Spoon: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Weapons|Melee weapons|Short blade weapons}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Spoon | ||
| | |model=Spoon_Model.png | ||
| | |icon=Spoon.png | ||
|icon_name=Spoon | |||
|category=Weapon | |category=Weapon | ||
|weight=0.3 | |weight=0.3 | ||
|equipped=One-handed | |equipped=One-handed | ||
|type= | |type=SmallBlade | ||
|min_range=0. | |min_range=0.2 | ||
|max_range=0. | |max_range=0.8 | ||
|swing_time=2 | |swing_time=2 | ||
|condition_max=3 | |condition_max=3 | ||
Line 16: | Line 17: | ||
|max_damage=0.1 | |max_damage=0.1 | ||
|push_back=0.3 | |push_back=0.3 | ||
| | |item_id=Base.Spoon | ||
}} | |||
}}A '''spoon''' is a blade melee [[weapon]]. | A '''spoon''' is a blade melee [[weapon]] and a tool. | ||
==Usage== | ==Usage== | ||
[[File:Spoon Eating Anim.gif|thumb|left|[[Player]] eating [[Canned Beans|canned beans]] with a spoon]] | |||
The fork, similar to the [[fork]] and [[spatula]], can be used to mix various foods. It can also be attached to [[Crafted Spear|crafted spear]] with a [[Duct Tape|duct tape]] for a minor stat increases. However, there are better choices to upgrade it. | |||
If a fork is in the [[player]]'s inventory while eating certain foods, the spoon will be used to eat. There are currently no benefits to eating with a [[fork]] or a spoon this way.{{Clear}} | |||
===Weapon=== | ===Weapon=== | ||
The spoon is an emergency weapon with extremely low damage and cannot perform the instant kill jaw stab, | The spoon is an emergency weapon with extremely low damage and cannot perform the instant kill jaw stab, unlike most one-handed blade weapons. It is also highly ineffective in a defensive situation, as it will never knockdown an opponent and has very low knockback. | ||
The spoon has a very short range, making it | The spoon has a very short range, making it difficult to use when fighting [[zombies]]. However, it does have a quick attack. It is a single-attack weapon, hitting just 1 opponent with each swing. Spoons are pretty much useless in combat and should not be equipped in an emergency, unless smashing a [[window]]. | ||
===Breaking doors=== | ===Breaking doors=== | ||
It is | It is ineffective at bashing down [[door]]s, dealing just 1 damage per hit. For comparison, an [[axe]] deals 35 damage. | ||
===Chopping trees=== | ===Chopping trees=== | ||
It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an [[axe]] deals 35 damage. | It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an [[axe]] deals 35 damage. | ||
===Crafting=== | |||
{{Crafting/sandbox2 | |||
|bread_dough | |||
|cake_batter | |||
|pie_dough | |||
|gravy | |||
|pancakes_uncooked | |||
|omelette_uncooked | |||
|muffin_baking_tray_uncooked | |||
|pizza | |||
|tray_of_biscuits_uncooked | |||
|baking_tray_with_chocolate_chip_cookie_uncooked | |||
|baking_tray_with_chocolate_cookie_uncooked | |||
|baking_tray_with_oatmeal_cookie_uncooked | |||
|baking_tray_with_shortbread_cookie_uncooked | |||
|baking_tray_with_sugar_cookie_uncooked | |||
|baguette_uncooked | |||
}} | |||
{{Crafting/sandbox2 | |||
|spear_with_spoon | |||
|spoon | |||
}} | |||
==Condition== | ==Condition== | ||
The spoon is | The condition of the spoon is influenced by the [[Skills#Combat|maintenance skill]]. It has a maximum condition of just 3 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: <code>1 in (1 + maintenance x 2)</code>. | ||
===Repairing=== | ===Repairing=== | ||
Line 39: | Line 69: | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Spoon|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Spoon distribution | |||
<span class="mw-customtoggle-togglebox-Spoon" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Spoon"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| breakroom | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| chinesekitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| chinesekitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| departmentstorage | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| dinerbackroom | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| drugshack | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| drugshack | |||
| {{ll|counter}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| knifefactory | |||
| {{ll|crate}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| knifefactory | |||
| {{ll|crate}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| prisoncells | |||
| {{ll|wardrobe}} | |||
| 4 | |||
| 20.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Spoon" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Spoon|41.78.16--> | |||
Spoons are an incredibly common household item found in kitchen [[Containers#Counters|counters]]. | Spoons are an incredibly common household item found in kitchen [[Containers#Counters|counters]]. | ||
== Code == | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
MaxRange | | line = true | ||
WeaponSprite | | start = 3659 | ||
MinAngle | | source = items_weapons.txt | ||
Type | | retrieved = true | ||
MinimumSwingTime | | version = 41.78.16 | ||
SwingAmountBeforeImpact | | code = | ||
Categories | item Spoon | ||
Weight | { | ||
ConditionLowerChanceOneIn = 1, | DisplayCategory = Cooking, | ||
PushBackMod | MaxRange = 0.8, | ||
WeaponSprite = Spoon, | |||
SubCategory | MinAngle = 0.65, | ||
AimingMod | Type = Weapon, | ||
ConditionMax | MinimumSwingTime = 2, | ||
MaxHitCount | SwingAmountBeforeImpact = 0.02, | ||
IsAimedHandWeapon | Categories = SmallBlade, | ||
DoorDamage | Weight = 0.3, | ||
SwingAnim | ConditionLowerChanceOneIn = 1, | ||
PushBackMod = 0.3, | |||
SubCategory = Stab, | |||
AimingMod = 0.8, | |||
ConditionMax = 3, | |||
MaxHitCount = 1, | |||
MinDamage | IsAimedHandWeapon = TRUE, | ||
DoorDamage = 1, | |||
SwingAnim = Stab, | |||
DisplayName = Spoon, | |||
MinRange = 0.2, | |||
SwingTime = 2, | |||
KnockdownMod = 0, | |||
Icon = Spoon, | |||
TreeDamage = 0, | |||
EnduranceMod = 0.5, | |||
MetalValue = 5, | |||
CriticalChance = 0, | |||
MinDamage = 0.1, | |||
MaxDamage = 0.1, | |||
WeaponLength = 0.17, | |||
AttachmentType = Screwdriver, | |||
BreakSound = SpoonBreak, | |||
DoorHitSound = SpoonHit, | |||
HitSound = SpoonHit, | |||
HitFloorSound = SpoonHit, | |||
SwingSound = SpoonSwing, | |||
Tags = Spoon, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
Line 79: | Line 213: | ||
*[[Fork]] | *[[Fork]] | ||
{{Navbox | {{Navbox items|blade}} | ||
[[Category:Cooking tools]] | |||
[[Category:Tools]] |
Latest revision as of 20:37, 27 April 2024
A spoon is a blade melee weapon and a tool.
Usage
The fork, similar to the fork and spatula, can be used to mix various foods. It can also be attached to crafted spear with a duct tape for a minor stat increases. However, there are better choices to upgrade it.
If a fork is in the player's inventory while eating certain foods, the spoon will be used to eat. There are currently no benefits to eating with a fork or a spoon this way.
Weapon
The spoon is an emergency weapon with extremely low damage and cannot perform the instant kill jaw stab, unlike most one-handed blade weapons. It is also highly ineffective in a defensive situation, as it will never knockdown an opponent and has very low knockback.
The spoon has a very short range, making it difficult to use when fighting zombies. However, it does have a quick attack. It is a single-attack weapon, hitting just 1 opponent with each swing. Spoons are pretty much useless in combat and should not be equipped in an emergency, unless smashing a window.
Breaking doors
It is ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.
Chopping trees
It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an axe deals 35 damage.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Spear with Spoon |
Crafted Spear ×1 Spoon ×1 Duct Tape ×2 unit(s) |
none | none | none | none |
Spoon |
Spear with Spoon ×1 | none | none | none | none |
Condition
The condition of the spoon is influenced by the maintenance skill. It has a maximum condition of just 3 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (1 + maintenance x 2)
.
Repairing
A spoon cannot be repaired.
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
bakerykitchen | counter | 4 | 20.0 |
bakerykitchen | counter | 4 | 10.0 |
breakroom | counter | 4 | 10.0 |
chinesekitchen | counter | 4 | 20.0 |
chinesekitchen | counter | 4 | 10.0 |
departmentstorage | metal_shelves | 4 | 10.0 |
dinerbackroom | counter | 4 | 10.0 |
drugshack | counter | 4 | 10.0 |
drugshack | counter | 4 | 20.0 |
kitchen | counter | 4 | 10.0 |
knifefactory | crate | 4 | 20.0 |
knifefactory | crate | 4 | 10.0 |
prisoncells | wardrobe | 4 | 20.0 |
Spoons are an incredibly common household item found in kitchen counters.
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item Spoon
{
DisplayCategory = Cooking,
MaxRange = 0.8,
WeaponSprite = Spoon,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlade,
Weight = 0.3,
ConditionLowerChanceOneIn = 1,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 3,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 1,
SwingAnim = Stab,
DisplayName = Spoon,
MinRange = 0.2,
SwingTime = 2,
KnockdownMod = 0,
Icon = Spoon,
TreeDamage = 0,
EnduranceMod = 0.5,
MetalValue = 5,
CriticalChance = 0,
MinDamage = 0.1,
MaxDamage = 0.1,
WeaponLength = 0.17,
AttachmentType = Screwdriver,
BreakSound = SpoonBreak,
DoorHitSound = SpoonHit,
HitSound = SpoonHit,
HitFloorSound = SpoonHit,
SwingSound = SpoonSwing,
Tags = Spoon,
}