Hockey Stick: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}} | ||
{{Page version|41.78.16}} | |||
{{Infobox | {{Infobox item | ||
| | |name=Hockey Stick | ||
| | |model=HockeyStick_Model.png | ||
|icon=FieldHockeyStick.png | |||
<!--GENERAL--> | |||
| | |category=Sports | ||
|category= | |||
|weight=1.5 | |weight=1.5 | ||
|equipped=Two-handed | |equipped=Two-handed | ||
|condition_max=7 | |||
|skill_type=Blunt | |||
|attachment_type=Shovel | |||
<!--DAMAGE--> | |||
|type=Blunt | |type=Blunt | ||
|min_range=0.61 | |min_range=0.61 | ||
|max_range=1.6 | |max_range=1.6 | ||
| | |base_speed=0.9 | ||
|min_damage=0.3 | |min_damage=0.3 | ||
|max_damage=0.7 | |max_damage=0.7 | ||
|door_damage=1 | |||
|tree_damage=0 | |||
|push_back=0.3 | |push_back=0.3 | ||
|knockdown=0 | |knockdown=0 | ||
| | <!--TECHNICAL--> | ||
|item_id=Base.HockeyStick | |||
}} | }} | ||
A [[ | A '''hockey stick''' is an improvised long blunt [[Weapons|weapon]]. | ||
== Usage == | == Usage == | ||
The hockey stick can be attached to the character's back for quick access and weight reduction. | |||
{{pros-cons | {{pros-cons | ||
<!-- #PROS# - below this line --> | <!-- #PROS# - below this line --> | ||
Line 32: | Line 38: | ||
|cons2 = Low durability. Having backup weapons is recommended. | |cons2 = Low durability. Having backup weapons is recommended. | ||
}} | }} | ||
=== | |||
===Weapon=== | |||
The hockey stick can hit up to 3 enemies at a time (with multi-hit enabled), dealing a maximum of 0.7 damage to enemies (unless a critical hit) from up to 1.6 tiles away at an attack speed of 0.9. | |||
==Condition== | |||
The hockey stick has a maximum condition of 7. Its rate of degradation is influenced by the [[Skills|long blunt]] and [[Skills|maintenance]] skills. The chance of losing [[durability]] can be simplified to the following formula: <code>1 in (5 + maintenanceMod × 2)</code>. Where "maintenanceMod" is calculated using the long blunt and maintenance skills.<br> | |||
Below is an example of the chance of losing durability at varying levels of the [[Skills|maintenance]] and [[Skills|long blunt]] skills. | |||
{{Durability weapon|5}} | |||
===Repairing=== | |||
A hockey stick can be repaired with the following: | |||
*2 × [[Wood Glue]] and level 2 [[Carpentry]] | |||
*2 × [[Duct Tape]] | |||
*3 × [[Glue]] | |||
*4 × [[Adhesive Tape]] | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|HockeyStick|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>HockeyStick distribution | |||
<span class="mw-customtoggle-togglebox-HockeyStick" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-HockeyStick"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 0.53% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 0.53% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 0.53% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| schoolstorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| sportstorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| sportstorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| sportstorage | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| sportstore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 0.53% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 0.53% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 6.29% | |||
|} | |||
</div> | |||
<div id="zombies" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Zombies}} | |||
! Outfit | |||
! Days survived | |||
! Chance | |||
|- | |||
| Bandit | |||
| 0 | |||
| 50 | |||
|- | |||
| Bandit | |||
| 0 | |||
| 60 | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-HockeyStick" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|HockeyStick|41.78.16--> | |||
===Buildings=== | ===Buildings=== | ||
*Hockey sticks can sometimes be found inside of a [[Time 4 | *Hockey sticks can sometimes be found inside of a [[Time 4 Sport]] sporting goods store. There is a Time 4 Sports store located in the [[Crossroads Mall]] and the [[Riverside]] shopping district. | ||
===Zombies=== | ===Zombies=== | ||
*Hockey sticks can sometimes be found attached to bandit [[zombies]] which can be found at a bandit ambush vehicle story. | *Hockey sticks can sometimes be found attached to bandit [[zombies]] which can be found at a bandit ambush vehicle story. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery style="image-rendering:optimizeSpeed;image-rendering:-moz-crisp-edges;image-rendering:-o-crisp-edges;image-rendering:-webkit-optimize-contrast;image-rendering:optimize-contrast;image-rendering:pixelated;image-rendering:crisp-edges;-ms-interpolation-mode:nearest-neighbor"> | ||
HoldingHockeyStick.jpg|Survivor wielding the hockey stick. | |||
HockeyStick-old.png|Old icon prior to [[build 41]]. | |||
</gallery> | </gallery> | ||
== Code == | == Code == | ||
{{CodeBox| | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2046 | |||
| source = items_weapons.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item HockeyStick | |||
{ | |||
DisplayCategory = Sports, | |||
MaxRange = 1.6, | |||
WeaponSprite = HockeyStick, | |||
MinAngle = 0.85, | |||
Type = Weapon, | |||
MinimumSwingTime = 2, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = Improvised;Blunt, | |||
ConditionLowerChanceOneIn = 5, | |||
Weight = 1.5, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
SubCategory = Swinging, | |||
ConditionMax = 7, | |||
MaxHitCount = 3, | |||
DoorDamage = 1, | |||
SwingAnim = Bat, | |||
TreeDamage | DisplayName = Hockey Stick, | ||
MinRange = 0.61, | |||
SwingTime = 2, | |||
KnockdownMod = 0, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = FieldHockeyStick, | |||
RunAnim = Run_Weapon2, | |||
IdleAnim = Idle_Weapon2, | |||
BreakSound = HockeyStickBreak, | |||
DoorHitSound = HockeyStickHit, | |||
HitSound = HockeyStickHit, | |||
HitFloorSound = HockeyStickHit, | |||
SwingSound = HockeyStickSwing, | |||
TreeDamage = 0, | |||
TwoHandWeapon = TRUE, | |||
CriticalChance = 30, | |||
CritDmgMultiplier = 2, | |||
MinDamage = 0.3, | |||
MaxDamage = 0.7, | |||
BaseSpeed = 0.9, | |||
AttachmentType = Shovel, | |||
} | |||
}} | |||
===Repair=== | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 328 | |||
| source = fixing.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
fixing Fix Hockey Stick | |||
{ | |||
Require : HockeyStick, | |||
Fixer : Woodglue=2; Woodwork=2, | |||
Fixer : DuctTape=2, | |||
Fixer : Glue=3, | |||
Fixer : Scotchtape=4, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Baseball Bat]] | |||
*[[Ice Hockey Stick]] | |||
*[[Lacrosse Stick]] | |||
*[[Tennis Racket]] | |||
{{Navbox items|blunt}} | |||
[[Category:Sports]] |
Latest revision as of 19:19, 30 April 2024
A hockey stick is an improvised long blunt weapon.
Usage
The hockey stick can be attached to the character's back for quick access and weight reduction.
Pros | Cons |
---|---|
|
|
Weapon
The hockey stick can hit up to 3 enemies at a time (with multi-hit enabled), dealing a maximum of 0.7 damage to enemies (unless a critical hit) from up to 1.6 tiles away at an attack speed of 0.9.
Condition
The hockey stick has a maximum condition of 7. Its rate of degradation is influenced by the long blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (5 + maintenanceMod × 2)
. Where "maintenanceMod" is calculated using the long blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and long blunt skills.
Maintenance skill | Weapon skill | Condition lower chance |
---|---|---|
0 | 0 | 1/5 (20%) |
0 | 4 | 1/7 (14%) |
0 | 8 | 1/9 (11%) |
4 | 0 | 1/9 (11%) |
8 | 0 | 1/13 (8%) |
4 | 4 | 1/11 (9%) |
4 | 8 | 1/13 (8%) |
8 | 8 | 1/17 (6%) |
10 | 10 | 1/19 (5%) |
Repairing
A hockey stick can be repaired with the following:
- 2 × Wood Glue and level 2 Carpentry
- 2 × Duct Tape
- 3 × Glue
- 4 × Adhesive Tape
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
bedroom | crate | 0.53% |
closet | crate | 0.53% |
closet | crate | 6.29% |
garagestorage | crate | 0.53% |
garagestorage | crate | 6.29% |
schoolstorage | crate | 23.28% |
sportstorage | crate | 23.28% |
sportstorage | metal_shelves | 23.28% |
sportstorage | shelves | 23.28% |
sportstore | shelves | 23.28% |
storageunit | crate | 0.53% |
storageunit | crate | 6.29% |
storageunit | metal_shelves | 0.53% |
storageunit | metal_shelves | 6.29% |
Outfit | Days survived | Chance |
---|---|---|
Bandit | 0 | 50 |
Bandit | 0 | 60 |
Buildings
- Hockey sticks can sometimes be found inside of a Time 4 Sport sporting goods store. There is a Time 4 Sports store located in the Crossroads Mall and the Riverside shopping district.
Zombies
- Hockey sticks can sometimes be found attached to bandit zombies which can be found at a bandit ambush vehicle story.
Gallery
Old icon prior to build 41.
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item HockeyStick
{
DisplayCategory = Sports,
MaxRange = 1.6,
WeaponSprite = HockeyStick,
MinAngle = 0.85,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Blunt,
ConditionLowerChanceOneIn = 5,
Weight = 1.5,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 7,
MaxHitCount = 3,
DoorDamage = 1,
SwingAnim = Bat,
DisplayName = Hockey Stick,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = FieldHockeyStick,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = HockeyStickBreak,
DoorHitSound = HockeyStickHit,
HitSound = HockeyStickHit,
HitFloorSound = HockeyStickHit,
SwingSound = HockeyStickSwing,
TreeDamage = 0,
TwoHandWeapon = TRUE,
CriticalChance = 30,
CritDmgMultiplier = 2,
MinDamage = 0.3,
MaxDamage = 0.7,
BaseSpeed = 0.9,
AttachmentType = Shovel,
}
Repair
Source: ProjectZomboid\media\scripts\fixing.txt
fixing Fix Hockey Stick
{
Require : HockeyStick,
Fixer : Woodglue=2; Woodwork=2,
Fixer : DuctTape=2,
Fixer : Glue=3,
Fixer : Scotchtape=4,
}