Medical: Difference between revisions
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{{Items nav}} | {{Items nav}} | ||
<onlyinclude> | <onlyinclude> | ||
===Bandages=== | ===Bandages=== | ||
{| class="wikitable theme-red sortable" style="text-align: center;" | {| class="wikitable theme-red sortable" style="text-align: center;" | ||
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| 0.05 | | 0.05 | ||
| 1.5 | | 1.5 | ||
| Stops [[ | | Stops [[Bleeding|bleeding]] and increases the rate of healing. | ||
| {{ID|Base.Bandaid}} | | {{ID|Base.Bandaid}} | ||
|- | |- | ||
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| 0.1 | | 0.1 | ||
| 4.0 | | 4.0 | ||
| Stops [[ | | Stops [[Bleeding|bleeding]] and increases the rate of healing. | ||
| {{ID|Base.Bandage}} | | {{ID|Base.Bandage}} | ||
|- | |- | ||
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| 0.1 | | 0.1 | ||
| 4.0 | | 4.0 | ||
| Stops [[ | | Stops [[Bleeding|bleeding]] and increases the rate of healing. Decreases chance of [[Health#Types of injuries|infection]]. | ||
| {{ID|Base.AlcoholBandage}} | | {{ID|Base.AlcoholBandage}} | ||
|- | |- | ||
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| 0.1 | | 0.1 | ||
| 0.5 | | 0.5 | ||
| Stops [[ | | Stops [[Bleeding|bleeding]]. Increased chance of [[Health#Types of injuries|infection]]. | ||
| {{ID|Base.BandageDirty}} | | {{ID|Base.BandageDirty}} | ||
|- | |- | ||
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| 0.05 | | 0.05 | ||
| 2.0 | | 2.0 | ||
| Stops [[ | | Stops [[Bleeding|bleeding]] and increases the rate of healing. | ||
| {{ID|Base.DenimStrips}} | | {{ID|Base.DenimStrips}} | ||
|- | |- | ||
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| 0.05 | | 0.05 | ||
| 0.5 | | 0.5 | ||
| Stops [[ | | Stops [[Bleeding|bleeding]] and increases the rate of healing. | ||
| {{ID|Base.DenimStripsDirty}} | | {{ID|Base.DenimStripsDirty}} | ||
|- | |- | ||
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| 0.05 | | 0.05 | ||
| 2.0 | | 2.0 | ||
| Stops [[ | | Stops [[Bleeding|bleeding]] and increases the rate of healing. | ||
| {{ID|Base.LeatherStrips}} | | {{ID|Base.LeatherStrips}} | ||
|- | |- | ||
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| 0.05 | | 0.05 | ||
| 0.5 | | 0.5 | ||
| Stops [[ | | Stops [[Bleeding|bleeding]] and increases the rate of healing. | ||
| {{ID|Base.LeatherStripsDirty}} | | {{ID|Base.LeatherStripsDirty}} | ||
|- | |- | ||
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| 0.05 | | 0.05 | ||
| 2.0 | | 2.0 | ||
| Stops [[ | | Stops [[Bleeding|bleeding]] and increases the rate of healing. | ||
| {{ID|Base.RippedSheets}} | | {{ID|Base.RippedSheets}} | ||
|- | |- | ||
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| 0.05 | | 0.05 | ||
| 2.0 | | 2.0 | ||
| Stops [[ | | Stops [[Bleeding|bleeding]] and increases the rate of healing. Decreases chance of [[Health#Types of injuries|infection]]. | ||
| {{ID|Base.AlcoholRippedSheets}} | | {{ID|Base.AlcoholRippedSheets}} | ||
|- | |- | ||
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| 0.05 | | 0.05 | ||
| 0.5 | | 0.5 | ||
| Stops [[ | | Stops [[Bleeding|bleeding]]. Increased chance of [[Health#Types of injuries|infection]]. | ||
| {{ID|Base.RippedSheetsDirty}} | | {{ID|Base.RippedSheetsDirty}} | ||
|- | |- | ||
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| {{ll|Black Sage}} | | {{ll|Black Sage}} | ||
| 0.1 | | 0.1 | ||
| Provides -7 [[ | | Provides -7 [[In Pain|pain]] relief, -1 hunger. | ||
| {{ID|Base.BlackSage}} | | {{ID|Base.BlackSage}} | ||
|- | |- | ||
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| {{ll|Common Mallow}} | | {{ll|Common Mallow}} | ||
| 0.1 | | 0.1 | ||
| Eat to relieve -5 [[ | | Eat to relieve -5 [[Cold|cold and flu]] symptoms, -1 hunger. | ||
| {{ID|Base.CommonMallow}} | | {{ID|Base.CommonMallow}} | ||
|- | |- | ||
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| {{ll|Ginseng}} | | {{ll|Ginseng}} | ||
| 0.1 | | 0.1 | ||
| Eat to restore 2 [[ | | Eat to restore 2 [[Endurance|endurance]], -1 hunger. | ||
| {{ID|Base.Ginseng}} | | {{ID|Base.Ginseng}} | ||
|- | |- | ||
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| {{ll|Lemon Grass}} | | {{ll|Lemon Grass}} | ||
| 0.1 | | 0.1 | ||
| Eat to soothe bouts of -12 [[ | | Eat to soothe bouts of -12 [[Sick|food poisoning]], -1 hunger. | ||
| {{ID|Base.LemonGrass}} | | {{ID|Base.LemonGrass}} | ||
|- | |- | ||
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| {{ll|Tissue}} | | {{ll|Tissue}} | ||
| 0.1 | | 0.1 | ||
| Mutes the effects of [[ | | Mutes the effects of [[Cold|cold]]s. | ||
| {{ID|Base.Tissue}} | | {{ID|Base.Tissue}} | ||
|- | |- | ||
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| {{ll|Cigarettes}} | | {{ll|Cigarettes}} | ||
| 0.01 | | 0.01 | ||
| Smoke for a slight reduction to [[ | | Smoke for a slight reduction to [[Stress|stress]]. | ||
| {{ID|Base.Cigarettes}} | | {{ID|Base.Cigarettes}} | ||
|- | |- | ||
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| {{ll|Painkillers}} | | {{ll|Painkillers}} | ||
| 0.2 | | 0.2 | ||
| Reduces feelings of [[ | | Reduces feelings of [[In Pain|pain]]. | ||
| {{ID|Base.Pills}} | | {{ID|Base.Pills}} | ||
|- | |- | ||
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| {{ll|Sleeping Tablets}} | | {{ll|Sleeping Tablets}} | ||
| 0.2 | | 0.2 | ||
| Helps in getting to [[sleep]]. Useful when [[ | | Helps in getting to [[sleep]]. Useful when [[Stress|anxious]] or in [[In Pain|pain]]. | ||
| {{ID|Base.PillsSleepingTablets}} | | {{ID|Base.PillsSleepingTablets}} | ||
|- | |- | ||
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| {{ll|Vitamins}} | | {{ll|Vitamins}} | ||
| 0.2 | | 0.2 | ||
| Provides a burst of energy when taken. Reduces [[ | | Provides a burst of energy when taken. Reduces [[Tired|fatigue]]. | ||
| {{ID|Base.PillsVitamins}} | | {{ID|Base.PillsVitamins}} | ||
|}</onlyinclude> | |}</onlyinclude> | ||
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*{{ll|Health}} | *{{ll|Health}} | ||
{{Navbox medical}} | {{Navbox items|medical}} | ||
[[Category:Medical items]] | [[Category:Medical items]] |
Revision as of 10:09, 14 April 2024
Project Zomboid > Items > Medical
- This article is about medical items, classified in-game as First Aid. For first aid skill, see First Aid.
Medical
Bandages
Icon | Name | Effect | Item ID | ||
---|---|---|---|---|---|
Adhesive Bandages | 0.05 | 1.5 | Stops bleeding and increases the rate of healing. | Base.Bandaid | |
Bandage | 0.1 | 4.0 | Stops bleeding and increases the rate of healing. | Base.Bandage | |
Sterilized Bandage | 0.1 | 4.0 | Stops bleeding and increases the rate of healing. Decreases chance of infection. | Base.AlcoholBandage | |
Dirty Bandage | 0.1 | 0.5 | Stops bleeding. Increased chance of infection. | Base.BandageDirty | |
Denim Strips | 0.05 | 2.0 | Stops bleeding and increases the rate of healing. | Base.DenimStrips | |
Dirty Denim Strips | 0.05 | 0.5 | Stops bleeding and increases the rate of healing. | Base.DenimStripsDirty | |
Leather Strips | 0.05 | 2.0 | Stops bleeding and increases the rate of healing. | Base.LeatherStrips | |
Dirty Leather Strips | 0.05 | 0.5 | Stops bleeding and increases the rate of healing. | Base.LeatherStripsDirty | |
Ripped Sheets | 0.05 | 2.0 | Stops bleeding and increases the rate of healing. | Base.RippedSheets | |
Sterilized Rag | 0.05 | 2.0 | Stops bleeding and increases the rate of healing. Decreases chance of infection. | Base.AlcoholRippedSheets | |
Dirty Rag | 0.05 | 0.5 | Stops bleeding. Increased chance of infection. | Base.RippedSheetsDirty | |
Splint | 1.0 | - | Aids recovery from broken bones. Reduces time taken to heal. | Base.Splint |
Disinfectants
Icon | Name | Effect | Item ID | ||
---|---|---|---|---|---|
Alcohol Wipes | 0.2 | 4.0 | Used to sterilize wounds and aid recovery from infection. | Base.AlcoholWipes | |
Bottle of Disinfectant | 0.3 | 3.0 | Fights wound infection. Use on bandages to improve healing. | Base.Disinfectant | |
Cotton Balls Doused in Alcohol | 0.1 | 4.0 | Used to sterilize wounds and aid recovery from infection. | Base.AlcoholedCottonBalls | |
Bourbon | 0.7 | 2.0 | Fights wound infection. Use on bandages to improve healing. | Base.WhiskeyFull |
Herbal remedies
Herbs
Icon | Name | Effect | Item ID | |
---|---|---|---|---|
Black Sage | 0.1 | Provides -7 pain relief, -1 hunger. | Base.BlackSage | |
Comfrey | 0.1 | Aids recovery from broken bones when applied as a poultice. | Base.Comfrey | |
Common Mallow | 0.1 | Eat to relieve -5 cold and flu symptoms, -1 hunger. | Base.CommonMallow | |
Ginseng | 0.1 | Eat to restore 2 endurance, -1 hunger. | Base.Ginseng | |
Lemongrass | 0.1 | Eat to soothe bouts of -12 food poisoning, -1 hunger. | Base.LemonGrass | |
Plantain | 0.1 | Aids recovery from wounds when applied as a poultice. | Base.Plantain | |
Wild Garlic | 0.1 | Helps to fight against infection when applied as a poultice. | Base.WildGarlic Base.WildGarlic2 |
Poultices
Icon | Name | Effect | Item ID | |
---|---|---|---|---|
Comfrey Poultice | 0.2 | Aids recovery from broken bones when applied as a poultice. | Base.ComfreyCataplasm | |
Plantain Poultice | 0.2 | Aids recovery from wounds when applied as a poultice. | Base.PlantainCataplasm | |
Wild Garlic Poultice | 0.2 | Helps to fight against infection when applied as poultice. | Base.WildGarlicCataplasm |
Medical equipment
Icon | Name | Effect | Item ID | |
---|---|---|---|---|
Cold Pack | 0.1 | Used in improvised defensive devices. Requires known recipe of Engineer profession. | Base.Coldpack | |
Cotton Balls | 0.1 | Can be doused in alcohol. | Base.CottonBalls | |
Mortar and Pestle | 0.3 | Used to make poultice. | Base.MortarPestle | |
Suture Needle | 0.1 | Used to stitch deep wounds. | Base.SutureNeedle | |
Suture Needle Holder | 0.1 | Improves the success rate of suture needles. | Base.SutureNeedleHolder | |
Tissue | 0.1 | Mutes the effects of colds. | Base.Tissue | |
Tweezers | 0.1 | Used to extract broken glass and bullets. | Base.Tweezers |
Pharmaceuticals
Icon | Name | Effect | Item ID | |
---|---|---|---|---|
Antibiotics | 0.1 | Fights wound infections. Cannot prevent zombification. | Base.Antibiotics | |
Antidepressants | 0.2 | Reduces unhappiness over a sustained period. | Base.PillsAntiDep | |
Beta Blockers | 0.2 | Reduces panic. | Base.PillsBeta | |
Cigarettes | 0.01 | Smoke for a slight reduction to stress. | Base.Cigarettes | |
Painkillers | 0.2 | Reduces feelings of pain. | Base.Pills | |
Sleeping Tablets | 0.2 | Helps in getting to sleep. Useful when anxious or in pain. | Base.PillsSleepingTablets | |
Vitamins | 0.2 | Provides a burst of energy when taken. Reduces fatigue. | Base.PillsVitamins |