Nails: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Materials}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Nails | ||
| | |model=Nails_Model.png | ||
| | |icon=Nails.png | ||
| | |icon_name=Nails | ||
| | |model2=NailsBox_Model.png | ||
| | |icon2=NailsBox.png | ||
|weight = | |icon_name2=Box of Nails | ||
| | <!--General--> | ||
| | |category=Material | ||
}}'''Nails''' are components used in [[crafting]] and [[ | |weight=0.01 <small>(single)</small><br>0.3 <small>(box)</small> | ||
|function={{ll|Carpentry}} {{ll|crafting|recipes}} | |||
<!--Properties--> | |||
|material=Metal | |||
|material_value=1 <small>(single)</small><br>100 <small>(box)</small> | |||
|capacity=100 <small>(box)</small> | |||
<!--Technical--> | |||
|item_id=Base.Nails<br>Base.NailsBox | |||
}} | |||
'''Nails''' are components used in [[crafting]] and [[carpentry]]. | |||
==Usage== | ==Usage== | ||
===Carpentry=== | ===Carpentry=== | ||
Nails are a required component for most carpentry recipes, most of which also require a [[ | Nails are a required component for most carpentry recipes, most of which also require a [[hamme]]. | ||
They are required for [[barricade|barricading]] [[door]]s and [[window]]s, and to hang [[Sheet Rope|sheet ropes]]. | They are required for [[barricade|barricading]] [[door]]s and [[window]]s, and to hang [[Sheet Rope|sheet ropes]]. | ||
===Weapons=== | ===Weapons=== | ||
Both the [[Baseball Bat|baseball bat]] and [[plank]] can be improved by combining with nails, making them deal slightly more damage. | Both the [[Baseball Bat|baseball bat]] and [[plank]] can be improved by combining with nails, making them deal slightly more damage and turning them into the [[spiked baseball bat]] and [[Spiked Plank|spiked plank]] respectively. These can then also be repaired with more nails when they break. | ||
===Boxes=== | ===Boxes=== | ||
100 nails can be consolidated into a box of nails, which is helpful for organizational purposes, and reduces the stack weight by 70% (0.3 for x100 nails vs 1.0 unboxed) | 100 nails can be consolidated into a box of nails, which is helpful for organizational purposes, and reduces the stack weight by 70% (0.3 for x100 nails vs 1.0 unboxed). The nails must be unboxed in order to be used. | ||
== Crafting == | ==Crafting== | ||
Nails can be used in the following recipes: | Nails can be used in the following recipes: | ||
{{Crafting | {{Crafting/sandbox2 | ||
|nails | |||
|box_of_nails | |||
}} | |||
===Carpentry=== | ===Carpentry=== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|drawer | |||
}} | |||
====Barrier==== | ====Barrier==== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|barricade | |||
|wooden_stake | |||
|wooden_fence | |||
}} | |||
====Furniture==== | ====Furniture==== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|wooden_crate | |||
|bar_element | |||
|bar_corner | |||
|small_table | |||
|large_table | |||
|table_with_drawer | |||
|wooden_chair | |||
|rain_collector_barrel_small | |||
|rain_collector_barrel_large | |||
|composter | |||
|bookcase | |||
|small_bookcase | |||
|shelves | |||
|double_shelves | |||
|bed | |||
}} | |||
====Miscellaneous==== | ====Miscellaneous==== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|lamp_on_pillar | |||
|sheet_rope_nailed | |||
|wooden_cross | |||
|wooden_sign | |||
}} | |||
====Structure==== | ====Structure==== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|wooden_wall_frame | |||
|wooden_wall_1 | |||
|wooden_wall_2 | |||
|wooden_wall_3 | |||
|wooden_wall_1_to_2 | |||
|wooden_wall_1_to_3 | |||
|wooden_wall_2_to_3 | |||
|wooden_window_1 | |||
|wooden_window_2 | |||
|wooden_window_3 | |||
|wooden_window_1_to_2 | |||
|wooden_window_1_to_3 | |||
|wooden_window_2_to_3 | |||
|wooden_doorframe | |||
|wooden_pillar | |||
|wooden_door | |||
|double_wooden_door | |||
|stairs_piece | |||
|wooden_floor | |||
}} | |||
===Weapons=== | ===Weapons=== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|spiked_baseball_bat | |||
|spiked_plank | |||
}} | |||
=== Trapping and Fishing === | ===Trapping and Fishing=== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|trap_box | |||
|trap_crate | |||
|fishing_rod | |||
|fishing_rod_crafted | |||
}} | |||
==Distribution== | ==Distribution== | ||
Nails can be found in hardware stores, factories (specifically logging factories), tool sheds, garages, and various other storage locations. | Nails can be found in hardware stores, factories (specifically logging factories), tool sheds, garages, and various other storage locations. | ||
Nails can be obtained by dismantling various wooden [[furniture]]. The amount of nails obtained is dependent on your [[ | Nails can be obtained by dismantling various wooden [[furniture]]. The amount of nails obtained is dependent on your [[carpentry]] level and which item of furniture is being dismantled. Different pieces of furniture require different [[tools]] to dismantle. | ||
The loot distributions for nail boxes can be found in the table(s) below. | |||
<!--BOT FLAG|Nails|41.78.16--> | |||
{{ | {{Clear}} | ||
< | <div class="togglebox theme-red"> | ||
<div>Nails distribution | |||
<span class="mw-customtoggle-togglebox-Nails" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Nails"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Toolbox | |||
| {{ll|Toolbox}} | |||
| 6.41% | |||
|- | |||
| ToolsCache1 | |||
| {{ll|ToolsBox}} | |||
| 23.28% | |||
|- | |||
| ToolsCache1 | |||
| {{ll|ToolsBox}} | |||
| 41.14% | |||
|- | |||
| ToolsCache1 | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| ToolsCache1 | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| all | |||
| {{ll|Outfit_ConstructionWorker}} | |||
| 6.41% | |||
|- | |||
| all | |||
| {{ll|Outfit_McCoys}} | |||
| 6.41% | |||
|- | |||
| all | |||
| {{ll|metal_shelves}} | |||
| 10.78% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Nails" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Nails|41.78.16--> | |||
==Code== | |||
{{CodeBox| | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 317 | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Nails | |||
{ | { | ||
DisplayCategory = Material, | |||
Count | Count = 5, | ||
Weight | Weight = 0.01, | ||
AlwaysWelcomeGift = TRUE, | AlwaysWelcomeGift = TRUE, | ||
Type | Type = Normal, | ||
DisplayName | DisplayName = Nails, | ||
Icon | Icon = Nails, | ||
MetalValue | MetalValue = 1, | ||
SurvivalGear | SurvivalGear = TRUE, | ||
WorldStaticModel | WorldStaticModel = Nails, | ||
} | } | ||
}} | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1657 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item NailsBox | |||
{ | { | ||
DisplayCategory | DisplayCategory = Material, | ||
Weight | Weight = 0.3, | ||
Type | Type = Normal, | ||
DisplayName | DisplayName = Box of Nails, | ||
Icon | Icon = NailsBox, | ||
MetalValue | MetalValue = 100, | ||
SurvivalGear | SurvivalGear = TRUE, | ||
WorldStaticModel = NailsBox, | WorldStaticModel = NailsBox, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
* | *{{ll|Hammer}} | ||
* | *{{ll|Plank}} | ||
{{Navbox items|carpentry_materials}} | |||
[[Category:Metal]] | |||
[[Category:Repair materials]] | |||
[[Category:Carpentry materials]] | |||
[[Category:Spiffo's Construction Crew (Project)]] | [[Category:Spiffo's Construction Crew (Project)]] |
Latest revision as of 12:56, 3 May 2024
100 (box)
Base.NailsBox
Nails are components used in crafting and carpentry.
Usage
Carpentry
Nails are a required component for most carpentry recipes, most of which also require a hamme.
They are required for barricading doors and windows, and to hang sheet ropes.
Weapons
Both the baseball bat and plank can be improved by combining with nails, making them deal slightly more damage and turning them into the spiked baseball bat and spiked plank respectively. These can then also be repaired with more nails when they break.
Boxes
100 nails can be consolidated into a box of nails, which is helpful for organizational purposes, and reduces the stack weight by 70% (0.3 for x100 nails vs 1.0 unboxed). The nails must be unboxed in order to be used.
Crafting
Nails can be used in the following recipes:
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Nails ×100 |
Box of Nails ×1 | none | none | none | none |
Box of Nails |
Nails ×100 | none | none | none | none |
Carpentry
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Drawer |
Plank ×1 Doorknob ×1 Nails ×1 |
Hammer (tag) |
none | none | 0.25 Carpentry |
Barrier
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Barricade |
One of: Door ×1 Window ×1 Each of: Plank ×1 Nails ×2 |
Hammer (tag) |
none | none | 0.75 Carpentry |
Wooden Stake |
Plank ×1 Nails ×2 |
Hammer (tag) |
Carpentry 5 | none | 1.25 Carpentry |
Wooden Fence |
Plank ×2 Nails ×3 |
Hammer (tag) |
Carpentry 2 | none | 1.25 Carpentry |
Furniture
Miscellaneous
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Lamp on Pillar |
Plank ×2 Nails ×4 Rope ×1 Flashlight ×1 |
Hammer (tag) |
Carpentry 4 | none | 1.25 Carpentry |
Sheet Rope |
One of: Sheet Rope ×1 Rope ×1 Nails ×1 |
Hammer (tag) |
none | none | none |
Wooden Cross |
Plank ×2 Nails ×2 |
Hammer (tag) |
none | none | 1.25 Carpentry |
Wooden Sign |
Plank ×3 Nails ×3 |
Hammer (tag) |
Carpentry 1 | none | 0.75 Carpentry |
Structure
Weapons
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Spiked Baseball Bat |
Baseball Bat ×1 Nails ×5 |
Hammer (tag) |
none | none | none |
Spiked Plank |
Plank ×1 Nails ×5 |
Hammer (tag) |
none | none | 0.25 Carpentry |
Trapping and Fishing
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Trap Box |
Plank ×4 Nails ×7 |
Saw (tag) |
Carpentry 1 (and) Trapping 2 |
none | 1 Carpentry |
Trap Crate |
Plank ×3 Nails ×5 |
Saw (tag) |
none | none | 0.75 Carpentry |
Fishing Rod |
One of: Hunting Knife ×1 Kitchen Knife ×1 Machete ×1 Meat Cleaver ×1 Stone Knife ×1 Each of: Sturdy Stick ×1 |
none | Angler USA Magazine Vol.1 |
none | none |
Fishing Rod |
One of: Hunting Knife ×1 Kitchen Knife ×1 Machete ×1 Meat Cleaver ×1 Stone Knife ×1 One of: Fishing Line ×1 Twine ×2 unit(s) One of: Nails ×1 Paperclip ×1 Each of: Sturdy Stick ×1 |
none | Angler USA Magazine Vol.1 |
none | none |
Distribution
Nails can be found in hardware stores, factories (specifically logging factories), tool sheds, garages, and various other storage locations.
Nails can be obtained by dismantling various wooden furniture. The amount of nails obtained is dependent on your carpentry level and which item of furniture is being dismantled. Different pieces of furniture require different tools to dismantle.
The loot distributions for nail boxes can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
Toolbox | Toolbox | 6.41% |
ToolsCache1 | ToolsBox | 23.28% |
ToolsCache1 | ToolsBox | 41.14% |
ToolsCache1 | counter | 23.28% |
ToolsCache1 | counter | 41.14% |
all | Outfit_ConstructionWorker | 6.41% |
all | Outfit_McCoys | 6.41% |
all | metal_shelves | 10.78% |
Code
Source: ProjectZomboid\media\scripts\items.txt
item Nails
{
DisplayCategory = Material,
Count = 5,
Weight = 0.01,
AlwaysWelcomeGift = TRUE,
Type = Normal,
DisplayName = Nails,
Icon = Nails,
MetalValue = 1,
SurvivalGear = TRUE,
WorldStaticModel = Nails,
}
Source: ProjectZomboid\media\scripts\newitems.txt
item NailsBox
{
DisplayCategory = Material,
Weight = 0.3,
Type = Normal,
DisplayName = Box of Nails,
Icon = NailsBox,
MetalValue = 100,
SurvivalGear = TRUE,
WorldStaticModel = NailsBox,
}