Water Bottle

From PZwiki
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
PlushSpiffo.pngThis article is about the basic water bottle. For other variants, see Water Bottle (disambiguation).
Water Bottle
WaterBottle Model.png
WaterBottleEmpty Model.png
General
Category
Water Container (empty)
Water (full)
Encumbrance
Moodle Icon HeavyLoad.png
0.1 (empty)
0.8 (full)
Function
Water storage
Properties
Contents
Capacity
10 units
Can boil water
Technical
Item ID
Base.WaterBottleEmpty
Base.WaterBottleFull

A water bottle is an essential water containing item in Project Zomboid.

Usage

A water bottle will automatically satiate the player's thirst, so long as it's in the player's main inventory (i.e., not in a bag).

Refilling

The contents will gradually deplete, therefore requiring to be refilled. A water bottle can be filled so long as it isn't full. To refill a water bottle, either:

  1. Right-click a water containing item in the player' inventory (e.g., cooking pot with water) and left-click "Pour into" > "Water Bottle".
  2. Right-click a water source (i.e., sink, well, rain collector, etc.) and left-click "Fill" > "Water Bottle".

Water from rivers or rain collector barrels will be tainted, causing the player to become sick. It can be boiled in a microwave oven to purify it.

After a random number of days, the waterworks will shut off, requiring the player to survive on scavenged water or what is left in cisterns and house systems.

Crafting

Engineering

Main article: Electrical
Product Ingredients Tools Requirements Workstation XP
BottleWithGas.png
Fire Bomb
WaterBottle Empty.png Empty Bottle ×1
Petrol.png Gas Can ×4 unit(s)
Rag.png Ripped Sheets ×1
none
Profession engineer.png
Engineer occupation
none none

Distribution

The loot distributions can be found in the table(s) below.

WaterBottleEmpty distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all bin 6.29%
bar bin 3.98%
barkitchen bin 3.98%
barstorage bin 3.98%
beergarden bin 3.98%
garagestorage crate 15.1%
garagestorage crate 41.14%
motelroomoccupied bin 6.29%
storageunit crate 15.1%
Vehicles
Type Container Effective chance
Ambulance Trunk 10.78%
Carpenter Trunk 10.78%
Clothing Trunk 10.78%
Construction Worker Trunk 10.78%
Distillery Trunk 10.78%
Doctor Trunk 10.78%
Electrician Trunk 10.78%
Farmer Trunk 10.78%
Fisherman Trunk 10.78%
Fossoil Trunk 10.78%
Golf Trunk 10.78%
Groceries Trunk 10.78%
Heralds Trunk 10.78%
Mass Gen Fac Trunk 10.78%
Metal Welder Trunk 10.78%
Painter Trunk 10.78%
Police Trunk 10.78%
Postal Trunk 10.78%
Radio Trunk 10.78%
Ranger Trunk 10.78%
Survivalist Trunk 10.78%
Taxi Trunk 10.78%
Transit Trunk 10.78%
Heavy Trunk 10.78%
Sports Trunk 10.78%
Standard Trunk 10.78%
WaterBottleFull distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_ALICEpack Bag_ALICEpack 1.01%
Bag_ALICEpack_Army Bag_ALICEpack_Army 1.01%
Bag_BigHikingBag Bag_BigHikingBag 1.01%
Bag_DuffelBag Bag_DuffelBag 1.01%
Bag_DuffelBagTINT Bag_DuffelBagTINT 1.01%
Bag_Military Bag_Military 1.01%
Bag_NormalHikingBag Bag_NormalHikingBag 1.01%
Bag_WorkerBag Bag_WorkerBag 6.41%
GroceryBag1 GroceryBag1 1.01%
GroceryBag2 GroceryBag2 1.61%
SurvivorCache1 SurvivorCrate 23.28%
SurvivorCache2 SurvivorCrate 23.28%
all Outfit_Camper 6.41%
all Outfit_Survivalist 6.41%
all Outfit_Survivalist02 6.41%
all Outfit_Survivalist03 6.41%
all fridge 3.98%
artstore shelves 23.28%
bookstore shelves 23.28%
breakroom fridge 10.78%
butcher shelves 23.28%
cafeteria displaycasebakery 19.27%
cafeteria shelves 23.28%
cafeteria shelves 41.14%
camerastore shelves 23.28%
candystore shelves 23.28%
closet crate 23.28%
clothingstore shelves 23.28%
conveniencestore fridge 23.28%
conveniencestore fridge 41.14%
conveniencestore fridge 76.55%
conveniencestore shelves 23.28%
conveniencestore shelves 41.14%
cornerstore fridge 23.28%
cornerstore fridge 41.14%
cornerstore fridge 76.55%
cornerstore shelves 23.28%
cornerstore shelves 41.14%
daycare fridge 10.78%
departmentstore shelves 23.28%
electronicsstore shelves 23.28%
fossoil fridge 23.28%
fossoil fridge 41.14%
fossoil fridge 76.55%
fossoil shelves 23.28%
fossoil shelves 41.14%
garagestorage crate 23.28%
gasstorage crate 23.28%
gasstorage metal_shelves 23.28%
gasstore fridge 23.28%
gasstore fridge 41.14%
gasstore fridge 76.55%
gasstore shelves 23.28%
gasstore shelves 41.14%
generalstore fridge 23.28%
generalstore fridge 41.14%
generalstore fridge 76.55%
generalstore shelves 23.28%
generalstore shelves 41.14%
generalstorestorage fridge 23.28%
generalstorestorage fridge 41.14%
generalstorestorage fridge 76.55%
generalstorestorage shelves 23.28%
generalstorestorage shelves 41.14%
giftstore shelves 23.28%
gigamart fridge 23.28%
gigamart fridge 41.14%
gigamart fridge 76.55%
gigamart shelves 23.28%
gigamart shelves 41.14%
grocery fridge 23.28%
grocery fridge 41.14%
grocery fridge 76.55%
grocery shelves 23.28%
grocery shelves 41.14%
grocerystorage fridge 23.28%
grocerystorage fridge 41.14%
grocerystorage fridge 76.55%
kitchen counter 19.27%
kitchen overhead 19.27%
kitchen shelves 19.27%
laboratory crate 23.28%
laboratory desk 23.28%
laboratory metal_shelves 23.28%
liquorstore shelves 23.28%
livingroom counter 19.27%
livingroom overhead 19.27%
medicalstorage fridge 23.28%
medicalstorage fridge 41.14%
medicalstorage fridge 76.55%
movierental shelves 23.28%
musicstore shelves 23.28%
pawnshop shelves 23.28%
pharmacy fridge 23.28%
pharmacy fridge 41.14%
pharmacy fridge 76.55%
pharmacy shelves 23.28%
pharmacy shelves 41.14%
pharmacystorage fridge 23.28%
pharmacystorage fridge 41.14%
pharmacystorage fridge 76.55%
storageunit crate 23.28%
toolstore shelves 23.28%
toystore shelves 23.28%
zippeestorage crate 23.28%
zippeestorage metal_shelves 23.28%
zippeestore fridge 23.28%
zippeestore fridge 41.14%
zippeestore fridge 76.55%
zippeestore shelves 23.28%
zippeestore shelves 41.14%
Vehicles
Type Container Effective chance
Survivalist Glove Box 23.28%
Survivalist Trunk 23.28%

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

WaterBottle Full.png WaterBottleFull
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item WaterBottleFull
	{
		DisplayName = Water Bottle,
		DisplayCategory = Water,
		Type = Drainable,
		Weight = 0.8,
		Icon = WaterBottle_Full,
		CanStoreWater = TRUE,
		FillFromDispenserSound = GetWaterFromDispenserPlasticMedium,
		FillFromTapSound = GetWaterFromTapPlasticMedium,
		IsWaterSource = TRUE,
		ReplaceOnDeplete = WaterBottleEmpty,
		ReplaceOnUseOn = WaterSource-WaterBottleFull,
		UseDelta = 0.1,
		UseWhileEquipped = FALSE,
		CustomEatSound = DrinkingFromBottlePlastic,
		StaticModel = WaterBottle,
		WorldStaticModel = WaterBottleFull,
		Tooltip = Tooltip_item_OnlyPurifyMicrowave,
	}

WaterBottle Empty.png WaterBottleEmpty
Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item WaterBottleEmpty
	{
	    DisplayCategory = WaterContainer,
		Weight	=	0.1,
		CanStoreWater	=	TRUE,
		Type	=	Normal,
		DisplayName	=	Empty Bottle,
		ReplaceOnUseOn	=	WaterSource-WaterBottleFull,
		Icon	=	WaterBottle_Empty,
		StaticModel = WaterBottle,
		WorldStaticModel = WaterBottleEmpty,
		Tags = EmptyPetrol,
		ReplaceTypes = PetrolSource WaterBottlePetrol;WaterSource WaterBottleFull,
		ToolTip = Tooltip_item_OnlyPurifyMicrowave,
	}

See also