Cigarettes: Difference between revisions

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__NOTOC__
{{Header|Project Zomboid|Items|Medical items}}
{{languages|Cigarettes}}
{{Page version|41.78.16}}
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{{Infobox item
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">    '''Page Updated @ Version: 39.50'''    </div><!-- Code for Version Tag at top -->
|name=Cigarettes
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Consumables|Consumables]] -> [[:Category:Medical Items|Medical Items]] -> [[{{PAGENAME}}]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
|model=Cigarette_Model.png
{{Medical
|icon=IckySticks.png
|image = Cigarettes_120px.png
|icon_name=Cigarettes
|primaryuse= Reduce Stress (Sickness Penalty)
<!--GENERAL-->
|stress = -5
|category=Item
|unhappiness = 0.0
|weight=0.005
|bandagepower = 0.0
|function=Reduce [[Stressed|Stress]]
|alcoholpower = 0.0
<!--EFFECT-->
|weight = 0.005
|stress_change=-5
<!--TECHNICAL DETAILS-->
|item_id=Base.Cigarettes
}}
}}
'''Cigarettes''' are a consumable [[Items|item]].


[[Cigarettes]] are consumable [[Items|items]] which reduce the [[Moodles#Stress|stress]] of the [[Player|player]] in the exchange for causing some [[Moodles#Sick|sickness]]. Cigarettes spawn in stacks of twenty at a time, and they may be found in [[Containers#Cupboard|cupboards]], [[Containers#Wooden Crate|crates]], [[Containers#Desk|desks]], [[Containers#Garbage Can/Dumpster|garbage cans]] and [[Containers#Zombies|zombies]].
==Usage==
A [[lighter]] or [[matches]] are required to smoke a cigarette.


If the player has the [[Traits#Negative|smoker trait]], they will require having a regular cigarette, else they'll start to gain stress and eventually [[Moodles#Unhappiness|unhappiness]]. By having a smoke, they will receive a stress relief bonus (greater than without the trait).  
===Effect===
Cigarettes can be used to reduce some [[stress]] of the [[player]] in exchange for causing some [[Sick|sickness]].


Cigarettes can be used to make [[Insecticide Spray|insecticide spray]] to combat [[Farming#Plant Diseases|pest flies]] in your garden - see [[Farming_Guide#Plant_Health.2C_Diseases_and_Cures|Plant Health, Diseases and Cures]].
If the player has the [[Traits#Negative|smoker trait]], they will require having a regular cigarette, else they'll start to gain stress and eventually [[unhappiness]]. By having a smoke, they will completely relieve all stress accumulated (only -5 without the trait).


As of [[Build 35#IWBUMS Build 35.22|build 35.22]], cigarettes weigh 0.005 each (meaning 20 cigarettes weigh 0.1).
Cigarettes also reduce Unhappiness by -10 if the player has the [[Traits#Negative|Smoker]] negative trait (ten smokes will fully cure unhappiness).


== Effects ==
Ideally, one with the smoker trait should only smoke when stress is at "Agitated", as the previous level, "Anxious", does nothing, and cigarettes cure all stress (But only with the smoker trait).
As of [[Build 35#IWBUMS Build 35.16|build 35.16]], cigarettes reduce stress by 5, however also causing some sickness.
<br><br><br>


== Farming ==
Smoking to the point of [[Sickness|Fever]] Can poison the player to [[Dead|Death]].
The [[Professions#Farmer|farmer profession]] or [[Traits#Hobbies|gardener trait]] are required to craft insecticide.
{| class="wikitable sortable" style="text-align:center;"
|-
! Output
! class="unsortable" | Ingredients
! class="unsortable" | Description
! Level
{{RecipeLookup|5017}}
|}
<br />


== Code ==
Outside of starting with the smoker trait, there is no way to get addicted to cigarettes when smoking them in-game.
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
<nowiki>
    item Cigarettes
Count = 20,
HungerChange = 0,
Weight = 0.005,
RequireInHandOrInventory = Lighter/Matches,
Type = Food,
DisplayName = Cigarettes,
StressChange = -5,
Icon = IckySticks,
CustomContextMenu = Smoke,
CantBeFrozen = TRUE,
OnEat = OnEat_Cigarettes,
CustomEatSound =
</nowiki>
== Future ==
{{Notice|Unconfirmed}}
It is speculated that in a future version, the player character may become addicted to cigarettes if used too often.  
<br><small>*'''''This is now unlikely since the addition of the smoker trait in Build 35, along with cigarettes causing sickness if player does not have the trait'''''*</small>
<br><br>
== See Also ==
* [[Traits]]
* [[Farming]]
* [[Farming Guide]]
* [[Occupation]]
* [[First Aid]]


{{Navbox/Consumables}}
===Farming===
[[Category:Consumables]]
Cigarettes can be used to make [[Insecticide Spray|insecticide spray]] to combat [[Farming#Plant diseases|pest flies]].
[[Category:Medical Items]]
 
[[Category:Items]]
The player needs to have read [[The Farming Magazine]] or have the [[Traits#Hobbies|gardening trait]] or [[Occupation#Farmer|farmer profession]] to craft insecticide.
{{Crafting/sandbox2
|insecticide_spray
}}
 
==Distribution==
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|Cigarettes|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>Cigarettes distribution
        <span class="mw-customtoggle-togglebox-Cigarettes" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Cigarettes">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | Not referenced
    | {{ll|PlankStashGun}}
    | 4
    | 8.0
    |-
    | all
    | {{ll|Bag_ALICEpack}}
    | 1
    | 1.0
    |-
    | all
    | {{ll|Bag_GolfBag}}
    | 1
    | 4.0
    |-
    | all
    | {{ll|Outfit_ArmyCamoDesert}}
    | 1
    | 8.0
    |-
    | all
    | {{ll|desk}}
    | 4
    | 8.0
    |-
    | all
    | {{ll|inventoryfemale}}
    | 1
    | 0.5
    |-
    | all
    | {{ll|other}}
    | 1
    | 8.0
    |-
    | all
    | {{ll|plankstash}}
    | 4
    | 8.0
    |-
    | bar
    | {{ll|counter}}
    | 4
    | 20.0
    |-
    | bar
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | bar
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | bar
    | {{ll|crate}}
    | 4
    | 20.0
    |-
    | bar
    | {{ll|crate}}
    | 4
    | 50.0
    |-
    | bedroom
    | {{ll|desk}}
    | 4
    | 8.0
    |-
    | bedroom
    | {{ll|plankstash}}
    | 4
    | 8.0
    |-
    | conveniencestore
    | {{ll|shelves}}
    | 4
    | 10.0
    |-
    | conveniencestore
    | {{ll|shelves}}
    | 4
    | 20.0
    |-
    | conveniencestore
    | {{ll|shelves}}
    | 4
    | 50.0
    |-
    | drugshack
    | {{ll|counter}}
    | 4
    | 8.0
    |-
    | drugshack
    | {{ll|counter}}
    | 4
    | 20.0
    |-
    | drugshack
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | empty
    | {{ll|crate}}
    | 4
    | 8.0
    |-
    | gasstorage
    | {{ll|counter}}
    | 4
    | 8.0
    |-
    | gasstorage
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | gasstorage
    | {{ll|crate}}
    | 4
    | 20.0
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 8.0
    |-
    | mechanic
    | {{ll|wardrobe}}
    | 4
    | 8.0
    |-
    | office
    | {{ll|desk}}
    | 4
    | 8.0
    |-
    | prisoncells
    | {{ll|wardrobe}}
    | 4
    | 8.0
    |}
</div>
<div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Vehicles}}
    ! Vehicle Type/Location
    ! Rolls
    ! Chance
    |-
    | AmbulanceGloveBox
    | 4
    | 8
    |-
    | CarpenterGloveBox
    | 4
    | 8
    |-
    | ConstructionWorkerGloveBox
    | 4
    | 8
    |-
    | DistilleryGloveBox
    | 4
    | 8
    |-
    | DoctorGloveBox
    | 4
    | 8
    |-
    | ElectricianGloveBox
    | 4
    | 8
    |-
    | FarmerGloveBox
    | 4
    | 8
    |-
    | FireGloveBox
    | 4
    | 8
    |-
    | FishermanGloveBox
    | 4
    | 8
    |-
    | FossoilGloveBox
    | 4
    | 8
    |-
    | GloveBox
    | 4
    | 8
    |-
    | GolfGloveBox
    | 4
    | 8
    |-
    | HeraldsGloveBox
    | 4
    | 8
    |-
    | HunterGloveBox
    | 4
    | 8
    |-
    | MassGenFacGloveBox
    | 4
    | 8
    |-
    | McCoyGloveBox
    | 4
    | 8
    |-
    | MetalWelderGloveBox
    | 4
    | 8
    |-
    | PainterGloveBox
    | 4
    | 8
    |-
    | PoliceGloveBox
    | 4
    | 8
    |-
    | PostalGloveBox
    | 4
    | 8
    |-
    | RadioGloveBox
    | 4
    | 8
    |-
    | RangerGloveBox
    | 4
    | 8
    |-
    | SpiffoGloveBox
    | 4
    | 8
    |-
    | SurvivalistGlovebox
    | 4
    | 8
    |-
    | TransitGloveBox
    | 4
    | 8
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Cigarettes" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Cigarettes|41.78.16-->
 
==Code==
 
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 620
  | source = items.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Cigarettes
{
    DisplayCategory = Junk,
Count = 20,
HungerChange = 0,
Weight = 0.005,
RequireInHandOrInventory = Matches/Lighter,
Type = Food,
DisplayName = Cigarettes,
StressChange = -5,
Icon = IckySticks,
CustomContextMenu = Smoke,
CantBeFrozen = TRUE,
OnEat = OnEat_Cigarettes,
StaticModel = Cigarette,
EatType = Cigarettes,
WorldStaticModel = CigarettePack_Ground,
CustomEatSound = ,
}
}}
}}
 
==See also==
*[[Traits]]
*[[Farming]]
*[[Occupation]]
*[[First Aid]]
 
{{Navbox items|medical}}

Revision as of 11:17, 25 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Cigarettes
Cigarette Model.png
General
Category
Item
Encumbrance
Moodle Icon HeavyLoad.png
0.005
Function
Reduce Stress
Effect
StressMoodle Icon Stressed.png
-5
Technical
Item ID
Base.Cigarettes

Cigarettes are a consumable item.

Usage

A lighter or matches are required to smoke a cigarette.

Effect

Cigarettes can be used to reduce some stress of the player in exchange for causing some sickness.

If the player has the smoker trait, they will require having a regular cigarette, else they'll start to gain stress and eventually unhappiness. By having a smoke, they will completely relieve all stress accumulated (only -5 without the trait).

Cigarettes also reduce Unhappiness by -10 if the player has the Smoker negative trait (ten smokes will fully cure unhappiness).

Ideally, one with the smoker trait should only smoke when stress is at "Agitated", as the previous level, "Anxious", does nothing, and cigarettes cure all stress (But only with the smoker trait).

Smoking to the point of Fever Can poison the player to Death.

Outside of starting with the smoker trait, there is no way to get addicted to cigarettes when smoking them in-game.

Farming

Cigarettes can be used to make insecticide spray to combat pest flies.

The player needs to have read The Farming Magazine or have the gardening trait or farmer profession to craft insecticide.

Product Ingredients Tools Requirements Workstation XP
TZ GardeningSprayCan.png
Insecticide Spray
TZ GardeningSprayCan.png Gardening Spray Can (Empty) ×1
WaterDrop.png Water ×3 unit(s)
IckySticks.png Cigarettes ×5
none
Profession farmer2.png
Farmer occupation
(or)
MagazineFish.png
The Farming Magazine
none none

Distribution

The loot distributions can be found in the table(s) below.

Cigarettes distribution Show / Hide
Containers
Building / Room Container Rolls Chance
Not referenced PlankStashGun 4 8.0
all Bag_ALICEpack 1 1.0
all Bag_GolfBag 1 4.0
all Outfit_ArmyCamoDesert 1 8.0
all desk 4 8.0
all inventoryfemale 1 0.5
all other 1 8.0
all plankstash 4 8.0
bar counter 4 20.0
bar counter 4 10.0
bar crate 4 10.0
bar crate 4 20.0
bar crate 4 50.0
bedroom desk 4 8.0
bedroom plankstash 4 8.0
conveniencestore shelves 4 10.0
conveniencestore shelves 4 20.0
conveniencestore shelves 4 50.0
drugshack counter 4 8.0
drugshack counter 4 20.0
drugshack counter 4 10.0
empty crate 4 8.0
gasstorage counter 4 8.0
gasstorage crate 4 10.0
gasstorage crate 4 20.0
kitchen counter 4 8.0
mechanic wardrobe 4 8.0
office desk 4 8.0
prisoncells wardrobe 4 8.0
Vehicles
Vehicle Type/Location Rolls Chance
AmbulanceGloveBox 4 8
CarpenterGloveBox 4 8
ConstructionWorkerGloveBox 4 8
DistilleryGloveBox 4 8
DoctorGloveBox 4 8
ElectricianGloveBox 4 8
FarmerGloveBox 4 8
FireGloveBox 4 8
FishermanGloveBox 4 8
FossoilGloveBox 4 8
GloveBox 4 8
GolfGloveBox 4 8
HeraldsGloveBox 4 8
HunterGloveBox 4 8
MassGenFacGloveBox 4 8
McCoyGloveBox 4 8
MetalWelderGloveBox 4 8
PainterGloveBox 4 8
PoliceGloveBox 4 8
PostalGloveBox 4 8
RadioGloveBox 4 8
RangerGloveBox 4 8
SpiffoGloveBox 4 8
SurvivalistGlovebox 4 8
TransitGloveBox 4 8

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item Cigarettes
	{
	    DisplayCategory = Junk,
		Count	=	20,
		HungerChange	=	0,
		Weight	=	0.005,
		RequireInHandOrInventory	=	Matches/Lighter,
		Type	=	Food,
		DisplayName	=	Cigarettes,
		StressChange	=	-5,
		Icon	=	IckySticks,
		CustomContextMenu = Smoke,
		CantBeFrozen = TRUE,
		OnEat = OnEat_Cigarettes,
		StaticModel = Cigarette,
		EatType = Cigarettes,
		WorldStaticModel = CigarettePack_Ground,
		CustomEatSound = ,
	}

See also