknife
|alternate_link2=
<!--GENERAL-->
<!--GENERAL-->
|category=Weapon
|category=Weapon
|weight=0.75
|weight=0.75
|function=[[Weapon|Weapon]]
|function=[[Weapons|Weapon]]
|equipped=One-handed
|equipped=One-handed
|secondary_item=
|condition_max=6
|condition_max=5
|attachment_type=Screwdriver
<!-- |attachment_type= -->
<!--CHARACTERISTICS-->
|ammo_type=
|clip_size=
|sound_radius=
|recoil_delay=
|reload_time=
|aiming_time=
<!--DAMAGE-->
<!--DAMAGE-->
|type=[[Weapons#Short_Blade|Short Blade]]
|type=SmallBlade
|swing_time=2
|swing_time=2
|min_range=0.61
|min_range=0.61
|max_range=1
|max_range=0.85
|hit_chance=
|min_damage=0.4
|min_damage=0.1
|max_damage=0.6
|max_damage=0.4
|push_back=0.3
|push_back=0.3
|knockdown=0
|kill_move=Jaw_Stab
|kill_move=Jaw_Stab
|effect_power=
|effect_range=
|effect_timer=
|effect_type=
|sensor_range=
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|ingredients=
|ingredients=1 × [[Tree Branch]]<br>1 × [[Chipped Stone]]<br>1 × [[Ripped Sheets]]
|class_name=?
|item_id=Base.FlintKnife
}}
}}
 
A '''stone knife''' is a [[Crafting|craftable]] [[Weapons#Melee weapons|melee weapon]] categorized as a [[Weapons#Short Blade|short blade]].
<!--Comment: General introductory for the item-->
<b>WARNING: This article is under construction and may not be accurate or even contain errors!</b>
 
The stone knife is a non craftable [[Weapons#Melee_weapons|melee weapon]] categorized as a [[Weapons#Short_Blade|short blade]] which can be attached to a spear [? link to spear].
It is also used for [[Cooking|cooking recipes]].
 
 
__TOC__
<!--Comment: This is where the 'Table Of Contents' will go if it is needed-->


==Usage==
==Usage==
<!--Comment: This section contains how the item can be used, weather it be as a weapon, tool or in recipes. -->
===Cooking===
{{Main|Cooking}}
A stone knife can be used to make [[Cooking|cooking recipes]].


===Cooking===
This weapon can get bloody and can be used, but it currently only affects aesthetics and not makes the player ([[sick]] or [[Knox Infection|infected]]).
The stone knife can be used to make [[Cooking|cooking recipes]].
If this weapon is tainted in blood and the player uses it, it won't affect him/her (by making him sick or infected by the zombie virus) but it is recommended to wash it since it could change in the future.


===Weapon===
===Weapon===
 
{{Pros-cons
<b><u>Pros:</u></b><br>
|pros1 = The stone knife is a one-handed blade weapon which is capable of dealing a one shot kill on zombies when the player performs a jaw stab animation.
The stone knife is a one handed blade weapon which is capable of dealing a one shot kill on zombies when the player performs a jaw stab animation.
|pros2 = Since it's a one-handed weapon, the player can carry a bag in the other hand, but it is advised to have enough strength to do so.
Since it's a one handed weapon the player can carry a bag in the other hand but it is advised to have enough strength to do so.
|cons1 = Despite its fast attack rate, it has a short attack range, and it inflicts low damage to the zombies if the player can't jaw stab the target, making it a weapon hard to master.
 
|cons2 = This weapon can only hit 1 target at a time.
<b><u>Cons:</u></b><br>
|cons3 = The player should make sure other zombies are far enough when engaging closest one in case jaw stab engages, or else by the time it's finished, the player can't move making an easy prey.
Despite its fast attack rate, it has a short attack range and it inflicts low damage to the zombies if the player can't jaw stab the target, making it a weapon hard to master.
}}
This weapon can only hit 1 target at a time.
The player should make sure other zombies are far enough in order to engage the closest one in case of a jaw stab with the weapon or else by the time this kind of attack is finished the player can't move making him and easy prey for the close zombies.


===Breaking doors===
===Breaking doors===
It is mostly ineffective at bashing down [[door]]s, dealing only 5 damage per hit. For comparison, an [[axe]] deals 35 damage to that structure type.  
It is very ineffective at bashing down [[door]]s, dealing only 1 damage per hit. For comparison, an [[axe]] deals 35 damage to that structure type.
 
===Tree chopping===
[To be filled]
<!-- Can the item be used to chop down trees? If so, how much damage does it do? -->
<!-- Recipes section not needed: Can't be crafted in build 41.50 -->


==Condition==
==Condition==
<!--Comment: This section contains all the info about the condition of the weapon. -->
The condition of the knife is influenced by the [[Skills#Combat|maintenance skill]]. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. <br>The chance of losing durability is: <code>1 in (7 + maintenance x 2)</code>
The stone knife is a [[Skills#Blade|blade]] weapon, therefore being influenced by the blade skills: accuracy, guard and maintenance.
It only has a maximum condition of [? Add value here] and will be damaged depending on the player's maintenance skill.
The chance of losing durability is: [? Add equation here]


===Repairing===
===Repairing===
<!--Comment: This uses the code found in the repair file [Zomboid Folder\media\scripts\fixing.txt] which defines what it costs to repair the weapon. The table below is a graphical representation of what is required to repair. -->
A stone knife cannot be repaired.


<!-- NOTE FROM A WIKI EDITOR: Please provide the chances and repair values below! -->
==Crafting==
Materials that can be used to repair the stone knife, based on first time repairing.
{{Crafting/sandbox2
[Values in this section must be added!]
|stone_knife
{{Fixing weapon
|stake
|item=Stone Knife
|crafted_spear
<!--|woodwork=2 -->
|ducttape=1
<!--|ducttaperepairs=10 -->
<!--|ducttapechance=95 -->
|glue=1
<!--|gluerepairs=10 -->
<!--|gluechance=95 -->
|scotchtape=2
<!--|scotchtaperepairs=10 -->
<!--|scotchtapechance=95 -->
}}
}}


===Cooking===
{{Main|Cooking}}
{{Crafting/sandbox2
|bread_slices
|ham_slice
|bacon_strips
|bacon_bits
|fish_fillet
|frog_meat
|small_bird_meat
|rabbit_meat
|rodent_meat
|watermelon_slice
|cake_slice
|pie_slice
}}


==Distribution==
==Distribution==
 
Stone knives cannot be found in [[Knox Country]] and only [[#Crafting|crafted]].
<!--Comment: The locations this item can be found should be placed here. Spawn locations can be found in the distribution.lua and vehicledistribution.lua files. -->
 
==Crafting==
{{Crafting table header}}
{{Crafting table footer}}
 
===Cooking===
{{Crafting table header}}
{{RecipeLookup|2035}}
{{Crafting table footer}}
 
===Buildings===
<!-- NOTE FROM A WIKI EDITOR: Please add more places!-->
Stone Knives can be found in [[Containers#Kitchen_Counter|kitchen counters]] and various various other places.
 
===Vehicles===
<!-- Include here all the vehicle types/areas the weapon can be found. -->
[! To be filled]
 
==NPCs==
<!-- NPCs Update this section when survivors NPCs will be added into the game -->
===Zombies===
There is a chance zombies have a stone knife stuck into their body.
<!-- Include here if the weapon can be found on zombies, and where. I.e. Many weapons can be found on zombies in specific areas. E.g. Police baton found on police zombies are found near police stations/roadblocks.
Once survivor NPCs are added, they will also be added into this section. -->


==Trivia==
==Trivia==
*The stone knife was added to the game in build 41 IWMBUS. (also known as animation build)
*The stone knife was added to the game in [[build 41]] (also known as animation build).


==Gallery==
==Gallery==
<!-- Here are a list of images that can be used to show off the weapon. Include screenshots, model variants, or any other images that are relevant to the weapon. -->
<!-- COMMENT: Include a list of clothing variants, in-game screenshots, etc. here -->
<gallery>
<gallery>
File:Stone_knife_held_by_player.png|Stone Knife Held by a Player
Stone knife held by player.png|Stone knife held by a player
</gallery>
</gallery>


==Code==
==Code==
<!--Comment: all the code related to the item found in txt files should be placed here-->
{{CodeBox
===Item===
| {{CodeSnip
<!--Comment: Current location of Code in directory for updating purposes. Example below shows how to lay it out. ''''' is for bold italic.-->
  | lang = java
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
  | line = true
<!--Comment: Add the retrieved template so both visitors and editors can tell how old the code is and whether or not it may need to be updated.-->
  | start = 3420
{{Retrieved|version=41|incver=50}}
  | source = items_weapons.txt
<!--Comment: Example code taken from file. items.txt and newitems.txt are usually the source of the information at this time for basic items. Nowiki is used to display the text only, example used is BaseballBat.-->
  | retrieved = true
<pre>
  | version = 41.78.16
item FlintKnife
  | code =
item FlintKnife
{
{
    DisplayCategory = WeaponCrafted,
MaxRange = 0.85,
MaxRange = 0.85,
WeaponSprite = FlintKnife,
WeaponSprite = FlintKnife,
Line 184: Line 115:
SubCategory = Stab,
SubCategory = Stab,
AimingMod = 0.8,
AimingMod = 0.8,
ConditionMax = 10,
ConditionMax = 6,
MaxHitCount = 1,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
IsAimedHandWeapon = TRUE,
Line 199: Line 130:
         IdleAnim = Idle_Weapon2,
         IdleAnim = Idle_Weapon2,
         TreeDamage  =  2,
         TreeDamage  =  2,
         BreakSound  =  BreakMetalItem,
         BreakSound  =  StoneKnifeBreak,
         EnduranceMod = 0.5,
         EnduranceMod = 0.5,
         CriticalChance = 20,
         CriticalChance = 20,
         CritDmgMultiplier = 2,
         CritDmgMultiplier = 2,
         MinDamage = 0.6,
         MinDamage = 0.4,
         MaxDamage = 1.2,
         MaxDamage = 0.6,
WeaponLength = 0.25,
WeaponLength = 0.25,
         DamageCategory = Slash,
         DamageCategory = Slash,
         DamageMakeHole = TRUE,
         DamageMakeHole = TRUE,
         HitFloorSound = BladeHit,
         HitFloorSound = StoneKnifeHit,
         ImpactSound = BladeHit,
         ImpactSound = StoneKnifeHit,
HitSound = BladeHit,
        DoorHitSound = StoneKnifeHit,
HitSound = StoneKnifeHit,
SwingSound = StoneKnifeSwing,
AttachmentType = Screwdriver,
AttachmentType = Screwdriver,
        Tags = SharpKnife,
     }
     }
</pre>
}}
}}


==See also==
*[[Crafted Spear]]
*[[Smashed Bottle]]
*[[Stake]]


===Repair===
{{Navbox items|blade}}
<!--Comment: Current location of Code in directory for updating purposes. Example below shows how to lay it out. ''''' is for bold italic.-->
<!--'''''From fixing.txt (Project Zomboid directory/media/scripts/)'''''-->
<!--Comment: Add the retrieved template so both visitors and editors can tell how old the code is and whether or not it may need to be updated.-->
{{Retrieved|version=41|incver=50}}
<!--Comment: This is the code found in the repair file [Zomboid Folder\media\scripts\fixing.txt] which defines what it costs to repair the weapon.  -->
This item can't be repaired.


==See also==
 
<!--Comment: Location of links to relevant guides or other pages that may not have been mentioned on this page but still relate to the item in some way. -->
 
* [[Weapons#Short_Blade|Short Blade Weapons]]
[[Category:Cooking tools]]
<!--Comment: Navbox placement goes here. Code example = {{Navbox_weapons}}, (see all current navboxs via the template section)-->
[[Category:Tools]]
{{Navbox_weapons}}

Latest revision as of 12:02, 25 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Stone Knife
FlintKnife Model.png
General
Category
Weapon
Encumbrance
Moodle Icon HeavyLoad.png
0.75
Equipped
One-handed
Slot attached
Belt
Function
Properties
Max condition
6
Performance
Damage
0.4–0.6
Range
0.61–0.85
Knockback
0.3
Special ability
Jaw_Stab
Crafting
Ingredients
Technical
Item ID
Base.FlintKnife

A stone knife is a craftable melee weapon categorized as a short blade.

Usage

Cooking

Main article: Cooking

A stone knife can be used to make cooking recipes.

This weapon can get bloody and can be used, but it currently only affects aesthetics and not makes the player (sick or infected).

Weapon

Pros Cons
  • The stone knife is a one-handed blade weapon which is capable of dealing a one shot kill on zombies when the player performs a jaw stab animation.
  • Since it's a one-handed weapon, the player can carry a bag in the other hand, but it is advised to have enough strength to do so.
  • Despite its fast attack rate, it has a short attack range, and it inflicts low damage to the zombies if the player can't jaw stab the target, making it a weapon hard to master.
  • This weapon can only hit 1 target at a time.
  • The player should make sure other zombies are far enough when engaging closest one in case jaw stab engages, or else by the time it's finished, the player can't move making an easy prey.

Breaking doors

It is very ineffective at bashing down doors, dealing only 1 damage per hit. For comparison, an axe deals 35 damage to that structure type.

Condition

The condition of the knife is influenced by the maintenance skill. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill.
The chance of losing durability is: 1 in (7 + maintenance x 2)

Repairing

A stone knife cannot be repaired.

Crafting

Product Ingredients Tools Requirements Workstation XP
KnifeFlint.png
Stone Knife
One of:
Rag.png Ripped Sheets ×1
RagDirty.png Dirty Rag ×1
Twine.png Twine ×1
Each of:
Branch.png Tree Branch ×1
RockSharpened.png Chipped Stone ×1
none none none none
Stake.png
Stake
One of:
KnifeFlint.png Stone Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeChopping.png Kitchen Knife ×1
Cleaver.png Meat Cleaver ×1
Machete.png Machete ×1
Each of:
Branch.png Tree Branch ×1
none none none 1.25 Carpentry
SpearStick.png
Crafted Spear
One of:
Branch.png Tree Branch ×1
Plank.png Plank ×1
One of:
KnifeChopping.png Kitchen Knife ×1
Machete.png Machete ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
none none none 1.25 Carpentry

Cooking

Main article: Cooking
Product Ingredients Tools Requirements Workstation XP
BreadSlices.png
Bread Slices ×3
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeButter.png Butter Knife ×1
KnifeButter.png Bread Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
BreadAnima.gif Bread ×1
none none none 0.75 Cooking
HamSlices.png
Ham Slice ×6
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
Ham.png Ham ×1
none none none 0.75 Cooking
TZ BaconRashers.png
Bacon Strips ×4
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
Bacon.png Bacon ×1
none none none 0.75 Cooking
TZ BaconBits.png
Bacon Bits ×4
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
TZ BaconRashers.png Bacon Strips ×1
none none none 0.75 Cooking
FishFillet.png
Fish Fillet ×2
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
FishPanfish.png Sunfish ×1
FishTrout.png Trout ×1
none none none 10 Cooking
Frogmeat.png
Frog Meat
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
Frog.png Frog ×1
none none none 2.5 Cooking
Smallbirdmeat.png
Small Bird Meat
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
BirdDead.png Dead Bird ×1
none none none 2.5 Cooking
Rabbitmeat.png
Rabbit Meat
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
RabbitDead.png Dead Rabbit ×1
none none none 2.5 Cooking
Smallanimalmeat.png
Rodent Meat
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
none none none 2.5 Cooking
WatermelonSliced.png
Watermelon Slice ×10
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Hacksaw.png Saw ×1
Axe.png Axe ×1
AxeStone.png Stone Axe ×1
AxeHand.png Hand Axe ×1
WoodAxe.png Wood Axe ×1
Cleaver.png Meat Cleaver ×1
Each of:
Watermelon.png Watermelon ×1
none none none 0.75 Cooking
CakeSlice.png
Cake Slice ×5
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeButter.png Butter Knife ×1
KnifeButter.png Bread Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
CakeCooked.png Cake (Cooked) ×1
none none none 0.75 Cooking
Pie.png
Pie Slice ×5
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeButter.png Butter Knife ×1
KnifeButter.png Bread Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
PieWholeCooked.png Pie (Cooked) ×1
none none none 0.75 Cooking

Distribution

Stone knives cannot be found in Knox Country and only crafted.

Trivia

  • The stone knife was added to the game in build 41 (also known as animation build).

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FlintKnife
	{
	    DisplayCategory = WeaponCrafted,
		MaxRange	=	0.85,
		WeaponSprite	=	FlintKnife,
		MinAngle	=	0.65,
		Type	=	Weapon,
		MinimumSwingTime	=	2,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	SmallBlade,
		ConditionLowerChanceOneIn	=	7,
		Weight	=	0.75,
		SplatNumber	=	4,
		PushBackMod	=	0.3,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		ConditionMax	=	6,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		DisplayName	=	Stone Knife,
		MinRange	=	0.61,
		CloseKillMove = Jaw_Stab,
		SwingTime	=	2,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	KnifeFlint,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   2,
        BreakSound  =   StoneKnifeBreak,
        EnduranceMod = 0.5,
        CriticalChance	=	20,
        CritDmgMultiplier = 2,
        MinDamage	=	0.4,
        MaxDamage	=	0.6,
	 	WeaponLength = 0.25,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound	=	StoneKnifeHit,
        ImpactSound	=	StoneKnifeHit,
        DoorHitSound = StoneKnifeHit,
		HitSound	=	StoneKnifeHit,
		SwingSound = StoneKnifeSwing,
		AttachmentType = Screwdriver,
        Tags = SharpKnife,
    }

See also