Water Bottle (Bourbon): Difference between revisions
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{{Header|Project Zomboid|Items|Food|Drinks|Water containers}} | |||
{{Page version|41.78.16}} | |||
{{Reupload|Missing empty and water-full 3D models}} | |||
{{Infobox item | |||
|name=Water Bottle | |name=Water Bottle | ||
| | |icon=WhiskeyEmpty.png | ||
|icon_name=Empty Bottle | |||
|icon2=Whiskey_Water_Full.png | |||
|icon_name2=Water Bottle | |||
|model3=WhiskeyBottle_Model.png | |||
| | |icon3=WhiskeyFull.png | ||
| | |icon_name3=Bourbon | ||
| | |||
| | |||
| | |||
| | |||
|alternate_link3=Bourbon | |alternate_link3=Bourbon | ||
|category='''Empty:''' Water Container<br>'''Full:''' Water | |category='''Empty:''' Water Container<br>'''Full:''' Water | ||
Line 20: | Line 18: | ||
|contents=[[Water]] | |contents=[[Water]] | ||
|can_boil_water=True | |can_boil_water=True | ||
| | |item_id=Base.WhiskeyEmpty | ||
}}A '''water bottle''' is an essential [[water]] containing item in [[Project Zomboid]]. | |item_id2=Base.WhiskeyWaterFull | ||
}} | |||
A '''water bottle''' is an essential [[water]] containing item in [[Project Zomboid]]. | |||
==Usage== | ==Usage== | ||
A water bottle will automatically satiate the player's [[thirst]], so long as it's in the | A water bottle will automatically satiate the player's [[thirst]], so long as it's in the [[player]]'s main inventory (i.e., not in a [[Bags|bag]]). | ||
The empty bottle is the resulting product after consuming/emptying a bottle of [[bourbon]] (or water). | The empty bottle is the resulting product after consuming/emptying a bottle of [[bourbon]] (or water). | ||
Line 31: | Line 31: | ||
===Refilling=== | ===Refilling=== | ||
The contents will gradually deplete, therefore requiring to be refilled. A water bottle can be filled so long as it isn't full. To refill a water bottle, either: | The contents will gradually deplete, therefore requiring to be refilled. A water bottle can be filled, so long as it isn't full. To refill a water bottle, either: | ||
#''Right-click'' a water containing item in the player' inventory (e.g. [[Cooking Pot with Water|cooking pot with water]]) and ''left-click'' "Pour into" > "Water Bottle". | #''Right-click'' a water containing item in the player's inventory (e.g., [[Cooking Pot with Water|cooking pot with water]]) and ''left-click'' "Pour into" > "Water Bottle". | ||
#''Right-click'' a water source (i.e. [[Faucet|sink]], [[well]], [[Rain Collector Barrel|rain collector]], etc.) and ''left-click'' "Fill" > "Water Bottle". | #''Right-click'' a water source (i.e., [[Faucet|sink]], [[well]], [[Rain Collector Barrel|rain collector]], etc.) and ''left-click'' "Fill" > "Water Bottle". | ||
Water from rivers or [[Rain Collector Barrel|rain collector barrels]] will be ''tainted'', causing the player to become [[ | Water from rivers or [[Rain Collector Barrel|rain collector barrels]] will be ''tainted'', causing the player to become [[sick]]. | ||
After a random number of days, the waterworks will shut off, requiring the player to survive on scavenged water or what is left in cisterns and house systems. | After a random number of days, the waterworks will shut off, requiring the player to survive on scavenged water or what is left in cisterns and house systems. | ||
==Crafting== | ==Crafting== | ||
The empty bottle can be used as a component in crafting. | The empty bottle can be used as a component in crafting. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|molotov_cocktail_gas | |||
|smashed_bottle | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|WhiskeyEmpty|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>WhiskeyEmpty distribution | |||
<span class="mw-customtoggle-togglebox-WhiskeyEmpty" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-WhiskeyEmpty"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|Outfit_Hobbo}} | |||
| 6.41% | |||
|- | |||
| all | |||
| {{ll|bin}} | |||
| 3.98% | |||
|- | |||
| bar | |||
| {{ll|bin}} | |||
| 10.78% | |||
|- | |||
| barkitchen | |||
| {{ll|bin}} | |||
| 10.78% | |||
|- | |||
| barstorage | |||
| {{ll|bin}} | |||
| 10.78% | |||
|- | |||
| beergarden | |||
| {{ll|bin}} | |||
| 10.78% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| motelroomoccupied | |||
| {{ll|bin}} | |||
| 3.98% | |||
|- | |||
| whiskeybottling | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| whiskeybottling | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| whiskeybottling | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| whiskeybottling | |||
| {{ll|laundrydryerbasic}} | |||
| 23.28% | |||
|- | |||
| whiskeybottling | |||
| {{ll|laundrydryerbasic}} | |||
| 41.14% | |||
|- | |||
| whiskeybottling | |||
| {{ll|laundrydryerbasic}} | |||
| 76.55% | |||
|- | |||
| whiskeybottling | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| whiskeybottling | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| whiskeybottling | |||
| {{ll|metal_shelves}} | |||
| 76.55% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Ambulance | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Carpenter | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Clothing | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Construction Worker | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Doctor | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Electrician | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Farmer | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Fisherman | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Fossoil | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Golf | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Groceries | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Heralds | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Mass Gen Fac | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Metal Welder | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Painter | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Police | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Postal | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Radio | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Ranger | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Survivalist | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Taxi | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Transit | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|- | |||
| Heavy | |||
| {{ll|Trunk}} | |||
| 3.98% | |||
|- | |||
| Sports | |||
| {{ll|Trunk}} | |||
| 3.98% | |||
|- | |||
| Standard | |||
| {{ll|Trunk}} | |||
| 3.98% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-WhiskeyEmpty" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|WhiskeyEmpty|41.78.16--> | |||
Empty bottles can be found on a [[zombie]] corpse or in a [[Containers#Bins|garbage bins]]. | Empty bottles can be found on a [[zombie]] corpse or in a [[Containers#Bins|garbage bins]]. | ||
==Code== | ==Code== | ||
{{CodeBox|[[File:Whiskey Water Full.png]] {{ID|WhiskeyWaterFull}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
{{ | | line = true | ||
| start = 2741 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item WhiskeyWaterFull | |||
{ | { | ||
DisplayName | DisplayName = Water Bottle, | ||
DisplayCategory | DisplayCategory = Water, | ||
Type | Type = Drainable, | ||
Weight | Weight = 0.7, | ||
Icon | Icon = Whiskey_Water_Full, | ||
CanStoreWater | CanStoreWater = TRUE, | ||
EatType | EatType = Bourbon, | ||
FillFromDispenserSound = GetWaterFromDispenserGlass, | FillFromDispenserSound = GetWaterFromDispenserGlass, | ||
FillFromTapSound = GetWaterFromTapGlass, | FillFromTapSound = GetWaterFromTapGlass, | ||
IsCookable | IsCookable = TRUE, | ||
IsWaterSource | IsWaterSource = TRUE, | ||
ReplaceOnDeplete = WhiskeyEmpty, | ReplaceOnDeplete = WhiskeyEmpty, | ||
ReplaceOnUseOn | ReplaceOnUseOn = WaterSource-WhiskeyWaterFull, | ||
UseDelta | UseDelta = 0.08, | ||
UseWhileEquipped = FALSE, | UseWhileEquipped = FALSE, | ||
CustomEatSound | CustomEatSound = DrinkingFromBottleGlass, | ||
StaticModel | StaticModel = WhiskeyBottle, | ||
WorldStaticModel = WhiskeyBottleGround, | WorldStaticModel = WhiskeyBottleGround, | ||
} | } | ||
}} | |||
[[File:WhiskeyEmpty.png]] {{ID|WhiskeyEmpty}}<br> | |||
{{ | {{CodeSnip | ||
| lang = java | |||
| line = true | |||
| start = 562 | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item WhiskeyEmpty | |||
{ | { | ||
DisplayCategory = WaterContainer, | |||
Weight | Weight = 0.3, | ||
CanStoreWater | CanStoreWater = TRUE, | ||
Type | Type = Normal, | ||
DisplayName | DisplayName = Empty Bottle, | ||
ReplaceOnUseOn | ReplaceOnUseOn = WaterSource-WhiskeyWaterFull, | ||
Icon | Icon = WhiskeyEmpty, | ||
StaticModel | StaticModel = WhiskeyBottle, | ||
WorldStaticModel = WhiskeyBottleGround, | WorldStaticModel = WhiskeyBottleGround, | ||
Tags | Tags = EmptyPetrol, | ||
ReplaceTypes | ReplaceTypes = PetrolSource WhiskeyPetrol;WaterSource WhiskeyWaterFull, | ||
} | } | ||
}} | |||
}} | |||
=== | ===Trivia=== | ||
This container provides the best water-to- | *This container provides the best water-to-encumbrance ratio of any container at 17.5x. | ||
==See also== | ==See also== | ||
Line 108: | Line 318: | ||
*[[White Wine]] | *[[White Wine]] | ||
{{Navbox | {{Navbox items|containers}} | ||
Latest revision as of 19:52, 30 April 2024
Full: Water
Base.WhiskeyWaterFull
A water bottle is an essential water containing item in Project Zomboid.
Usage
A water bottle will automatically satiate the player's thirst, so long as it's in the player's main inventory (i.e., not in a bag).
The empty bottle is the resulting product after consuming/emptying a bottle of bourbon (or water).
The bourbon bottle is slightly better than a standard water bottle, weighing 0.7 when full and holding 12.5 units of water, in comparison to a standard bottle's 0.8 weight and 10 unit capacity
Refilling
The contents will gradually deplete, therefore requiring to be refilled. A water bottle can be filled, so long as it isn't full. To refill a water bottle, either:
- Right-click a water containing item in the player's inventory (e.g., cooking pot with water) and left-click "Pour into" > "Water Bottle".
- Right-click a water source (i.e., sink, well, rain collector, etc.) and left-click "Fill" > "Water Bottle".
Water from rivers or rain collector barrels will be tainted, causing the player to become sick.
After a random number of days, the waterworks will shut off, requiring the player to survive on scavenged water or what is left in cisterns and house systems.
Crafting
The empty bottle can be used as a component in crafting.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Molotov Cocktail |
One of: Empty Bottle (disambiguation) ×1 Empty Bottle (disambiguation) ×1 Empty Bottle (disambiguation) ×1 One of: Ripped Sheets ×1 Dirty Rag ×1 |
Gas Can |
none | none | none |
Smashed Bottle |
One of: Empty Bottle (disambiguation) ×1 Empty Bottle (disambiguation) ×1 Empty Bottle (disambiguation) ×1 Empty Bottle (disambiguation) ×1 |
none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | Outfit_Hobbo | 6.41% |
all | bin | 3.98% |
bar | bin | 10.78% |
barkitchen | bin | 10.78% |
barstorage | bin | 10.78% |
beergarden | bin | 10.78% |
garagestorage | crate | 23.28% |
garagestorage | crate | 41.14% |
motelroomoccupied | bin | 3.98% |
whiskeybottling | crate | 23.28% |
whiskeybottling | crate | 41.14% |
whiskeybottling | crate | 76.55% |
whiskeybottling | laundrydryerbasic | 23.28% |
whiskeybottling | laundrydryerbasic | 41.14% |
whiskeybottling | laundrydryerbasic | 76.55% |
whiskeybottling | metal_shelves | 23.28% |
whiskeybottling | metal_shelves | 41.14% |
whiskeybottling | metal_shelves | 76.55% |
Type | Container | Effective chance |
---|---|---|
Ambulance | Trunk | 3.98% |
Carpenter | Trunk | 3.98% |
Clothing | Trunk | 3.98% |
Construction Worker | Trunk | 3.98% |
Doctor | Trunk | 3.98% |
Electrician | Trunk | 3.98% |
Farmer | Trunk | 3.98% |
Fisherman | Trunk | 3.98% |
Fossoil | Trunk | 3.98% |
Golf | Trunk | 3.98% |
Groceries | Trunk | 3.98% |
Heralds | Trunk | 3.98% |
Mass Gen Fac | Trunk | 3.98% |
Metal Welder | Trunk | 3.98% |
Painter | Trunk | 3.98% |
Police | Trunk | 3.98% |
Postal | Trunk | 3.98% |
Radio | Trunk | 3.98% |
Ranger | Trunk | 3.98% |
Survivalist | Trunk | 3.98% |
Taxi | Trunk | 3.98% |
Transit | Trunk | 3.98% |
Heavy | Trunk | 3.98% |
Sports | Trunk | 3.98% |
Standard | Trunk | 3.98% |
Empty bottles can be found on a zombie corpse or in a garbage bins.
Code
WhiskeyWaterFull
Source: ProjectZomboid\media\scripts\items_food.txt
item WhiskeyWaterFull
{
DisplayName = Water Bottle,
DisplayCategory = Water,
Type = Drainable,
Weight = 0.7,
Icon = Whiskey_Water_Full,
CanStoreWater = TRUE,
EatType = Bourbon,
FillFromDispenserSound = GetWaterFromDispenserGlass,
FillFromTapSound = GetWaterFromTapGlass,
IsCookable = TRUE,
IsWaterSource = TRUE,
ReplaceOnDeplete = WhiskeyEmpty,
ReplaceOnUseOn = WaterSource-WhiskeyWaterFull,
UseDelta = 0.08,
UseWhileEquipped = FALSE,
CustomEatSound = DrinkingFromBottleGlass,
StaticModel = WhiskeyBottle,
WorldStaticModel = WhiskeyBottleGround,
}
WhiskeyEmpty
Source: ProjectZomboid\media\scripts\items.txt
item WhiskeyEmpty
{
DisplayCategory = WaterContainer,
Weight = 0.3,
CanStoreWater = TRUE,
Type = Normal,
DisplayName = Empty Bottle,
ReplaceOnUseOn = WaterSource-WhiskeyWaterFull,
Icon = WhiskeyEmpty,
StaticModel = WhiskeyBottle,
WorldStaticModel = WhiskeyBottleGround,
Tags = EmptyPetrol,
ReplaceTypes = PetrolSource WhiskeyPetrol;WaterSource WhiskeyWaterFull,
}
Trivia
- This container provides the best water-to-encumbrance ratio of any container at 17.5x.