X2 Scope: Difference between revisions

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{{languages}}
{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon parts}}
{{header|The Game World|Items|Weapons|Firearms|Weapon Parts|type=Weapon|version=Version 40|incver=43}}
{{Page version|41.78.16}}
{{Infobox weapon mod
{{Infobox item
|display_name = x2 Scope
|name=x2 Scope
|name_colour = Weapon
|model=Rifle_2XScope_Model.png
|name_text_colour = Weapon
|icon=Scope2x.png
|image = Scope2x_128px.png
|image_width = 128px
<!--GENERAL-->
<!--GENERAL-->
|weight = 0.3
|weight=0.3
|weapon = [[File:RifleHunting.png|link=Hunting Rifle]] [[File:RifleVarmint.png|link=Varmint Rifle]]
|weapon=[[File:RifleHunting.png|link=Hunting Rifle]] [[File:RifleVarmint.png|link=Varmint Rifle]]
|part_type = Scope
|part_type=Scope
<!--MODIFIERS-->
<!--MODIFIERS-->
|weight_mod = +0.3
|weight_mod=+0.3
|max_range_mod = +7
|max_range_mod=+7
|min_range_mod = +6
|min_range_mod=+6
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name = Base.x2Scope
|item_id=Base.x2Scope
}}{{quote|text=Weapon attachment. Increases firearm's maximum range.|author=In-game tooltip}}A '''x2 scope''' is a weapon mod.
}}
{{Quote|text=Weapon attachment. Increases firearm's maximum range.|author=In-game tooltip}}
A '''x2 scope''' is a weapon mod.


==Usage==
==Usage==
Line 27: Line 27:
*[[File:RifleVarmint.png|link=Varmint Rifle]] [[Varmint Rifle]]
*[[File:RifleVarmint.png|link=Varmint Rifle]] [[Varmint Rifle]]
*[[File:RifleHunting.png|link=Hunting Rifle]] [[Hunting Rifle]]
*[[File:RifleHunting.png|link=Hunting Rifle]] [[Hunting Rifle]]
*[[File:AssaultRifle2.png|link=M14 Rifle]] [[M14 Rifle]]
*[[File:AssaultRifle.png|link=M16 Assault Rifle]] [[M16 Assault Rifle]]
==Distribution==
The loot distributions can be found in the table(s) below.
<!--BOT FLAG|x2Scope|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>x2Scope distribution
        <span class="mw-customtoggle-togglebox-x2Scope" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-x2Scope">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | all
    | {{ll|militarycrate}}
    | 4
    | 6.0
    |-
    | garagestorage
    | {{ll|locker}}
    | 4
    | 8.0
    |-
    | gunstore
    | {{ll|counter}}
    | 4
    | 8.0
    |-
    | policestorage
    | {{ll|locker}}
    | 4
    | 4.0
    |}
</div>
<div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Vehicles}}
    ! Vehicle Type/Location
    ! Rolls
    ! Chance
    |-
    | PoliceTruckBed
    | 4
    | 4
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-x2Scope" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|x2Scope|41.78.16-->


==Code==
==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=40|incver=43}}
| {{CodeSnip
<pre> item x2Scope
  | lang = java
Type = WeaponPart,
  | line = true
DisplayName = x2 Scope,
  | start = 2462
Icon = Scope2x,
  | source = newitems.txt
Weight = 0.3,
  | retrieved = true
WeightModifier = 0.3,
  | version = 41.78.16
MaxRangeModifier = 7,
  | code =
MinRangeModifier = 6,
item x2Scope
MountOn = HuntingRifle; VarmintRifle,
    {
PartType = Scope,
        DisplayCategory = WeaponPart,
Tooltip = Tooltip_Scope,
        Type = WeaponPart,
MetalValue = 22,</pre>
        DisplayName = x2 Scope,
        Icon = Scope2x,
        Weight = 0.3,
        WeightModifier = 0.3,
        MaxRangeModifier = 7,
        MinRangeModifier = 6,
        MountOn = HuntingRifle; VarmintRifle; AssaultRifle; AssaultRifle2,
        PartType = Scope,
        Tooltip = Tooltip_Scope,
        MetalValue = 22,
        WorldStaticModel = Rifle_2XScope_Ground,
    }
}}
}}


==See also==
==See also==
* [[Weapon mods]]
*[[Weapon mods]]
* [[Weapons]]
*[[Weapons]]


{{Navbox/Weapons}}
{{Navbox items|firearms}}

Latest revision as of 14:33, 27 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
x2 Scope
Rifle 2XScope Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Used in
RifleHunting.png RifleVarmint.png
Part type
Scope
Performance
Min range
+6
Max range
+7
Encumbrance mod.
+0.3
Technical
Item ID
Base.x2Scope
Weapon attachment. Increases firearm's maximum range.
— In-game tooltip

A x2 scope is a weapon mod.

Usage

Increases firearms maximum fire range.

Can be added to guns using a screwdriver.

Compatible weapons

Distribution

The loot distributions can be found in the table(s) below.

x2Scope distribution Show / Hide
Containers
Building / Room Container Rolls Chance
all militarycrate 4 6.0
garagestorage locker 4 8.0
gunstore counter 4 8.0
policestorage locker 4 4.0
Vehicles
Vehicle Type/Location Rolls Chance
PoliceTruckBed 4 4

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item x2Scope
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x2 Scope,
        Icon = Scope2x,
        Weight = 0.3,
        WeightModifier = 0.3,
        MaxRangeModifier = 7,
        MinRangeModifier = 6,
        MountOn = HuntingRifle; VarmintRifle; AssaultRifle; AssaultRifle2,
        PartType = Scope,
        Tooltip = Tooltip_Scope,
        MetalValue = 22,
        WorldStaticModel = Rifle_2XScope_Ground,
    }

See also